quakeforge/libs/video/renderer
Bill Currie 099d9ec3f2 Move the increment of order out of the loop.
I don't know what gcc's optimizations would do with it, but it seems quite
reasonable to pull the code out of the loop by hand.
2012-05-05 18:01:00 +09:00
..
gl Move the increment of order out of the loop. 2012-05-05 18:01:00 +09:00
glsl Do not try to lerp entities when their model changes. 2012-04-25 10:09:23 +09:00
sw Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
sw32 Remove a bogus model type check. 2012-04-25 11:50:20 +09:00
crosshair.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Fix building libQFrenderer as a helper library. 2012-04-12 17:16:40 +09:00
noisetextures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_alias.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_bsp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_cvar.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_efrag.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_ent.c Do not try to lerp entities when their model changes. 2012-04-25 10:09:23 +09:00
r_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_init.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_light.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_main.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_part.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_progs.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_screen.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vid_common.c Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00
vid_render_gl.c Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
vid_render_glsl.c Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
vid_render_sw.c Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00
vid_render_sw32.c Ensure code paths stay within the one renderer. 2012-04-11 22:45:23 +09:00