quakeforge/tools/Forge/Bundles/MapEdit/MapEdit.gorm
Bill Currie 25798e3c35 Get the sizes of the inspectors reasonable.
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-09-26 13:50:20 +09:00
..
data.classes Finish the gorm file, for certain values of finished. 2010-09-26 13:50:19 +09:00
data.info Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
DownArrow.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_90d.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_add.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_brushes.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_fliph.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_flipv.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_quakeed.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
i_sub.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
objects.gorm Get the sizes of the inspectors reasonable. 2010-09-26 13:50:20 +09:00
short.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
tall.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
UpArrow.tiff Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00