quakeforge/include/QF/gib_vars.h
Brian Koropoff 876eaa467c Added a few useful builtins and began adding GIB hooks into quakeworld.
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files.  Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00

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C

/*
#FILENAME#
#DESCRIPTION#
Copyright (C) 2002 #AUTHOR#
Author: #AUTHOR#
Date: #DATE#
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#include "QF/hash.h"
#include "QF/cbuf.h"
extern hashtab_t *gib_globals;
typedef struct gib_var_s {
struct dstring_s *key, *value;
struct hashtab_s *subvars;
} gib_var_t;
void GIB_Var_Set_Local (cbuf_t *cbuf, const char *key, const char *value);
void GIB_Var_Set_Global (const char *key, const char *value);
const char *GIB_Var_Get_Local (cbuf_t *cbuf, const char *key);
const char *GIB_Var_Get_Global (const char *key);
const char *GIB_Var_Get_Key (void *ele, void *ptr);
void GIB_Var_Free (void *ele, void *ptr);