quakeforge/tools/io_qfmap
Bill Currie 3413947e0c [qfmap] Update script.py from io_object_mu
While not necessary for qf (at this stage), this brings in support for
optionally not parsing strings and better utf-8 and wide char handling.
2020-07-17 20:11:44 +09:00
..
__init__.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
entity.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
entityclass.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
export_map.py Get the bmesh directly from the object mesh data. 2013-01-17 09:52:09 +09:00
import_map.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
init.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
map.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
qfplist.py Add a symlink to io_mesh_qfmdl's qfplist.py 2012-09-03 13:33:59 +09:00
quakechr.py Create an idquake character encoding. 2012-09-13 12:19:26 +09:00
quakepal.py Texture the world :) 2012-09-04 17:04:30 +09:00
script.py [qfmap] Update script.py from io_object_mu 2020-07-17 20:11:44 +09:00
wad.py Ensure all files have the gpl block. 2012-09-10 12:40:55 +09:00