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https://git.code.sf.net/p/quake/quakeforge
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5ad7c0fbd6
It holds the data for a basic 3d camera (transform, fov, near and far clip). Not used yet as there is much work to be done in cleaning up the client code. |
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.. | ||
camera.h | ||
entity.h | ||
hierarchy.h | ||
scene.h | ||
transform.h | ||
types.h |