mirror of
https://git.code.sf.net/p/quake/quakeforge
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25ade4c0f3
And provisionally parse shader stage defs.
361 lines
9.1 KiB
C
361 lines
9.1 KiB
C
/*
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vid_render_vulkan.c
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Vulkan version of the renderer
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Copyright (C) 2019 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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//#define NH_DEFINE
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//#include "vulkan/namehack.h"
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#include "QF/darray.h"
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#include "QF/sys.h"
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#include "QF/plugin/general.h"
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#include "QF/plugin/vid_render.h"
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#include "QF/Vulkan/qf_vid.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/swapchain.h"
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#include "mod_internal.h"
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#include "r_internal.h"
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#include "vid_internal.h"
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#include "vid_vulkan.h"
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#include "vulkan/namehack.h"
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static vulkan_ctx_t *vulkan_ctx;
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static void
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vulkan_R_Init (void)
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{
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qfv_device_t *device = vulkan_ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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Vulkan_CreateSwapchain (vulkan_ctx);
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Vulkan_CreateRenderPass (vulkan_ctx);
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Vulkan_CreateFramebuffers (vulkan_ctx);
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// FIXME this should be staged so screen updates can begin while pipelines
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// are being built
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Vulkan_CreatePipelines (vulkan_ctx);
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qfv_swapchain_t *sc = vulkan_ctx->swapchain;
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VkCommandBufferBeginInfo beginInfo
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= { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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VkClearValue clearValues[3] = {
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{ { {0.7294, 0.8549, 0.3333, 1.0} } },
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{ { {1.0, 0.0} } },
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{ { {0, 0, 0, 0} } },
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};
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VkRenderPassBeginInfo renderPassInfo = {
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VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, 0,
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vulkan_ctx->renderpass.renderpass, 0,
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{ {0, 0}, sc->extent },
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2, clearValues
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};
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for (size_t i = 0; i < vulkan_ctx->framebuffers.size; i++) {
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__auto_type framebuffer = &vulkan_ctx->framebuffers.a[i];
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dfunc->vkBeginCommandBuffer (framebuffer->cmdBuffer, &beginInfo);
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renderPassInfo.framebuffer = framebuffer->framebuffer;
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dfunc->vkCmdBeginRenderPass (framebuffer->cmdBuffer, &renderPassInfo,
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VK_SUBPASS_CONTENTS_INLINE);
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dfunc->vkCmdEndRenderPass (framebuffer->cmdBuffer);
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dfunc->vkEndCommandBuffer (framebuffer->cmdBuffer);
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}
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Sys_Printf ("R_Init %p %d", vulkan_ctx->swapchain->swapchain,
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vulkan_ctx->swapchain->numImages);
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for (int32_t i = 0; i < vulkan_ctx->swapchain->numImages; i++) {
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Sys_Printf (" %p", vulkan_ctx->swapchain->images->a[i]);
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}
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Sys_Printf ("\n");
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}
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static void
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vulkan_SCR_UpdateScreen (double time, void (*f)(void), void (**g)(void))
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{
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static int count = 0;
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static double startTime;
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uint32_t imageIndex = 0;
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qfv_device_t *device = vulkan_ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkDevice dev = device->dev;
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qfv_queue_t *queue = &vulkan_ctx->device->queue;
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__auto_type framebuffer
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= &vulkan_ctx->framebuffers.a[vulkan_ctx->curFrame];
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dfunc->vkWaitForFences (dev, 1, &framebuffer->fence, VK_TRUE, 2000000000);
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QFV_AcquireNextImage (vulkan_ctx->swapchain,
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framebuffer->imageAvailableSemaphore,
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0, &imageIndex);
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VkPipelineStageFlags waitStage
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= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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VkSubmitInfo submitInfo = {
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VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
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1,
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&framebuffer->imageAvailableSemaphore,
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&waitStage,
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1, &framebuffer->cmdBuffer,
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1, &framebuffer->renderDoneSemaphore,
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};
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dfunc->vkResetFences (dev, 1, &framebuffer->fence);
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dfunc->vkQueueSubmit (queue->queue, 1, &submitInfo, framebuffer->fence);
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VkPresentInfoKHR presentInfo = {
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VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, 0,
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1, &framebuffer->renderDoneSemaphore,
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1, &vulkan_ctx->swapchain->swapchain, &imageIndex,
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0
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};
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dfunc->vkQueuePresentKHR (queue->queue, &presentInfo);
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vulkan_ctx->curFrame++;
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vulkan_ctx->curFrame %= vulkan_ctx->framebuffers.size;
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if (++count >= 100) {
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double currenTime = Sys_DoubleTime ();
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double time = currenTime - startTime;
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startTime = currenTime;
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printf ("%d frames in %g s: %g fps \r",
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count, time, count / time);
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fflush (stdout);
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count = 0;
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}
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}
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static qpic_t *
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vulkan_Draw_CachePic (const char *path, qboolean alpha)
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{
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return 0;
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}
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static qpic_t qpic = { 1, 1, {0} };
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static qpic_t *
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vulkan_Draw_MakePic (int width, int height, const byte *data)
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{
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return &qpic;
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}
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static vid_model_funcs_t model_funcs = {
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0,//vulkan_Mod_LoadExternalTextures,
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0,//vulkan_Mod_LoadLighting,
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0,//vulkan_Mod_SubdivideSurface,
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0,//vulkan_Mod_ProcessTexture,
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Mod_LoadIQM,
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Mod_LoadAliasModel,
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Mod_LoadSpriteModel,
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0,//vulkan_Mod_MakeAliasModelDisplayLists,
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0,//vulkan_Mod_LoadSkin,
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0,//vulkan_Mod_FinalizeAliasModel,
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0,//vulkan_Mod_LoadExternalSkins,
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0,//vulkan_Mod_IQMFinish,
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0,
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0,//vulkan_Mod_SpriteLoadTexture,
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Skin_SetColormap,
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Skin_SetSkin,
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0,//vulkan_Skin_SetupSkin,
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Skin_SetTranslation,
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0,//vulkan_Skin_ProcessTranslation,
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0,//vulkan_Skin_InitTranslations,
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};
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vid_render_funcs_t vulkan_vid_render_funcs = {
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0,//vulkan_Draw_Init,
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0,//vulkan_Draw_Character,
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0,//vulkan_Draw_String,
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0,//vulkan_Draw_nString,
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0,//vulkan_Draw_AltString,
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0,//vulkan_Draw_ConsoleBackground,
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0,//vulkan_Draw_Crosshair,
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0,//vulkan_Draw_CrosshairAt,
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0,//vulkan_Draw_TileClear,
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0,//vulkan_Draw_Fill,
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0,//vulkan_Draw_TextBox,
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0,//vulkan_Draw_FadeScreen,
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0,//vulkan_Draw_BlendScreen,
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vulkan_Draw_CachePic,
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0,//vulkan_Draw_UncachePic,
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vulkan_Draw_MakePic,
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0,//vulkan_Draw_DestroyPic,
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0,//vulkan_Draw_PicFromWad,
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0,//vulkan_Draw_Pic,
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0,//vulkan_Draw_Picf,
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0,//vulkan_Draw_SubPic,
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vulkan_SCR_UpdateScreen,
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SCR_DrawRam,
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SCR_DrawTurtle,
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SCR_DrawPause,
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0,//vulkan_SCR_CaptureBGR,
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0,//vulkan_SCR_ScreenShot,
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SCR_DrawStringToSnap,
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0,//vulkan_Fog_Update,
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0,//vulkan_Fog_ParseWorldspawn,
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vulkan_R_Init,
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0,//vulkan_R_ClearState,
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0,//vulkan_R_LoadSkys,
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0,//vulkan_R_NewMap,
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R_AddEfrags,
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R_RemoveEfrags,
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R_EnqueueEntity,
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0,//vulkan_R_LineGraph,
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R_AllocDlight,
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R_AllocEntity,
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0,//vulkan_R_RenderView,
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R_DecayLights,
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0,//vulkan_R_ViewChanged,
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0,//vulkan_R_ClearParticles,
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0,//vulkan_R_InitParticles,
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0,//vulkan_SCR_ScreenShot_f,
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0,//vulkan_r_easter_eggs_f,
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0,//vulkan_r_particles_style_f,
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0,
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&model_funcs
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};
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static void
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set_palette (const byte *palette)
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{
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//FIXME really don't want this here: need an application domain
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//so Quake can be separated from QuakeForge (ie, Quake itself becomes
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//an app using the QuakeForge engine)
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}
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static void
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vulkan_vid_render_choose_visual (void)
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{
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Vulkan_CreateDevice (vulkan_ctx);
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vulkan_ctx->choose_visual (vulkan_ctx);
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vulkan_ctx->cmdpool = QFV_CreateCommandPool (vulkan_ctx->device,
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vulkan_ctx->device->queue.queueFamily,
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0, 1);
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__auto_type cmdset = QFV_AllocateCommandBuffers (vulkan_ctx->device,
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vulkan_ctx->cmdpool,
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0, 1);
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vulkan_ctx->cmdbuffer = cmdset->a[0];
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free (cmdset);
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vulkan_ctx->fence = QFV_CreateFence (vulkan_ctx->device, 1);
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Sys_Printf ("vk choose visual %p %p %d %p\n", vulkan_ctx->device->dev,
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vulkan_ctx->device->queue.queue,
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vulkan_ctx->device->queue.queueFamily,
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vulkan_ctx->cmdpool);
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}
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static void
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vulkan_vid_render_create_context (void)
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{
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vulkan_ctx->create_window (vulkan_ctx);
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vulkan_ctx->surface = vulkan_ctx->create_surface (vulkan_ctx);
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Sys_Printf ("vk create context %p\n", vulkan_ctx->surface);
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}
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static void
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vulkan_vid_render_init (void)
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{
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vulkan_ctx = vr_data.vid->vid_internal->vulkan_context ();
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vulkan_ctx->load_vulkan (vulkan_ctx);
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Vulkan_Init_Common (vulkan_ctx);
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vr_data.vid->vid_internal->set_palette = set_palette;
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vr_data.vid->vid_internal->choose_visual = vulkan_vid_render_choose_visual;
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vr_data.vid->vid_internal->create_context = vulkan_vid_render_create_context;
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vr_funcs = &vulkan_vid_render_funcs;
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m_funcs = &model_funcs;
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}
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static void
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vulkan_vid_render_shutdown (void)
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{
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qfv_device_t *device = vulkan_ctx->device;
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qfv_devfuncs_t *df = device->funcs;
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VkDevice dev = device->dev;
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QFV_DeviceWaitIdle (device);
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df->vkDestroyFence (dev, vulkan_ctx->fence, 0);
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df->vkDestroyCommandPool (dev, vulkan_ctx->cmdpool, 0);
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Vulkan_Shutdown_Common (vulkan_ctx);
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}
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static general_funcs_t plugin_info_general_funcs = {
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vulkan_vid_render_init,
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vulkan_vid_render_shutdown,
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};
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static general_data_t plugin_info_general_data;
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static plugin_funcs_t plugin_info_funcs = {
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&plugin_info_general_funcs,
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0,
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0,
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0,
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0,
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0,
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&vulkan_vid_render_funcs,
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};
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static plugin_data_t plugin_info_data = {
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&plugin_info_general_data,
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0,
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0,
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0,
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0,
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0,
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&vid_render_data,
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};
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static plugin_t plugin_info = {
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qfp_vid_render,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"Vulkan Renderer",
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"Copyright (C) 1996-1997 Id Software, Inc.\n"
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"Copyright (C) 1999-2019 contributors of the QuakeForge project\n"
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"Please see the file \"AUTHORS\" for a list of contributors",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO(vid_render, vulkan)
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{
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return &plugin_info;
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}
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