quakeforge/nq/include
Bill Currie 9992a08285 Make the timedemo related timers double.
Their being float didn't cause noticeable trouble when time was 0-based,
but with it 4Gs based, timedemo results got very weird.
2013-02-27 14:32:29 +09:00
..
chase.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h Make the timedemo related timers double. 2013-02-27 14:32:29 +09:00
game.h Nuke UNALIGNED_OK. 2012-06-15 22:02:17 +09:00
host.h Make key_dest private to keys.c 2013-01-16 19:48:54 +09:00
Makefile.am Rename host_skin.c to cl_skin.c. 2011-12-22 16:54:22 +09:00
protocol.h Move entity_state_t into client/entities.h 2012-07-05 09:39:16 +09:00
server.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_pr_cmds.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_progs.h Make simple gravity acceleration framerate independent. 2012-04-28 14:54:58 +09:00