quakeforge/libs/video/targets/vid_svgalib.c
Bill Currie 5f93c115ff [util] Make developer flag names easier to manage
They're now an enum, and the flag part of the name is all lowercase, but
now the flag definitions and names list will never get out of sync.
2021-03-29 22:38:47 +09:00

498 lines
11 KiB
C

/*
vid_svgalib.c
Linux SVGALib video routines
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999-2000 Marcus Sundberg [mackan@stacken.kth.se]
Copyright (C) 1999-2000 David Symonds [xoxus@usa.net]
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_SYS_IO_H
# include <sys/io.h>
#elif defined(HAVE_ASM_IO_H)
# include <asm/io.h>
#endif
#include <stdio.h>
#include <vga.h>
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/qargs.h"
#include "QF/qendian.h"
#include "QF/sys.h"
#include "QF/vid.h"
#include "compat.h"
#include "d_iface.h"
static int num_modes, current_mode;
static vga_modeinfo *modes;
static byte vid_current_palette[768];
static byte backingbuf[48 * 24];
static byte *framebuffer_ptr;
static int svgalib_inited = 0;
static int svgalib_backgrounded = 0;
static cvar_t *vid_redrawfull;
static cvar_t *vid_waitforrefresh;
int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar;
byte *VGA_pagebase;
int VID_options_items = 0;
void
D_BeginDirectRect (int x, int y, byte * pbitmap, int width, int height)
{
int plane, reps, repshift, offset, vidpage, off, i, j, k;
if (!svgalib_inited || !vid.direct || svgalib_backgrounded
|| !vga_oktowrite ())
return;
if (vid.aspect > 1.5) {
reps = 2;
repshift = 1;
} else {
reps = 1;
repshift = 0;
}
vidpage = 0;
vga_setpage (0);
if (VGA_planar) {
for (plane = 0; plane < 4; plane++) {
/* Select the correct plane for reading and writing */
outb (0x02, 0x3C4);
outb (1 << plane, 0x3C5);
outb (4, 0x3CE);
outb (plane, 0x3CF);
for (i = 0; i < (height << repshift); i += reps) {
for (k = 0; k < reps; k++) {
for (j = 0; j < (width >> 2); j++) {
backingbuf[(i + k) * 24 + (j << 2) + plane] =
vid.direct[(y + i + k) * VGA_rowbytes +
(x >> 2) + j];
vid.direct[(y + i + k) * VGA_rowbytes + (x >> 2) + j] =
pbitmap[(i >> repshift) * 24 + (j << 2) + plane];
}
}
}
}
} else {
for (i = 0; i < (height << repshift); i += reps) {
for (j = 0; j < reps; j++) {
offset = x + ((y << repshift) + i + j) * vid.rowbytes;
off = offset % 0x10000;
if ((offset / 0x10000) != vidpage) {
vidpage = offset / 0x10000;
vga_setpage (vidpage);
}
memcpy (&backingbuf[(i + j) * 24], vid.direct + off, width);
memcpy (vid.direct + off, &pbitmap[(i >> repshift) * width],
width);
}
}
}
}
void
D_EndDirectRect (int x, int y, int width, int height)
{
int plane, reps, repshift, offset, vidpage, off, i, j, k;
if (!svgalib_inited || !vid.direct || svgalib_backgrounded
|| !vga_oktowrite ())
return;
if (vid.aspect > 1.5) {
reps = 2;
repshift = 1;
} else {
reps = 1;
repshift = 0;
}
vidpage = 0;
vga_setpage (0);
if (VGA_planar) {
for (plane = 0; plane < 4; plane++) {
/* Select the correct plane for writing */
outb (2, 0x3C4);
outb (1 << plane, 0x3C5);
outb (4, 0x3CE);
outb (plane, 0x3CF);
for (i = 0; i < (height << repshift); i += reps) {
for (k = 0; k < reps; k++) {
for (j = 0; j < (width >> 2); j++) {
vid.direct[(y + i + k) * VGA_rowbytes + (x >> 2) + j] =
backingbuf[(i + k) * 24 + (j << 2) + plane];
}
}
}
}
} else {
for (i = 0; i < (height << repshift); i += reps) {
for (j = 0; j < reps; j++) {
offset = x + ((y << repshift) + i + j) * vid.rowbytes;
off = offset % 0x10000;
if ((offset / 0x10000) != vidpage) {
vidpage = offset / 0x10000;
vga_setpage (vidpage);
}
memcpy (vid.direct + off, &backingbuf[(i + j) * 24], width);
}
}
}
}
static void
VID_InitModes (void)
{
int i;
/* Get complete information on all modes */
num_modes = vga_lastmodenumber () + 1;
modes = malloc (num_modes * sizeof (vga_modeinfo));
SYS_CHECKMEM (modes);
for (i = 0; i < num_modes; i++) {
if (vga_hasmode (i)) {
memcpy (&modes[i], vga_getmodeinfo (i), sizeof (vga_modeinfo));
} else {
modes[i].width = 0; // means not available
}
}
/* Filter for modes we don't support */
for (i = 0; i < num_modes; i++) {
if (modes[i].bytesperpixel != 1 && modes[i].colors != 256) {
modes[i].width = 0;
}
}
}
static int
get_mode (int width, int height, int depth)
{
int i, ok, match;
match = ((!!depth) << 2) + ((!!height) << 1) + (!!width);
for (i = 0; i < num_modes; i++) {
if (modes[i].width) {
ok = ((modes[i].bytesperpixel == (depth / 8)) << 2)
+ ((modes[i].height == height) << 1)
+ (modes[i].width == width);
if ((ok & match) == match)
break;
}
}
if (i == num_modes) {
Sys_Printf ("Mode %dx%d (%d bits) not supported\n",
width, height, depth);
i = G320x200x256;
}
return i;
}
static void
VID_shutdown (void)
{
Sys_MaskPrintf (SYS_vid, "VID_Shutdown\n");
if (!svgalib_inited)
return;
vga_setmode (TEXT);
svgalib_inited = 0;
}
void
VID_SetPalette (byte * palette)
{
static int tmppal[256 * 3];
int *tp;
int i;
if (!svgalib_inited || svgalib_backgrounded)
return;
memcpy (vid_current_palette, palette, sizeof (vid_current_palette));
if (vga_getcolors () == 256) {
tp = tmppal;
for (i = 256 * 3; i; i--) {
*(tp++) = *(palette++) >> 2;
}
if (vga_oktowrite ()) {
vga_setpalvec (0, 256, tmppal);
}
}
}
static int
VID_SetMode (int modenum, unsigned char *palette)
{
int err;
if ((modenum >= num_modes) || (modenum < 0) || !modes[modenum].width) {
Sys_Printf ("No such video mode: %d\n", modenum);
return 0;
}
current_mode = modenum;
vid.width = modes[current_mode].width;
vid.height = modes[current_mode].height;
VGA_width = modes[current_mode].width;
VGA_height = modes[current_mode].height;
VGA_planar = modes[current_mode].bytesperpixel == 0;
VGA_rowbytes = modes[current_mode].linewidth;
vid.rowbytes = modes[current_mode].linewidth;
if (VGA_planar) {
VGA_bufferrowbytes = modes[current_mode].linewidth * 4;
vid.rowbytes = modes[current_mode].linewidth * 4;
}
vid.colormap8 = (byte *) vid_colormap;
vid.fullbright = 256 - vid.colormap8[256 * VID_GRADES];
vid.conrowbytes = vid.rowbytes;
vid.numpages = 1;
// alloc screen buffer, z-buffer, and surface cache
VID_InitBuffers ();
/* get goin' */
err = vga_setmode (current_mode);
if (err) {
Sys_Error ("Video mode failed: %d", modenum);
}
VID_SetPalette (palette);
VGA_pagebase = vid.direct = framebuffer_ptr = vga_getgraphmem ();
#if 0
if (vga_setlinearaddressing () > 0) {
framebuffer_ptr = (char *) vga_getgraphmem ();
}
#endif
if (!framebuffer_ptr) {
Sys_Error ("This mode isn't hapnin'");
}
vga_setpage (0);
svgalib_inited = 1;
/* Force a surface cache flush */
vid.recalc_refdef = 1;
return 1;
}
static void
goto_background (void)
{
svgalib_backgrounded = 1;
}
static void
comefrom_background (void)
{
svgalib_backgrounded = 0;
}
void
VID_Init (byte *palette, byte *colormap)
{
int err;
// plugin_load("in_svgalib.so");
if (svgalib_inited)
return;
Sys_RegisterShutdown (VID_shutdown);
err = vga_init ();
if (err)
Sys_Error ("SVGALib failed to allocate a new VC");
if (vga_runinbackground_version () == 1) {
Sys_Printf ("SVGALIB background support detected\n");
vga_runinbackground (VGA_GOTOBACK, goto_background);
vga_runinbackground (VGA_COMEFROMBACK, comefrom_background);
vga_runinbackground (1);
} else {
vga_runinbackground (0);
}
VID_InitModes ();
/* Interpret command-line params */
VID_GetWindowSize (640, 480);
current_mode = get_mode (vid.width, vid.height, 8);
/* Set vid parameters */
vid_colormap = colormap;
VID_SetMode (current_mode, palette);
VID_InitGamma (palette);
VID_SetPalette (vid.palette);
vid.initialized = true;
}
void
VID_Init_Cvars ()
{
vid_redrawfull = Cvar_Get ("vid_redrawfull", "0", CVAR_NONE, NULL,
"Redraw entire screen each frame instead of "
"just dirty areas");
vid_waitforrefresh = Cvar_Get ("vid_waitforrefresh", "0", CVAR_ARCHIVE,
NULL, "Wait for vertical retrace before "
"drawing next frame");
vid_system_gamma = Cvar_Get ("vid_system_gamma", "1", CVAR_ARCHIVE, NULL,
"Use system gamma control if available");
}
void
VID_Update (vrect_t *rects)
{
if (!svgalib_inited || svgalib_backgrounded)
return;
if (!vga_oktowrite ()) {
/* Can't update screen if it's not active */
return;
}
if (vid_waitforrefresh->int_val) {
vga_waitretrace ();
}
if (VGA_planar) {
VGA_UpdatePlanarScreen (vid.buffer);
} else if (vid_redrawfull->int_val) {
int total = vid.rowbytes * vid.height;
int offset;
for (offset = 0; offset < total; offset += 0x10000) {
vga_setpage (offset / 0x10000);
memcpy (framebuffer_ptr, vid.buffer + offset,
((total - offset > 0x10000) ? 0x10000 : (total - offset)));
}
} else {
int offset, ycount;
int vidpage = 0;
vga_setpage (0);
while (rects) {
ycount = rects->height;
offset = rects->y * vid.rowbytes + rects->x;
while (ycount--) {
register int i = offset % 0x10000;
if ((offset / 0x10000) != vidpage) {
vidpage = offset / 0x10000;
vga_setpage (vidpage);
}
if (rects->width + i > 0x10000) {
memcpy (framebuffer_ptr + i, vid.buffer + offset,
0x10000 - i);
vga_setpage (++vidpage);
memcpy (framebuffer_ptr, vid.buffer + offset + 0x10000 - i,
rects->width - 0x10000 + i);
} else {
memcpy (framebuffer_ptr + i, vid.buffer + offset,
rects->width);
}
offset += vid.rowbytes;
}
rects = rects->next;
}
}
}
void
VID_LockBuffer (void)
{
}
void
VID_UnlockBuffer (void)
{
}
void
VID_SetCaption (const char *text)
{
}
qboolean
VID_SetGamma (double gamma)
{
return false;
}
#if defined(i386) && defined(__GLIBC__) && (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 2))
void
outb (unsigned char val, unsigned short port)
{
asm ("outb %b0, %w1" : :"a"(val), "d"(port));
}
#elif defined(__FreeBSD__)
static inline void
outb (unsigned char value, unsigned short port)
{
__asm__ __volatile__ ("outb %b0,%w1"::"a" (value), "d" (port));
}
#endif