quakeforge/libs/video/renderer/vulkan/image.c
Bill Currie 1e163fd2d7 [vulkan] Correct QFV_CreateImage samples type
Not sure why I though FlagBits was correct instead of Flags.
2021-01-18 02:08:55 +09:00

194 lines
5.2 KiB
C

/*
image.c
Vulkan image functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2020 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/input.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/memory.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
VkImage
QFV_CreateImage (qfv_device_t *device, int cubemap,
VkImageType type,
VkFormat format,
VkExtent3D size,
uint32_t num_mipmaps,
uint32_t num_layers,
VkSampleCountFlags samples,
VkImageUsageFlags usage_scenarios)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkImageCreateInfo createInfo = {
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, 0,
cubemap ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0,
type, format, size, num_mipmaps,
cubemap ? 6 * num_layers : num_layers,
samples,
VK_IMAGE_TILING_OPTIMAL,
usage_scenarios,
VK_SHARING_MODE_EXCLUSIVE,
0, 0,
VK_IMAGE_LAYOUT_UNDEFINED,
};
VkImage image;
dfunc->vkCreateImage (dev, &createInfo, 0, &image);
return image;
}
VkDeviceMemory
QFV_AllocImageMemory (qfv_device_t *device,
VkImage image, VkMemoryPropertyFlags properties,
VkDeviceSize size, VkDeviceSize offset)
{
VkDevice dev = device->dev;
qfv_physdev_t *physdev = device->physDev;
VkPhysicalDeviceMemoryProperties *memprops = &physdev->memory_properties;
qfv_devfuncs_t *dfunc = device->funcs;
VkMemoryRequirements requirements;
dfunc->vkGetImageMemoryRequirements (dev, image, &requirements);
size = max (size, offset + requirements.size);
VkDeviceMemory object = 0;
for (uint32_t type = 0; type < memprops->memoryTypeCount; type++) {
if ((requirements.memoryTypeBits & (1 << type))
&& ((memprops->memoryTypes[type].propertyFlags & properties)
== properties)) {
VkMemoryAllocateInfo allocate_info = {
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, 0,
size, type
};
VkResult res = dfunc->vkAllocateMemory (dev, &allocate_info,
0, &object);
if (res == VK_SUCCESS) {
break;
}
}
}
return object;
}
int
QFV_BindImageMemory (qfv_device_t *device,
VkImage image, VkDeviceMemory object, VkDeviceSize offset)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkResult res = dfunc->vkBindImageMemory (dev, image, object, offset);
return res == VK_SUCCESS;
}
qfv_imagebarrierset_t *
QFV_CreateImageTransitionSet (qfv_imagetransition_t *transitions,
int numTransitions)
{
qfv_imagebarrierset_t *barrierset;
barrierset = DARRAY_ALLOCFIXED (*barrierset, numTransitions, malloc);
for (int i = 0; i < numTransitions; i++) {
barrierset->a[i].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrierset->a[i].pNext = 0;
barrierset->a[i].srcAccessMask = transitions[i].srcAccess;
barrierset->a[i].dstAccessMask = transitions[i].dstAccess;
barrierset->a[i].oldLayout = transitions[i].oldLayout;
barrierset->a[i].newLayout = transitions[i].newLayout;
barrierset->a[i].srcQueueFamilyIndex = transitions[i].srcQueueFamily;
barrierset->a[i].dstQueueFamilyIndex = transitions[i].dstQueueFamily;
barrierset->a[i].image = transitions[i].image;
barrierset->a[i].subresourceRange.aspectMask = transitions[i].aspect;
barrierset->a[i].subresourceRange.baseMipLevel = 0;
barrierset->a[i].subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
barrierset->a[i].subresourceRange.baseArrayLayer = 0;
barrierset->a[i].subresourceRange.layerCount
= VK_REMAINING_ARRAY_LAYERS;
}
return barrierset;
}
VkImageView
QFV_CreateImageView (qfv_device_t *device, VkImage image,
VkImageViewType type, VkFormat format,
VkImageAspectFlags aspect)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkImageViewCreateInfo createInfo = {
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, 0,
0,
image, type, format,
{
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
},
{
aspect,
0, VK_REMAINING_MIP_LEVELS,
0, VK_REMAINING_ARRAY_LAYERS,
}
};
VkImageView view;
dfunc->vkCreateImageView (dev, &createInfo, 0, &view);
return view;
}