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Attributes seem appropriate as GLSL's qualifiers affect variables rather than types (since there's no typedef). Not much is done with the attributes yet other than some basic error checking (duplicates of non-layout attributes) and debug output, but most (if not all) declarations get to the declaration code with attributes intact.
139 lines
3.5 KiB
C
139 lines
3.5 KiB
C
/*
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glsl-block.c
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GLSL specific block handling
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Copyright (C) 2024 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/alloc.h"
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#include "QF/hash.h"
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#include "QF/va.h"
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#include "tools/qfcc/include/def.h"
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#include "tools/qfcc/include/diagnostic.h"
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#include "tools/qfcc/include/glsl-lang.h"
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#include "tools/qfcc/include/shared.h"
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#include "tools/qfcc/include/strpool.h"
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#include "tools/qfcc/include/symtab.h"
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#include "tools/qfcc/include/type.h"
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ALLOC_STATE (glsl_block_t, blocks);
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static hashtab_t *interfaces[glsl_num_interfaces];
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static const char *
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block_get_key (const void *_b, void *)
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{
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auto b = (const glsl_block_t *) _b;
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return b->name;
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}
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void
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glsl_block_clear (void)
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{
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if (interfaces[glsl_in]) {
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for (auto i = glsl_in; i < glsl_num_interfaces; i++) {
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Hash_FlushTable (interfaces[i]);
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}
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} else {
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for (auto i = glsl_in; i < glsl_num_interfaces; i++) {
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interfaces[i] = Hash_NewTable (127, block_get_key, 0, 0, 0);
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}
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}
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}
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static const expr_t *
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block_sym_ref (symbol_t *sym, void *data)
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{
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return new_symbol_expr (data);
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}
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void
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glsl_declare_block (specifier_t spec, symbol_t *block_sym,
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symbol_t *instance_name)
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{
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auto interface = glsl_iftype_from_sc(spec.storage);
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hashtab_t *block_tab = nullptr;
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if (interface < glsl_num_interfaces) {
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block_tab = interfaces[interface];
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}
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if (!block_tab) {
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error (0, "invalid storage for block: %d", spec.storage);
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return;
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}
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glsl_block_t *block;
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ALLOC (64, glsl_block_t, blocks, block);
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*block = (glsl_block_t) {
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.name = save_string (block_sym->name),
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.attributes = spec.attributes,
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.members = block_sym->namespace,
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.instance_name = instance_name,
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};
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Hash_Add (block_tab, block);
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for (auto sym = block->members->symbols; sym; sym = sym->next) {
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auto def = new_def (sym->name, nullptr, nullptr, spec.storage);
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def->type = sym->type;
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sym->sy_type = sy_var;
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sym->def = def;
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}
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if (instance_name) {
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auto type = new_type ();
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*type = (type_t) {
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.type = ev_invalid,
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.name = save_string (block_sym->name),
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.alignment = 4,
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.width = 1,
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.columns = 1,
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.meta = ty_struct,
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.symtab = block->members,
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};
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instance_name->type = append_type (instance_name->type, type);
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instance_name->type = find_type (instance_name->type);
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auto space = current_symtab->space;// FIXME
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initialize_def (instance_name, nullptr, space, spec.storage,
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current_symtab);
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} else {
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for (auto sym = block->members->symbols; sym; sym = sym->next) {
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auto new = new_symbol (sym->name);
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new->sy_type = sy_convert;
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new->convert = (symconv_t) {
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.conv = block_sym_ref,
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.data = sym,
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};
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symtab_addsymbol (current_symtab, new);
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}
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}
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}
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glsl_block_t *
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glsl_get_block (const char *name, glsl_interface_t interface)
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{
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if (interface >= glsl_num_interfaces) {
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internal_error (0, "invalid interface");
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}
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return Hash_Find (interfaces[interface], name);
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}
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