mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
ace8d9ebc5
Now the user can create and destroy IMTs at will, though currently destroying IMTs is currently all or nothing (imt_drop_all). An IMT is created via imt_create which takes the keydest name (key_game etc), the name of the IMT (must be unique for all IMTs) and optionally the name of the IMT to which the key binding search will fall back if there is no binding in the current IMT, but must be already defined and on the same keydest. This means that IMTs now have user determined fallback paths. The requirements for the fallback IMT prevent loops and other weird behaviour. Actual key binding via in_bind is unaffected. This is why the IMT name must be unique across all IMTs. The "imt" command works with the key_game keydest, but imt_keydest is provided for specifying the active IMT for a specific keydest. At startup, default IMTs are setup to emulate the previous static IMTs so old configs will continue to work (mostly). New config files will be written with commands to drop all of the current IMTs and build new ones, with the bindings and active IMT set as well.
480 lines
9.9 KiB
C
480 lines
9.9 KiB
C
/*
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keys.h
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Key definitions and prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef _KEYS_H
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#define _KEYS_H
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#ifndef __QFCC__
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# include "QF/qtypes.h"
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# include "QF/quakeio.h"
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#endif
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// these are the key numbers that should be passed to Key_Event
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typedef enum {
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/* The keyboard syms have been cleverly chosen to map to ASCII */
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QFK_UNKNOWN = 0,
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QFK_FIRST = 0,
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QFK_BACKSPACE = 8,
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QFK_TAB = 9,
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QFK_CLEAR = 12,
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QFK_RETURN = 13,
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QFK_PAUSE = 19,
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QFK_ESCAPE = 27,
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QFK_SPACE = 32,
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QFK_EXCLAIM = 33,
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QFK_QUOTEDBL = 34,
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QFK_HASH = 35,
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QFK_DOLLAR = 36,
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QFK_PERCENT = 37,
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QFK_AMPERSAND = 38,
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QFK_QUOTE = 39,
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QFK_LEFTPAREN = 40,
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QFK_RIGHTPAREN = 41,
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QFK_ASTERISK = 42,
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QFK_PLUS = 43,
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QFK_COMMA = 44,
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QFK_MINUS = 45,
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QFK_PERIOD = 46,
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QFK_SLASH = 47,
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QFK_0 = 48,
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QFK_1 = 49,
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QFK_2 = 50,
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QFK_3 = 51,
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QFK_4 = 52,
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QFK_5 = 53,
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QFK_6 = 54,
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QFK_7 = 55,
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QFK_8 = 56,
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QFK_9 = 57,
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QFK_COLON = 58,
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QFK_SEMICOLON = 59,
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QFK_LESS = 60,
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QFK_EQUALS = 61,
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QFK_GREATER = 62,
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QFK_QUESTION = 63,
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QFK_AT = 64,
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/*
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Skip uppercase letters
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*/
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QFK_LEFTBRACKET = 91,
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QFK_BACKSLASH = 92,
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QFK_RIGHTBRACKET = 93,
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QFK_CARET = 94,
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QFK_UNDERSCORE = 95,
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QFK_BACKQUOTE = 96,
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QFK_a = 97,
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QFK_b = 98,
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QFK_c = 99,
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QFK_d = 100,
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QFK_e = 101,
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QFK_f = 102,
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QFK_g = 103,
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QFK_h = 104,
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QFK_i = 105,
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QFK_j = 106,
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QFK_k = 107,
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QFK_l = 108,
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QFK_m = 109,
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QFK_n = 110,
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QFK_o = 111,
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QFK_p = 112,
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QFK_q = 113,
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QFK_r = 114,
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QFK_s = 115,
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QFK_t = 116,
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QFK_u = 117,
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QFK_v = 118,
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QFK_w = 119,
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QFK_x = 120,
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QFK_y = 121,
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QFK_z = 122,
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QFK_BRACELEFT = 123,
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QFK_BAR = 124,
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QFK_BRACERIGHT = 125,
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QFK_ASCIITILDE = 126,
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QFK_DELETE = 127,
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/* End of ASCII mapped keysyms */
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/* International keyboard syms */
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QFK_WORLD_0 = 160, /* 0xA0 */
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QFK_WORLD_1 = 161,
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QFK_WORLD_2 = 162,
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QFK_WORLD_3 = 163,
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QFK_WORLD_4 = 164,
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QFK_WORLD_5 = 165,
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QFK_WORLD_6 = 166,
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QFK_WORLD_7 = 167,
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QFK_WORLD_8 = 168,
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QFK_WORLD_9 = 169,
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QFK_WORLD_10 = 170,
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QFK_WORLD_11 = 171,
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QFK_WORLD_12 = 172,
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QFK_WORLD_13 = 173,
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QFK_WORLD_14 = 174,
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QFK_WORLD_15 = 175,
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QFK_WORLD_16 = 176,
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QFK_WORLD_17 = 177,
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QFK_WORLD_18 = 178,
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QFK_WORLD_19 = 179,
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QFK_WORLD_20 = 180,
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QFK_WORLD_21 = 181,
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QFK_WORLD_22 = 182,
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QFK_WORLD_23 = 183,
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QFK_WORLD_24 = 184,
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QFK_WORLD_25 = 185,
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QFK_WORLD_26 = 186,
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QFK_WORLD_27 = 187,
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QFK_WORLD_28 = 188,
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QFK_WORLD_29 = 189,
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QFK_WORLD_30 = 190,
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QFK_WORLD_31 = 191,
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QFK_WORLD_32 = 192,
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QFK_WORLD_33 = 193,
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QFK_WORLD_34 = 194,
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QFK_WORLD_35 = 195,
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QFK_WORLD_36 = 196,
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QFK_WORLD_37 = 197,
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QFK_WORLD_38 = 198,
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QFK_WORLD_39 = 199,
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QFK_WORLD_40 = 200,
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QFK_WORLD_41 = 201,
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QFK_WORLD_42 = 202,
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QFK_WORLD_43 = 203,
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QFK_WORLD_44 = 204,
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QFK_WORLD_45 = 205,
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QFK_WORLD_46 = 206,
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QFK_WORLD_47 = 207,
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QFK_WORLD_48 = 208,
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QFK_WORLD_49 = 209,
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QFK_WORLD_50 = 210,
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QFK_WORLD_51 = 211,
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QFK_WORLD_52 = 212,
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QFK_WORLD_53 = 213,
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QFK_WORLD_54 = 214,
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QFK_WORLD_55 = 215,
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QFK_WORLD_56 = 216,
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QFK_WORLD_57 = 217,
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QFK_WORLD_58 = 218,
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QFK_WORLD_59 = 219,
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QFK_WORLD_60 = 220,
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QFK_WORLD_61 = 221,
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QFK_WORLD_62 = 222,
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QFK_WORLD_63 = 223,
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QFK_WORLD_64 = 224,
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QFK_WORLD_65 = 225,
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QFK_WORLD_66 = 226,
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QFK_WORLD_67 = 227,
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QFK_WORLD_68 = 228,
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QFK_WORLD_69 = 229,
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QFK_WORLD_70 = 230,
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QFK_WORLD_71 = 231,
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QFK_WORLD_72 = 232,
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QFK_WORLD_73 = 233,
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QFK_WORLD_74 = 234,
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QFK_WORLD_75 = 235,
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QFK_WORLD_76 = 236,
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QFK_WORLD_77 = 237,
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QFK_WORLD_78 = 238,
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QFK_WORLD_79 = 239,
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QFK_WORLD_80 = 240,
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QFK_WORLD_81 = 241,
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QFK_WORLD_82 = 242,
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QFK_WORLD_83 = 243,
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QFK_WORLD_84 = 244,
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QFK_WORLD_85 = 245,
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QFK_WORLD_86 = 246,
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QFK_WORLD_87 = 247,
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QFK_WORLD_88 = 248,
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QFK_WORLD_89 = 249,
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QFK_WORLD_90 = 250,
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QFK_WORLD_91 = 251,
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QFK_WORLD_92 = 252,
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QFK_WORLD_93 = 253,
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QFK_WORLD_94 = 254,
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QFK_WORLD_95 = 255, /* 0xFF */
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/* Numeric keypad */
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QFK_KP0 = 256,
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QFK_KP1 = 257,
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QFK_KP2 = 258,
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QFK_KP3 = 259,
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QFK_KP4 = 260,
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QFK_KP5 = 261,
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QFK_KP6 = 262,
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QFK_KP7 = 263,
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QFK_KP8 = 264,
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QFK_KP9 = 265,
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QFK_KP_PERIOD = 266,
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QFK_KP_DIVIDE = 267,
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QFK_KP_MULTIPLY = 268,
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QFK_KP_MINUS = 269,
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QFK_KP_PLUS = 270,
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QFK_KP_ENTER = 271,
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QFK_KP_EQUALS = 272,
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/* Arrows + Home/End pad */
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QFK_UP = 273,
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QFK_DOWN = 274,
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QFK_RIGHT = 275,
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QFK_LEFT = 276,
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QFK_INSERT = 277,
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QFK_HOME = 278,
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QFK_END = 279,
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QFK_PAGEUP = 280,
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QFK_PAGEDOWN = 281,
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/* Function keys */
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QFK_F1 = 282,
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QFK_F2 = 283,
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QFK_F3 = 284,
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QFK_F4 = 285,
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QFK_F5 = 286,
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QFK_F6 = 287,
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QFK_F7 = 288,
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QFK_F8 = 289,
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QFK_F9 = 290,
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QFK_F10 = 291,
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QFK_F11 = 292,
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QFK_F12 = 293,
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QFK_F13 = 294,
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QFK_F14 = 295,
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QFK_F15 = 296,
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/* Key state modifier keys */
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QFK_NUMLOCK = 300,
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QFK_CAPSLOCK = 301,
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QFK_SCROLLOCK = 302,
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QFK_RSHIFT = 303,
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QFK_LSHIFT = 304,
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QFK_RCTRL = 305,
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QFK_LCTRL = 306,
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QFK_RALT = 307,
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QFK_LALT = 308,
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QFK_RMETA = 309,
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QFK_LMETA = 310,
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QFK_LSUPER = 311, /* Left "Windows" key */
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QFK_RSUPER = 312, /* Right "Windows" key */
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QFK_MODE = 313, /* "Alt Gr" key */
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QFK_COMPOSE = 314, /* Multi-key compose key */
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/* Miscellaneous function keys */
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QFK_HELP = 315,
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QFK_PRINT = 316,
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QFK_SYSREQ = 317,
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QFK_BREAK = 318,
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QFK_MENU = 319,
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QFK_POWER = 320, /* Power Macintosh power key */
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QFK_EURO = 321, /* Some european keyboards */
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QFK_UNDO = 322,
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/* Japanese keys */
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QFK_KANJI, /* Kanji, Kanji convert */
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QFK_MUHENKAN, /* Cancel Conversion */
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QFK_HENKAN, /* Alias for Henkan_Mode */
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QFK_ROMAJI, /* to Romaji */
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QFK_HIRAGANA, /* to Hiragana */
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QFK_KATAKANA, /* to Katakana */
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QFK_HIRAGANA_KATAKANA, /* Hiragana/Katakana toggle */
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QFK_ZENKAKU, /* to Zenkaku */
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QFK_HANKAKU, /* to Hankaku */
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QFK_ZENKAKU_HANKAKU, /* Zenkaku/Hankaku toggle */
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QFK_TOUROKU, /* Add to Dictionary */
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QFK_MASSYO, /* Delete from Dictionary */
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QFK_KANA_LOCK, /* Kana Lock */
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QFK_KANA_SHIFT, /* Kana Shift */
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QFK_EISU_SHIFT, /* Alphanumeric Shift */
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QFK_EISU_TOGGLE, /* Alphanumeric toggle */
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QFK_KANJI_BANGOU, /* Codeinput */
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QFK_ZEN_KOHO, /* Multiple/All Candidate(s) */
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QFK_MAE_KOHO, /* Previous Candidate */
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/* some multi-media/browser keys */
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QFK_HOMEPAGE,
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QFK_SEARCH,
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QFK_MAIL,
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QFK_FAVORITES,
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QFK_AUDIOMUTE,
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QFK_AUDIOLOWERVOLUME,
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QFK_AUDIORAISEVOLUME,
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QFK_AUDIOPLAY,
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QFK_CALCULATOR,
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QFK_REDO,
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QFK_NEW,
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QFK_RELOAD,
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QFK_OPEN,
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QFK_CLOSE,
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QFK_REPLY,
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QFK_MAILFORWARD,
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QFK_SEND,
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QFK_SAVE,
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QFK_BACK,
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QFK_FORWARD,
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/* Add any other keys here */
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//
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// mouse buttons generate virtual keys
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//
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QFM_BUTTON1,
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QFM_BUTTON2,
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QFM_BUTTON3,
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QFM_WHEEL_UP,
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QFM_WHEEL_DOWN,
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QFM_BUTTON6,
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QFM_BUTTON7,
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QFM_BUTTON8,
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QFM_BUTTON9,
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QFM_BUTTON10,
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QFM_BUTTON11,
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QFM_BUTTON12,
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QFM_BUTTON13,
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QFM_BUTTON14,
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QFM_BUTTON15,
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QFM_BUTTON16,
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QFM_BUTTON17,
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QFM_BUTTON18,
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QFM_BUTTON19,
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QFM_BUTTON20,
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QFM_BUTTON21,
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QFM_BUTTON22,
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QFM_BUTTON23,
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QFM_BUTTON24,
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QFM_BUTTON25,
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QFM_BUTTON26,
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QFM_BUTTON27,
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QFM_BUTTON28,
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QFM_BUTTON29,
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QFM_BUTTON30,
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QFM_BUTTON31,
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QFM_BUTTON32,
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//
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// joystick buttons
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//
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QFJ_BUTTON1,
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QFJ_BUTTON2,
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QFJ_BUTTON3,
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QFJ_BUTTON4,
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QFJ_BUTTON5,
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QFJ_BUTTON6,
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QFJ_BUTTON7,
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QFJ_BUTTON8,
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QFJ_BUTTON9,
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QFJ_BUTTON10,
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QFJ_BUTTON11,
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QFJ_BUTTON12,
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QFJ_BUTTON13,
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QFJ_BUTTON14,
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QFJ_BUTTON15,
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QFJ_BUTTON16,
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QFJ_BUTTON17,
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QFJ_BUTTON18,
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QFJ_BUTTON19,
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QFJ_BUTTON20,
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QFJ_BUTTON21,
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QFJ_BUTTON22,
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QFJ_BUTTON23,
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QFJ_BUTTON24,
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QFJ_BUTTON25,
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QFJ_BUTTON26,
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QFJ_BUTTON27,
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QFJ_BUTTON28,
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QFJ_BUTTON29,
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QFJ_BUTTON30,
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QFJ_BUTTON31,
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QFJ_BUTTON32,
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QFK_LAST
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} knum_t;
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typedef enum {
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key_unfocused, // engine has lost input focus
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key_game,
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key_demo,
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key_console,
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key_message,
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key_menu,
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key_last // enum size
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} keydest_t;
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#ifndef __QFCC__
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typedef struct {
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int down[2]; // key nums holding it down
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int state; // low bit is down state
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} kbutton_t;
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extern knum_t key_togglemenu;
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extern knum_t key_toggleconsole;
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typedef struct keybind_s {
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char *str;
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} keybind_t;
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/** Input Mapping Table
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*/
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typedef struct imt_s {
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struct imt_s *next; ///< list of tables attached to key_dest
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struct imt_s *chain; ///< fallback table if key not bound
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const char *name; ///< for user interaction
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keybind_t bindings[QFK_LAST];
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int written; ///< avoid duplicate config file writes
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} imt_t;
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typedef struct keytarget_s {
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imt_t *imts;
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imt_t *active;
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} keytarget_t;
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extern int keydown[QFK_LAST];
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imt_t *Key_FindIMT (const char *imt_name);
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void Key_CreateIMT (keydest_t kd, const char *imt_name,
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const char *chain_imt_name);
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struct cbuf_s;
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void Key_Event (knum_t key, short unicode, qboolean down);
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void Key_FocusEvent (int gain);
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void Key_Init (struct cbuf_s *cb);
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void Key_Init_Cvars (void);
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void Key_WriteBindings (QFile *f);
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void Key_ClearStates (void);
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const char *Key_GetBinding (const char *imt_name, knum_t key);
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void Key_SetBinding (imt_t *imt, knum_t keynum, const char *binding);
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void Key_SetKeyDest(keydest_t kd);
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typedef void keydest_callback_t (keydest_t);
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void Key_KeydestCallback (keydest_callback_t *callback);
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const char *Key_KeynumToString (knum_t keynum);
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struct progs_s;
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void Key_Progs_Init (struct progs_s *pr);
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#endif
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#endif // _KEYS_H
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