quakeforge/libs/models/sprite
Bill Currie 54604d9aa2 [util] Make hunk (optionally) thread-safe
For now, the functions check for a null hunk pointer and use the global
hunk (initialized via Memory_Init) if necessary. However, Hunk_Init is
available (and used by Memory_Init) to create a hunk from any arbitrary
memory block. So long as that block is 64-byte aligned, allocations
within the hunk will remain 64-byte aligned.
2021-07-29 11:43:27 +09:00
..
gl_model_sprite.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
glsl_model_sprite.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_sprite.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sw_model_sprite.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
vulkan_model_sprite.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00