quakeforge/qw/source
Ragnvald Maartmann-Moe IV 5a356259f5 Port a few of Tonik's networking improvements, under different names.
cl_maxnetfps (his cl_c2spps), controls number of frames worth of command packets sent per second. So you can now crank your cl_maxfps, and tweak networking independently.

Also, cl_spamimpulse (his cl_c2sImpulseBackup), controls number of duplicate packets spammed to attempt to make impulses reliably reach the server. 3 is default, same as id. Experiment with lowering it at your risk (higher does nothing).
2001-12-03 09:01:17 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
buildnum.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_cam.c sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
cl_cmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
cl_demo.c fix restarting timedemo from trashing itself 2001-11-12 22:50:27 +00:00
cl_ents.c sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
cl_input.c Port a few of Tonik's networking improvements, under different names. 2001-12-03 09:01:17 +00:00
cl_main.c sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
cl_misc.c nuke an obsolete function 2001-12-02 06:27:38 +00:00
cl_ngraph.c r_netgraph_alpha works again 2001-11-30 03:51:43 +00:00
cl_parse.c sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
cl_pred.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_screen.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
cl_skin.c sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
cl_slist.c various portability improvements 2001-11-18 23:40:01 +00:00
cl_sys_sdl.c minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more 2001-11-18 22:08:24 +00:00
cl_sys_unix.c minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more 2001-11-18 22:08:24 +00:00
cl_sys_win.c fix some compile issues 2001-11-21 02:07:55 +00:00
cl_tent.c tiny speed gain (0.1%) 2001-11-28 00:54:20 +00:00
cl_view.c cache the cshifts serverinfo value for further reduction of Info_ValueForKey 2001-11-11 07:02:38 +00:00
com.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
console.c more quakeforge compiling on alpha patches 2001-11-17 05:26:30 +00:00
crudefile.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
game.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
locs.c take care of \r*\n line endings 2001-11-26 23:23:29 +00:00
Makefile.am fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
master.c freebsd compile fix 2001-11-20 06:27:48 +00:00
msg_ucmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_chan.c fix qport 2001-11-27 04:50:41 +00:00
net_packetlog.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
net_svc.c - convert ALL the remaining svc's on the client. woot, hehe 2001-11-05 20:13:27 +00:00
net_udp.c various portability improvements 2001-11-18 23:40:01 +00:00
net_udp6.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
pmove.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
pmovetst.c more PARANOID nukage 2001-11-29 07:04:31 +00:00
sbar.c sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be 2001-12-03 05:36:39 +00:00
skin.c don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
sv_ccmds.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
sv_ents.c fixes for building on alpha (linux) 2001-11-16 01:09:17 +00:00
sv_init.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_main.c fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
sv_model.c cvar_t *gl_sky_divide; // not used but needed for linking 2001-11-08 00:45:50 +00:00
sv_move.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_nchan.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_phys.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_pr_cmds.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_progs.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
sv_send.c This prepares for moving the net_svc code to a branch allowing both network 2001-11-07 08:24:56 +00:00
sv_sys_unix.c disable denormal exceptions on alpha 2001-11-21 21:47:00 +00:00
sv_sys_win.c -mem now also works as a cvar (and there was much rejoycing:). sv_mem_size 2001-11-14 20:18:37 +00:00
sv_user.c don't bother speed cheat checking spectators (does it /really/ matter?) and 2001-11-20 01:13:30 +00:00
sys_x86.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
teamplay.c fix a seg when the chat message doesn't have : in it 2001-11-12 03:32:04 +00:00
world.c more PARANOID nukage 2001-11-29 07:04:31 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00