.. |
.gdbinit
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better progs access error checking and cleanups resulting from it. Fixes
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2001-03-27 03:57:17 +00:00 |
.gitignore
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Add gitignore for qw-master and qw-master.exe.
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2001-09-19 00:06:56 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
cl_cam.c
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make sure trace.fraction is initialized
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2007-02-09 09:29:46 +00:00 |
cl_chat.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
cl_cmd.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_cvar.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_demo.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
cl_ents.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_http.c
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error checking :)
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2007-03-24 14:20:20 +00:00 |
cl_input.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_main.c
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get the basics of http download working. need error checking.
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2007-03-24 13:57:07 +00:00 |
cl_ngraph.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_parse.c
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error checking :)
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2007-03-24 14:20:20 +00:00 |
cl_pred.c
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hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug.
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2007-03-18 03:37:37 +00:00 |
cl_screen.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_skin.c
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fix lack of rendering in demos
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2007-03-23 14:52:10 +00:00 |
cl_slist.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_sys_sdl.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_sys_unix.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_sys_win.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
cl_tent.c
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make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
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2007-03-24 10:13:10 +00:00 |
cl_view.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
com.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
crudefile.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
game.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
locs.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
Makefile.am
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cpqw support. set sv_progs_ext to "cpcw" to activate its mapping
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2007-04-06 13:59:05 +00:00 |
map_cfg.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
master.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
net_packetlog.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pmove.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
pmovetst.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sbar.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sdl_link.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
skin.c
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fix both the black skins and phrosty's overzealous memcpy bugs
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2007-04-03 22:47:42 +00:00 |
sv_ccmds.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_demo.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
sv_ents.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_gib.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_init.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_main.c
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
sv_move.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_phys.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_pr_cmds.c
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Fix the access alignment bug on 64 bit archs.
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2007-04-07 01:41:23 +00:00 |
sv_pr_cpqw.c
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add malloc.h vor vc
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2007-04-06 21:36:20 +00:00 |
sv_pr_qwe.c
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make progs related code a little more consistent with its int type usage
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2007-04-06 00:47:41 +00:00 |
sv_progs.c
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don't complain about _fields not being found
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2007-04-07 01:02:14 +00:00 |
sv_qtv.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_recorder.c
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interim linux compile fixes for the in64 fixes (hah)
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2007-04-04 08:27:49 +00:00 |
sv_send.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_sys_unix.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_sys_win.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
sv_user.c
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64bit windows patch from phrosty
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2007-04-04 07:48:14 +00:00 |
teamplay.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
world.c
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
worlda.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |