quakeforge/libs/console/client.c
Bill Currie 4578b1af0d [vid] Remove console view from viddef_t
This breaks console scaling for now (con_width and con_height are gone),
but is a major step towards window resize support as console stuff
should never have been in viddef_t in the first place.

The client screen init code now sets up a screen view (actually the
renderer's scr_view) that is passed to the client console so it can know
the size of the screen. The same view is used by the status bar code.

Also, the ram/cache/paused icon drawing is moved into the client screen
update code. A bit of duplication, but I do plan on merging that
eventually.
2022-09-21 17:31:18 +09:00

1031 lines
24 KiB
C

/*
client.c
Client console routines
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdarg.h>
#include <errno.h>
#ifdef __QNXNTO__
# include <locale.h>
#endif
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/gib.h"
#include "QF/keys.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/va.h"
#include "QF/input/event.h"
#include "QF/plugin/general.h"
#include "QF/plugin/console.h"
#include "QF/plugin/vid_render.h"
#include "QF/ui/inputline.h"
#include "QF/ui/view.h"
#include "compat.h"
static general_data_t plugin_info_general_data;
console_data_t con_data;
static con_buffer_t *con;
static float con_cursorspeed = 4;
static float con_notifytime;
static cvar_t con_notifytime_cvar = {
.name = "con_notifytime",
.description =
"How long in seconds messages are displayed on screen",
.default_value = "3",
.flags = CVAR_NONE,
.value = { .type = &cexpr_float, .value = &con_notifytime },
};
static float con_alpha;
static cvar_t con_alpha_cvar = {
.name = "con_alpha",
.description =
"alpha value for the console background",
.default_value = "0.6",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_float, .value = &con_alpha },
};
static float con_size;
static cvar_t con_size_cvar = {
.name = "con_size",
.description =
"Fraction of the screen the console covers when down",
.default_value = "0.5",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_float, .value = &con_size },
};
static float con_speed;
static cvar_t con_speed_cvar = {
.name = "con_speed",
.description =
"How quickly the console scrolls up or down",
.default_value = "300",
.flags = CVAR_ARCHIVE,
.value = { .type = &cexpr_float, .value = &con_speed },
};
static exprenum_t cl_conmode_enum;
static exprtype_t cl_conmode_type = {
.name = "cl_conmode",
.size = sizeof (con_data.exec_line),
.data = &cl_conmode_enum,
.get_string = cexpr_enum_get_string,
};
static int cl_exec_line_command (void *data, const char *line);
static int cl_exec_line_chat (void *data, const char *line);
static int cl_exec_line_rcon (void *data, const char *line);
static int (*cl_conmode_values[])(void *, const char *) = {
cl_exec_line_command,
cl_exec_line_chat,
cl_exec_line_rcon,
};
static exprsym_t cl_conmode_symbols[] = {
{"command", &cl_conmode_type, cl_conmode_values + 0},
{"chat", &cl_conmode_type, cl_conmode_values + 1},
{"rcon", &cl_conmode_type, cl_conmode_values + 1},
{}
};
static exprtab_t cl_conmode_symtab = {
cl_conmode_symbols,
};
static exprenum_t cl_conmode_enum = {
&cl_conmode_type,
&cl_conmode_symtab,
};
static cvar_t cl_conmode_cvar = {
.name = "cl_conmode",
.description =
"Set the console input mode (command, chat, rcon)",
.default_value = "command",
.flags = CVAR_ARCHIVE,
.value = { .type = &cl_conmode_type, .value = &con_data.exec_line },
};
static con_state_t con_state;
static int con_event_id;
static int con_saved_focos;
static qboolean con_debuglog;
static qboolean chat_team;
typedef struct {
const char *prompt;
inputline_t *input_line;
view_t *view;
draw_charbuffer_t *buffer;
} con_input_t;
#define MAXCMDLINE 256
static con_input_t cmd_line;
static con_input_t say_line;
static con_input_t team_line;
#define CON_BUFFER_SIZE 32768
#define CON_LINES 1024
static view_t *console_view;
static draw_charbuffer_t *console_buffer;
static con_buffer_t *con_main;
static int view_offset;
#define NOTIFY_LINES 4
static view_t *notify_view;
static draw_charbuffer_t *notify_buffer;
// ring buffer holding realtime time the line was generated
static float notify_times[NOTIFY_LINES + 1];
static int notify_head;
static int notify_tail;
static view_t *menu_view;
static view_t *hud_view;
static qboolean con_initialized;
static void
ClearNotify (void)
{
Draw_ClearBuffer (notify_buffer);
notify_head = notify_tail = 0;
}
static void
C_SetState (con_state_t state)
{
con_state_t old_state = con_state;
con_state = state;
if (con_state == con_inactive) {
IE_Set_Focus (con_saved_focos);
} else if (old_state == con_inactive) {
con_saved_focos = IE_Get_Focus ();
IE_Set_Focus (con_event_id);
}
if (state == con_message) {
say_line.prompt = "say:";
if (chat_team) {
say_line.prompt = "say_team:";
}
say_line.buffer->cursx = 0;
Draw_PrintBuffer (say_line.buffer, say_line.prompt);
}
if (con_state == con_menu && old_state != con_menu) {
Menu_Enter ();
}
}
static void
ToggleConsole_f (void)
{
switch (con_state) {
case con_menu:
case con_message:
return;
case con_inactive:
C_SetState (con_active);
break;
case con_active:
C_SetState (con_inactive);
break;
case con_fullscreen:
break;
}
Con_ClearTyping (cmd_line.input_line, 0);
ClearNotify ();
}
static int
cl_exec_line_command (void *data, const char *line)
{
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\n");
return 1;
}
static int
cl_exec_line_chat (void *data, const char *line)
{
Cbuf_AddText (con_data.cbuf, "say ");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\n");
return 0;
}
static int
cl_exec_line_rcon (void *data, const char *line)
{
Cbuf_AddText (con_data.cbuf, "rcon ");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\n");
Sys_Printf ("rcon %s\n", line);
return 0;
}
static void
con_end_message (inputline_t *line)
{
Con_ClearTyping (line, 1);
C_SetState (con_inactive);
}
static void
C_Say (inputline_t *il)
{
const char *line = il->line;
if (*line) {
Cbuf_AddText (con_data.cbuf, "say \"");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\"\n");
}
con_end_message (il);
}
static void
C_SayTeam (inputline_t *il)
{
const char *line = il->line;
if (*line) {
Cbuf_AddText (con_data.cbuf, "say_team \"");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\"\n");
}
con_end_message (il);
}
/*
C_Print
Handles cursor positioning, line wrapping, etc
All console printing must go through this in order to be logged to disk
If no console is visible, the notify window will pop up.
*/
static __attribute__((format(PRINTF, 1, 0))) void
C_Print (const char *fmt, va_list args)
{
char *s;
static dstring_t *buffer;
int mask, c;
if (!buffer)
buffer = dstring_new ();
dvsprintf (buffer, fmt, args);
// log all messages to file
if (con_debuglog)
Sys_DebugLog (va (0, "%s/%s/qconsole.log", qfs_userpath,//FIXME
qfs_gamedir->dir.def), "%s", buffer->str);
if (!con_initialized)
return;
s = buffer->str;
mask = 0;
if (buffer->str[0] == 1 || buffer->str[0] == 2) {
mask = 128; // go to colored text
s++;
}
if (mask || con_data.ormask) {
for (char *m = s; *m; m++) {
if (*m >= ' ') {
*m |= mask | con_data.ormask;
}
}
}
if (con_data.realtime) {
c = Draw_PrintBuffer (notify_buffer, s);
while (c-- > 0) {
notify_times[notify_head++] = *con_data.realtime;
if (notify_head >= NOTIFY_LINES + 1) {
notify_head -= NOTIFY_LINES + 1;
}
if (notify_head == notify_tail) {
notify_tail++;
if (notify_tail >= NOTIFY_LINES + 1) {
notify_tail -= NOTIFY_LINES + 1;
}
}
}
}
Con_BufferAddText (con_main, s);
if (!view_offset) {
Draw_PrintBuffer (console_buffer, s);
}
while (*s) {
*s = sys_char_map[(byte) *s];
s++;
}
// echo to debugging console
// but don't print the highchars flag (leading \x01)
if ((byte)buffer->str[0] > 2)
fputs (buffer->str, stdout);
else if ((byte)buffer->str[0])
fputs (buffer->str + 1, stdout);
}
/* DRAWING */
static void
draw_cursor (int x, int y, inputline_t *il)
{
if (!con_data.realtime) {
return;
}
float t = *con_data.realtime * con_cursorspeed;
int ch = 10 + ((int) (t) & 1);
r_funcs->Draw_Character (x + ((il->linepos - il->scroll) * 8), y, ch);
}
static void
DrawInputLine (int x, int y, int cursor, inputline_t *il)
{
const char *s = il->lines[il->edit_line] + il->scroll;
if (il->scroll) {
r_funcs->Draw_Character (x, y, '<' | 0x80);
r_funcs->Draw_nString (x + 8, y, s + 1, il->width - 2);
} else {
r_funcs->Draw_nString (x, y, s, il->width - 1);
}
if (cursor) {
draw_cursor (x, y, il);
}
if (strlen (s) >= il->width)
r_funcs->Draw_Character (x + ((il->width - 1) * 8), y, '>' | 0x80);
}
void
C_DrawInputLine (inputline_t *il)
{
DrawInputLine (il->x, il->y, il->cursor, il);
}
static void
draw_input_line (inputline_t *il, draw_charbuffer_t *buffer)
{
char *dst = buffer->chars + buffer->cursx;
char *src = il->lines[il->edit_line] + il->scroll + 1;
size_t i;
*dst++ = il->scroll ? '<' | 0x80 : il->lines[il->edit_line][0];
for (i = 0; i < il->width - 2 && *src; i++) {
*dst++ = *src++;
}
while (i++ < il->width - 2) {
*dst++ = ' ';
}
*dst++ = *src ? '>' | 0x80 : ' ';
}
static void
draw_input (view_t *view)
{
__auto_type inp = (con_input_t *) view->data;
Draw_CharBuffer (view->xabs, view->yabs, inp->buffer);
draw_cursor (view->xabs + inp->buffer->cursx * 8, view->yabs,
inp->input_line);
}
static void
input_line_draw (inputline_t *il)
{
__auto_type inp = (con_input_t *) il->user_data;
draw_input_line (il, inp->buffer);
}
static void
resize_input (view_t *view)
{
__auto_type inp = (con_input_t *) view->data;
if (inp->buffer) {
Draw_DestroyBuffer (inp->buffer);
}
inp->buffer = Draw_CreateBuffer (view->xlen / 8, 1);
Draw_ClearBuffer (inp->buffer);
Draw_PrintBuffer (inp->buffer, inp->prompt);
inp->buffer->chars[inp->buffer->cursx] = inp->input_line->prompt_char;
inp->input_line->width = inp->buffer->width - inp->buffer->cursx;
}
static void
draw_download (view_t *view)
{
static dstring_t *dlbar;
const char *text;
if (!con_data.dl_name || !*con_data.dl_name->str)
return;
if (!dlbar) {
dlbar = dstring_new ();
}
text = QFS_SkipPath(con_data.dl_name->str);
int line_size = con_linewidth - ((con_linewidth * 7) / 40);
int dot_space = line_size - strlen (text) - 8;
const char *ellipsis = "";
int txt_size = con_linewidth / 3;
if (strlen (text) > (size_t) txt_size) {
ellipsis = "...";
dot_space = line_size - txt_size - 11;
} else {
txt_size = strlen (text);
}
// where's the dot go?
int n = 0;
if (con_data.dl_percent) {
n = dot_space * *con_data.dl_percent / 100;
}
char *dots = alloca (dot_space + 1);
dots[dot_space] = 0;
for (int j = 0; j < dot_space; j++) {
if (j == n) {
dots[j++] = '\x83';
} else {
dots[j++] = '\x81';
}
}
dsprintf (dlbar, "%.*s%s: \x80%s\x82 %02d%%",
txt_size, text, ellipsis, dots, *con_data.dl_percent);
// draw it
r_funcs->Draw_String (view->xabs, view->yabs, dlbar->str);
}
static void
draw_console_text (view_t *view)
{
Draw_CharBuffer (view->xabs, view->yabs, console_buffer);
}
static void
clear_console_text (void)
{
Draw_ClearBuffer (console_buffer);
console_buffer->cursy = console_buffer->height - 1;
}
static void
resize_console_text (view_t *view)
{
int width = view->xlen / 8;
int height = view->ylen / 8;
ClearNotify ();
con_linewidth = width;
Draw_DestroyBuffer (console_buffer);
console_buffer = Draw_CreateBuffer (width, height);
clear_console_text ();
}
static void
draw_con_scrollback (void)
{
__auto_type cb = console_buffer;
char *dst = cb->chars + (cb->height - 1) * cb->width;
int rows = cb->height;
int cur_line = con_main->line_head - 1 + view_offset;
if (view_offset) {
// draw arrows to show the buffer is backscrolled
memset (dst, '^' | 0x80, cb->width);
dst -= cb->width;
rows--;
}
for (int i = 0; i < rows; i++) {
con_line_t *l = Con_BufferLine (con_main, cur_line - i);
int len = max (min ((int) l->len, cb->width + 1) - 1, 0);
memcpy (dst, con_main->buffer + l->text, len);
memset (dst + len, ' ', cb->width - len);
dst -= cb->width;
}
}
static void
draw_console (view_t *view)
{
byte alpha;
if (con_state == con_fullscreen) {
alpha = 255;
} else {
float y = con_data.screen_view->ylen * con_size;
alpha = 255 * con_alpha * view->ylen / y;
alpha = min (alpha, 255);
}
// draw the background
r_funcs->Draw_ConsoleBackground (view->ylen, alpha);
// draw everything else
view_draw (view);
}
static void
draw_notify (view_t *view)
{
if (con_data.realtime && notify_tail != notify_head
&& *con_data.realtime - notify_times[notify_tail] > con_notifytime) {
Draw_ScrollBuffer (notify_buffer, 1);
notify_buffer->cursy--;
notify_tail++;
if (notify_tail >= (NOTIFY_LINES + 1)) {
notify_tail -= NOTIFY_LINES + 1;
}
}
Draw_CharBuffer (view->xabs, view->yabs, notify_buffer);
}
static void
resize_notify (view_t *view)
{
Draw_DestroyBuffer (notify_buffer);
notify_buffer = Draw_CreateBuffer (view->xlen / 8, NOTIFY_LINES + 1);
ClearNotify ();
}
static void
setup_console (void)
{
float lines = 0;
switch (con_state) {
case con_message:
case con_menu:
case con_inactive:
lines = 0;
break;
case con_active:
lines = con_data.screen_view->ylen * bound (0.2, con_size,
1);
break;
case con_fullscreen:
lines = con_data.lines = con_data.screen_view->ylen;
break;
}
if (con_speed) {
if (lines < con_data.lines) {
con_data.lines -= max (0.2, con_speed) * *con_data.frametime;
con_data.lines = max (con_data.lines, lines);
} else if (lines > con_data.lines) {
con_data.lines += max (0.2, con_speed) * *con_data.frametime;
con_data.lines = min (con_data.lines, lines);
}
} else {
con_data.lines = lines;
}
if (con_data.lines > con_data.screen_view->ylen) {
con_data.lines = con_data.screen_view->ylen;
}
if (con_data.lines >= con_data.screen_view->ylen - r_data->lineadj)
r_data->scr_copyeverything = 1;
}
static void
C_DrawConsole (void)
{
setup_console ();
say_line.view->visible = con_state == con_message ? !chat_team : 0;
team_line.view->visible = con_state == con_message ? chat_team : 0;
console_view->visible = con_data.lines != 0;
menu_view->visible = con_state == con_menu;
con_data.view->draw (con_data.view);
}
static void
C_NewMap (void)
{
static dstring_t *old_gamedir = 0;
if (!old_gamedir || !strequal (old_gamedir->str, qfs_gamedir->gamedir))
Menu_Load ();
if (!old_gamedir)
old_gamedir = dstring_newstr ();
dstring_copystr (old_gamedir, qfs_gamedir->gamedir);
}
static void
C_GIB_HUD_Enable_f (void)
{
hud_view->visible = 1;
}
static void
C_GIB_HUD_Disable_f (void)
{
hud_view->visible = 0;
}
static void
exec_line (inputline_t *il)
{
Con_ExecLine (il->line);
}
static void
con_app_window (const IE_event_t *event)
{
static int old_xlen;
static int old_ylen;
if (old_xlen != event->app_window.xlen
|| old_ylen != event->app_window.ylen) {
old_xlen = event->app_window.xlen;
old_ylen = event->app_window.ylen;
view_resize (con_data.view, con_data.screen_view->xlen,
con_data.screen_view->ylen);
}
}
static void
con_key_event (const IE_event_t *event)
{
inputline_t *il;
__auto_type key = &event->key;
int old_view_offset = view_offset;
#if 0
if (con_curr_keydest == key_menu) {
Menu_KeyEvent (key, unicode, down);
return;
}
if (down) {
if (key == key_toggleconsole) {
ToggleConsole_f ();
return;
}
}
#endif
if (con_state == con_message) {
if (chat_team) {
il = team_line.input_line;
} else {
il = say_line.input_line;
}
if (key->code == QFK_ESCAPE) {
con_end_message (il);
return;
}
} else {
con_buffer_t *cb = con_main;
int num_lines = (cb->line_head - cb->line_tail
+ cb->max_lines) % cb->max_lines;
int con_lines = con_data.lines / 8;
switch (key->code) {
case QFK_ESCAPE:
ToggleConsole_f ();
break;
case QFK_PAGEUP:
view_offset -= 10;
if (view_offset <= -(num_lines - con_lines)) {
view_offset = -(num_lines - con_lines) + 1;
}
break;
case QFK_PAGEDOWN:
view_offset += 10;
if (view_offset > 0) {
view_offset = 0;
}
break;
#if 0
case QFM_WHEEL_UP:
break;
case QFM_WHEEL_DOWN:
break;
#endif
default:
break;
}
il = cmd_line.input_line;
}
if (old_view_offset != view_offset) {
draw_con_scrollback ();
}
if (key->unicode) {
Con_ProcessInputLine (il, key->code >= 256 ? (int) key->code
: key->unicode);
} else {
Con_ProcessInputLine (il, key->code);
}
}
static void
con_mouse_event (const IE_event_t *event)
{
}
static int
con_event_handler (const IE_event_t *ie_event, void *data)
{
if (con_state == con_menu) {
return Menu_EventHandler (ie_event);
}
static void (*handlers[ie_event_count]) (const IE_event_t *ie_event) = {
[ie_app_window] = con_app_window,
[ie_key] = con_key_event,
[ie_mouse] = con_mouse_event,
};
if ((unsigned) ie_event->type >= ie_event_count
|| !handlers[ie_event->type]) {
return 0;
}
handlers[ie_event->type] (ie_event);
return 1;
}
static void
Clear_f (void)
{
Con_ClearBuffer (con_main);
clear_console_text ();
}
static void
MessageMode_f (void)
{
if (con_state != con_inactive)
return;
chat_team = false;
C_SetState (con_message);
}
static void
MessageMode2_f (void)
{
if (con_state != con_inactive)
return;
chat_team = true;
C_SetState (con_message);
}
static void
Condump_f (void)
{
QFile *file;
const char *name;
if (Cmd_Argc () != 2) {
Sys_Printf ("usage: condump <filename>\n");
return;
}
if (strchr (Cmd_Argv (1), '/') || strchr (Cmd_Argv (1), '\\')) {
Sys_Printf ("invalid character in filename\n");
return;
}
name = va (0, "%s/%s.txt", qfs_gamedir->dir.def, Cmd_Argv (1));//FIXME
if (!(file = QFS_WOpen (name, 0))) {
Sys_Printf ("could not open %s for writing: %s\n", name,
strerror (errno));
return;
}
for (uint32_t line_ind = con->line_tail; line_ind != con->line_head;
line_ind = (line_ind + 1) % con->max_lines) {
con_line_t *line = &con->lines[line_ind];
Qwrite (file, con->buffer + line->text, line->len);
}
Qclose (file);
}
static void
C_Init (void)
{
view_t *view;
#ifdef __QNXNTO__
setlocale (LC_ALL, "C-TRADITIONAL");
#endif
con_event_id = IE_Add_Handler (con_event_handler, 0);
Menu_Init ();
Cvar_Register (&con_notifytime_cvar, 0, 0);
Cvar_Register (&con_alpha_cvar, 0, 0);
Cvar_Register (&con_size_cvar, 0, 0);
Cvar_Register (&con_speed_cvar, 0, 0);
Cvar_Register (&cl_conmode_cvar, 0, 0);
con_debuglog = COM_CheckParm ("-condebug");
// The console will get resized, so assume initial size is 320x200
con_data.view = view_new (0, 0, 320, 200, grav_northeast);
console_view = view_new (0, 0, 320, 200, grav_northwest);
notify_view = view_new (8, 8, 312, NOTIFY_LINES * 8, grav_northwest);
menu_view = view_new (0, 0, 320, 200, grav_center);
hud_view = view_new (0, 0, 320, 200, grav_northeast);
cmd_line.prompt = "";
cmd_line.input_line = Con_CreateInputLine (32, MAXCMDLINE, ']');
cmd_line.input_line->complete = Con_BasicCompleteCommandLine;
cmd_line.input_line->enter = exec_line;
cmd_line.input_line->width = con_linewidth;
cmd_line.input_line->user_data = &cmd_line;
cmd_line.input_line->draw = input_line_draw;
cmd_line.view = view_new_data (0, 12, 320, 10, grav_southwest, &cmd_line);
cmd_line.view->draw = draw_input;
cmd_line.view->setgeometry = resize_input;
cmd_line.view->resize_x = 1;
view_add (console_view, cmd_line.view);
say_line.prompt = "say:";
say_line.input_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
say_line.input_line->complete = 0;
say_line.input_line->enter = C_Say;
say_line.input_line->width = con_linewidth - 5;
say_line.input_line->user_data = &say_line;
say_line.input_line->draw = input_line_draw;
say_line.view = view_new_data (0, 0, 320, 8, grav_northwest, &say_line);
say_line.view->draw = draw_input;
say_line.view->setgeometry = resize_input;
say_line.view->visible = 0;
say_line.view->resize_x = 1;
view_add (con_data.view, say_line.view);
team_line.prompt = "say_team:";
team_line.input_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
team_line.input_line->complete = 0;
team_line.input_line->enter = C_SayTeam;
team_line.input_line->width = con_linewidth - 10;
team_line.input_line->user_data = &team_line;
team_line.input_line->draw = input_line_draw;
team_line.view = view_new_data (0, 0, 320, 8, grav_northwest, &team_line);
team_line.view->draw = draw_input;
team_line.view->setgeometry = resize_input;
team_line.view->visible = 0;
team_line.view->resize_x = 1;
view_add (con_data.view, team_line.view);
view_add (con_data.view, notify_view);
view_add (con_data.view, hud_view);
view_add (con_data.view, console_view);
view_add (con_data.view, menu_view);
console_buffer = Draw_CreateBuffer (console_view->xlen / 8,
console_view->ylen / 8);
Draw_ClearBuffer (console_buffer);
con_main = Con_CreateBuffer (CON_BUFFER_SIZE, CON_LINES);
console_view->draw = draw_console;
console_view->visible = 0;
console_view->resize_x = console_view->resize_y = 1;
notify_buffer = Draw_CreateBuffer (notify_view->xlen / 8, NOTIFY_LINES + 1);
Draw_ClearBuffer (notify_buffer);
notify_view->draw = draw_notify;
notify_view->setgeometry = resize_notify;
notify_view->resize_x = 1;
menu_view->draw = Menu_Draw;
menu_view->visible = 0;
hud_view->draw = Menu_Draw_Hud;
hud_view->visible = 0;
view = view_new (8, 16, 320, 168, grav_southwest);
view->draw = draw_console_text;
view->setgeometry = resize_console_text;
view->resize_x = view->resize_y = 1;
view_add (console_view, view);
view = view_new (0, 2, 320, 11, grav_southwest);
view->draw = draw_download;
view->resize_x = 1;
view_add (console_view, view);
con = con_main;
con_linewidth = -1;
Sys_Printf ("Console initialized.\n");
// register our commands
Cmd_AddCommand ("toggleconsole", ToggleConsole_f,
"Toggle the console up and down");
Cmd_AddCommand ("togglechat", ToggleConsole_f,
"Toggle the console up and down");
Cmd_AddCommand ("messagemode", MessageMode_f,
"Prompt to send a message to everyone");
Cmd_AddCommand ("messagemode2", MessageMode2_f,
"Prompt to send a message to only people on your team");
Cmd_AddCommand ("clear", Clear_f, "Clear the console");
Cmd_AddCommand ("condump", Condump_f, "dump the console text to a "
"file");
// register GIB builtins
GIB_Builtin_Add ("HUD::enable", C_GIB_HUD_Enable_f);
GIB_Builtin_Add ("HUD::disable", C_GIB_HUD_Disable_f);
con_initialized = true;
}
static void
C_shutdown (void)
{
IE_Remove_Handler (con_event_id);
}
static general_funcs_t plugin_info_general_funcs = {
.init = C_Init,
.shutdown = C_shutdown,
};
static console_funcs_t plugin_info_console_funcs = {
.print = C_Print,
.draw_console = C_DrawConsole,
.new_map = C_NewMap,
.set_state = C_SetState,
};
static plugin_funcs_t plugin_info_funcs = {
.general = &plugin_info_general_funcs,
.console = &plugin_info_console_funcs,
};
static plugin_data_t plugin_info_data = {
.general = &plugin_info_general_data,
.console = &con_data,
};
static plugin_t plugin_info = {
qfp_console,
0,
QFPLUGIN_VERSION,
"0.1",
"client console driver",
"Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(console, client)
{
return &plugin_info;
}