mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
4491ce213b
The client state that was accessed by cl_screen is now put in viewstate and maintained by the client before calling CL_UpdateScreen.
242 lines
5.3 KiB
C
242 lines
5.3 KiB
C
/*
|
|
skin.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/cmd.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/msg.h"
|
|
#include "QF/screen.h"
|
|
#include "QF/skin.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/va.h"
|
|
|
|
#include "client/screen.h"
|
|
#include "compat.h"
|
|
|
|
#include "qw/include/cl_parse.h"
|
|
#include "qw/include/cl_skin.h"
|
|
#include "qw/include/client.h"
|
|
#include "qw/include/host.h"
|
|
|
|
int noskins;
|
|
static cvar_t noskins_cvar = {
|
|
.name = "noskins",
|
|
.description =
|
|
"set to 1 to not download new skins",
|
|
.default_value = "0",
|
|
.flags = CVAR_ARCHIVE,
|
|
.value = { .type = &cexpr_int, .value = &noskins },
|
|
};
|
|
char *skin;
|
|
static cvar_t skin_cvar = {
|
|
.name = "skin",
|
|
.description =
|
|
"Players skin",
|
|
.default_value = "",
|
|
.flags = CVAR_ARCHIVE | CVAR_USERINFO,
|
|
.value = { .type = 0, .value = &skin },
|
|
};
|
|
int topcolor;
|
|
static cvar_t topcolor_cvar = {
|
|
.name = "topcolor",
|
|
.description =
|
|
"Players color on top",
|
|
.default_value = "0",
|
|
.flags = CVAR_ARCHIVE | CVAR_USERINFO,
|
|
.value = { .type = &cexpr_int, .value = &topcolor },
|
|
};
|
|
int bottomcolor;
|
|
static cvar_t bottomcolor_cvar = {
|
|
.name = "bottomcolor",
|
|
.description =
|
|
"Players color on bottom",
|
|
.default_value = "0",
|
|
.flags = CVAR_ARCHIVE | CVAR_USERINFO,
|
|
.value = { .type = &cexpr_int, .value = &bottomcolor },
|
|
};
|
|
|
|
|
|
void
|
|
Skin_NextDownload (void)
|
|
{
|
|
int i;
|
|
player_info_t *sc;
|
|
|
|
if (cls.state == ca_disconnected)
|
|
return;
|
|
|
|
if (cls.downloadnumber == 0) {
|
|
Sys_Printf ("Checking skins...\n");
|
|
cl.viewstate.time = realtime;
|
|
CL_UpdateScreen (&cl.viewstate);
|
|
}
|
|
cls.downloadtype = dl_skin;
|
|
|
|
for (; cls.downloadnumber != MAX_CLIENTS; cls.downloadnumber++) {
|
|
sc = &cl.players[cls.downloadnumber];
|
|
if (!sc->name || !sc->name->value[0])
|
|
continue;
|
|
//XXX Skin_Find (sc);
|
|
if (noskins) //XXX FIXME
|
|
continue;
|
|
//XXX if (!CL_CheckOrDownloadFile (va (0, "skins/%s.pcx",
|
|
// sc->skin->name)))
|
|
//XXX return; // started a download
|
|
}
|
|
|
|
cls.downloadtype = dl_none;
|
|
|
|
// now load them in for real
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
sc = &cl.players[i];
|
|
if (!sc->name || !sc->name->value[0])
|
|
continue;
|
|
//XXX Skin_Find (sc);
|
|
//XXX Skin_Cache (sc->skin);
|
|
//XXX sc->skin = NULL;
|
|
}
|
|
|
|
if (cls.state != ca_active) {
|
|
if (!cls.demoplayback) {
|
|
// get next signon phase
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.netchan.message,
|
|
va (0, "begin %i", cl.servercount));
|
|
Cache_Report (); // print remaining memory
|
|
}
|
|
CL_SetState (ca_active);
|
|
}
|
|
}
|
|
|
|
/*
|
|
CL_Skins_f
|
|
|
|
Refind all skins, downloading if needed.
|
|
*/
|
|
static void
|
|
CL_Skins_f (void)
|
|
{
|
|
//XXX Skin_Flush ();
|
|
|
|
if (cls.state == ca_disconnected)
|
|
return;
|
|
|
|
cls.downloadnumber = 0;
|
|
cls.downloadtype = dl_skin;
|
|
Skin_NextDownload ();
|
|
}
|
|
|
|
/*
|
|
CL_AllSkins_f
|
|
|
|
Sets all skins to one specific one
|
|
*/
|
|
static void
|
|
CL_AllSkins_f (void)
|
|
{
|
|
if (Cmd_Argc () == 2) {
|
|
//XXX strcpy (allskins, Cmd_Argv (1));
|
|
} else if (Cmd_Argc () == 1) {
|
|
Sys_Printf ("clearing allskins\n");
|
|
//XXX allskins[0] = 0;
|
|
} else {
|
|
Sys_Printf ("Usage: allskins [name]\n");
|
|
return;
|
|
}
|
|
CL_Skins_f ();
|
|
}
|
|
|
|
static void
|
|
CL_Color_f (void)
|
|
{
|
|
// just for quake compatability...
|
|
char num[16];
|
|
int top, bottom;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
Sys_Printf ("\"color\" is \"%s %s\"\n",
|
|
Info_ValueForKey (cls.userinfo, "topcolor"),
|
|
Info_ValueForKey (cls.userinfo, "bottomcolor"));
|
|
Sys_Printf ("color <0-13> [0-13]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () == 2)
|
|
top = bottom = atoi (Cmd_Argv (1));
|
|
else {
|
|
top = atoi (Cmd_Argv (1));
|
|
bottom = atoi (Cmd_Argv (2));
|
|
}
|
|
|
|
top &= 15;
|
|
if (top > 13)
|
|
top = 13;
|
|
bottom &= 15;
|
|
if (bottom > 13)
|
|
bottom = 13;
|
|
|
|
snprintf (num, sizeof (num), "%i", top);
|
|
Cvar_Set ("topcolor", num);
|
|
snprintf (num, sizeof (num), "%i", bottom);
|
|
Cvar_Set ("bottomcolor", num);
|
|
}
|
|
|
|
static void
|
|
skin_f (void *data, const cvar_t *cvar)
|
|
{
|
|
char *s = Hunk_TempAlloc (0, strlen (skin) + 1);
|
|
QFS_StripExtension (skin, s);
|
|
free (skin); // cvar allocated one FIXME do in validator?
|
|
skin = strdup (s);
|
|
Cvar_Info (0, cvar);
|
|
}
|
|
|
|
void
|
|
CL_Skin_Init (void)
|
|
{
|
|
Cmd_AddCommand ("skins", CL_Skins_f, "Download all skins that are "
|
|
"currently in use");
|
|
Cmd_AddCommand ("allskins", CL_AllSkins_f, "Force all player skins to "
|
|
"one skin");
|
|
Cmd_AddCommand ("color", CL_Color_f, "The pant and shirt color (color "
|
|
"shirt pants) Note that if only shirt color is given, "
|
|
"pants will match");
|
|
|
|
Cvar_Register (&noskins_cvar, 0, 0);
|
|
Cvar_Register (&skin_cvar, skin_f, 0);
|
|
Cvar_Register (&topcolor_cvar, Cvar_Info, &topcolor);
|
|
Cvar_Register (&bottomcolor_cvar, Cvar_Info, &bottomcolor);
|
|
}
|