quakeforge/include/QF/Vulkan/buffer.h
Bill Currie 25559243ae [vulkan] Add function to compute next offset
When allocating memory for multiple objects that have alignment
requirements, it gets tedious keeping track of the offset and the
alignment. This is a simple function for walking the offset respecting
size and alignment requirements, and doubles as a size calculator.
2021-12-24 06:45:12 +09:00

52 lines
1.6 KiB
C

#ifndef __QF_Vulkan_buffer_h
#define __QF_Vulkan_buffer_h
#include "QF/darray.h"
typedef struct qfv_buffertransition_s {
VkBuffer buffer;
VkAccessFlags srcAccess;
VkAccessFlags dstAccess;
uint32_t srcQueueFamily;
uint32_t dstQueueFamily;
VkDeviceSize offset;
VkDeviceSize size;
} qfv_buffertransition_t;
typedef struct qfv_buffertransitionset_s
DARRAY_TYPE (qfv_buffertransition_t) qfv_buffertransitionset_t;
typedef struct qfv_bufferbarrierset_s
DARRAY_TYPE (VkBufferMemoryBarrier) qfv_bufferbarrierset_t;
typedef struct qfv_bufferset_s
DARRAY_TYPE (VkBuffer) qfv_bufferset_t;
#define QFV_AllocBufferSet(num, allocator) \
DARRAY_ALLOCFIXED (qfv_bufferset_t, num, allocator)
struct qfv_device_s;
VkBuffer QFV_CreateBuffer (struct qfv_device_s *device,
VkDeviceSize size,
VkBufferUsageFlags usage);
VkDeviceMemory QFV_AllocBufferMemory (struct qfv_device_s *device,
VkBuffer buffer,
VkMemoryPropertyFlags properties,
VkDeviceSize size, VkDeviceSize offset);
int QFV_BindBufferMemory (struct qfv_device_s *device,
VkBuffer buffer, VkDeviceMemory object,
VkDeviceSize offset);
qfv_bufferbarrierset_t *
QFV_CreateBufferTransitions (qfv_buffertransition_t *transitions,
int numTransitions);
VkBufferView QFV_CreateBufferView (struct qfv_device_s *device,
VkBuffer buffer, VkFormat format,
VkDeviceSize offset, VkDeviceSize size);
VkDeviceSize QFV_NextOffset (VkDeviceSize current, VkDeviceSize count,
const VkMemoryRequirements *requirements)
__attribute__((pure));
#endif//__QF_Vulkan_buffer_h