mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
1058 lines
25 KiB
C
1058 lines
25 KiB
C
/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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// modelgen.c: generates a .mdl file from a base triangle file (.tri), a
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// texture containing front and back skins (.lbm), and a series of frame
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// triangle files (.tri). Result is stored in
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// /raid/quake/models/<scriptname>.mdl.
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//#include <sys/stat.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef _WIN32
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# include <direct.h>
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#endif
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#include "QF/dstring.h"
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#include "QF/modelgen.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "QF/quakeio.h"
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#include "QF/script.h"
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#include "QF/sys.h"
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#include "compat.h"
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#include "tools/qfmodelgen/include/lbmlib.h"
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#include "tools/qfmodelgen/include/trilib.h"
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#define MAXVERTS 2048
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#define MAXFRAMES 256
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#define MAXSKINS 100
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#define MAXTRIANGLES 2048
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typedef struct {
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aliasframetype_t type; // single frame or group of frames
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void *pdata; // either a daliasframe_t or group info
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float interval; // used only for frames in groups
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int numgroupframes; // used only by group headers
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char name[16];
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} aliaspackage_t;
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typedef struct {
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aliasskintype_t type; // single skin or group of skiins
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void *pdata; // either a daliasskinframe_t or group info
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float interval; // used only for skins in groups
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int numgroupskins; // used only by group headers
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} aliasskinpackage_t;
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typedef struct {
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int numnormals;
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float normals[20][3];
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} vertexnormals;
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typedef struct {
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vec3_t v;
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int lightnormalindex;
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} trivert_t;
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//============================================================================
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trivert_t verts[MAXFRAMES][MAXVERTS];
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mdl_t model;
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char file1[1024];
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char skinname[1024];
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char qbasename[1024];
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float scale, scale_up = 1.0;
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vec3_t mins, maxs;
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vec3_t framesmins, framesmaxs;
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vec3_t adjust;
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aliaspackage_t frames[MAXFRAMES];
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aliasskinpackage_t skins[MAXSKINS];
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//
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// base frame info
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//
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vec3_t baseverts[MAXVERTS];
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stvert_t stverts[MAXVERTS];
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dtriangle_t triangles[MAXTRIANGLES];
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int degenerate[MAXTRIANGLES];
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char cdpartial[256];
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char cddir[256];
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int framecount, skincount;
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bool cdset;
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int degeneratetris;
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int firstframe = 1;
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float totsize, averagesize;
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vertexnormals vnorms[MAXVERTS];
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#define NUMVERTEXNORMALS 162
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float avertexnormals[NUMVERTEXNORMALS][3] = {
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#include "anorms.h" //FIXME should this be moved to QF?
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};
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trivertx_t tarray[MAXVERTS];
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char outname[1024];
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script_t scr;
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/*
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qdir will hold the path up to the quake directory, including the slash
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f:\quake\
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/raid/quake/
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gamedir will hold qdir + the game directory (id1, id2, etc)
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*/
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char qdir[1024];
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char gamedir[1024];
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static void
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SetQdirFromPath (char *path)
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{
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char temp[1024];
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char *c;
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if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':'))
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{ // path is partial
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if (getcwd (temp, sizeof (temp)) == NULL)
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Sys_Error ("Can't get CWD");
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strcat (temp, path);
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path = temp;
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}
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// search for "quake" in path
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for (c=path ; *c ; c++)
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if (!strncasecmp (c, "quake", 5)) {
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strncpy (qdir, path, c+6-path);
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printf ("qdir: %s\n", qdir);
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c += 6;
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while (*c) {
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if (*c == '/' || *c == '\\') {
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strncpy (gamedir, path, c+1-path);
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printf ("gamedir: %s\n", gamedir);
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return;
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}
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c++;
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}
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Sys_Error ("No gamedir in %s", path);
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return;
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}
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Sys_Error ("SetQdirFromPath: no 'quake' in %s", path);
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}
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static const char *
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ExpandPath (const char *path)
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{
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static dstring_t *full;
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if (!full) {
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full = dstring_new();
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}
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//if (!qdir)
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// Sys_Error ("ExpandPath called without qdir set");
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if (path[0] == '/' || path[0] == '\\' || path[1] == ':')
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return path;
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dsprintf (full, "%s%s", qdir, path);
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return full->str;
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}
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static void
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ClearModel (void)
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{
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memset (&model, 0, sizeof (model));
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model.synctype = ST_RAND; // default
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framecount = skincount = 0;
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scale = 0;
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scale_up = 1.0;
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VectorZero (adjust);
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VectorZero (mins);
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VectorZero (maxs);
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VectorZero (framesmins);
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VectorZero (framesmaxs);
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degeneratetris = 0;
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cdset = false;
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firstframe = 1;
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totsize = 0.0;
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}
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static void
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WriteFrame (QFile *modelouthandle, int framenum)
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{
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int j, k;
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float v;
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daliasframe_t aframe;
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trivert_t *pframe;
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pframe = verts[framenum];
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strcpy (aframe.name, frames[framenum].name);
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for (j = 0; j < 3; j++) {
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aframe.bboxmin.v[j] = 255;
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aframe.bboxmax.v[j] = 0;
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}
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for (j = 0; j < model.numverts; j++) {
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// all of these are byte values, so no need to deal with endianness
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tarray[j].lightnormalindex = pframe[j].lightnormalindex;
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if (tarray[j].lightnormalindex > NUMVERTEXNORMALS)
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Sys_Error ("invalid lightnormalindex %d\n",
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tarray[j].lightnormalindex);
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for (k = 0; k < 3; k++) {
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// scale to byte values & min/max check
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v = (pframe[j].v[k] - model.scale_origin[k]) / model.scale[k];
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tarray[j].v[k] = v;
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if (tarray[j].v[k] < aframe.bboxmin.v[k])
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aframe.bboxmin.v[k] = tarray[j].v[k];
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if (tarray[j].v[k] > aframe.bboxmax.v[k])
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aframe.bboxmax.v[k] = tarray[j].v[k];
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}
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}
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Qwrite (modelouthandle, &aframe, sizeof (aframe));
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Qwrite (modelouthandle, &tarray[0], model.numverts * sizeof(tarray[0]));
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}
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static void
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WriteGroupBBox (QFile *modelouthandle, int numframes, int curframe)
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{
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int i, j, k;
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daliasgroup_t dagroup;
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trivert_t *pframe;
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dagroup.numframes = LittleLong (numframes);
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for (i = 0; i < 3; i++) {
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dagroup.bboxmin.v[i] = 255;
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dagroup.bboxmax.v[i] = 0;
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}
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for (i = 0; i < numframes; i++) {
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pframe = (trivert_t *) frames[curframe].pdata;
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for (j = 0; j < model.numverts; j++) {
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for (k = 0; k < 3; k++) {
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// scale to byte values & min/max check
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tarray[j].v[k] = (pframe[j].v[k] - model.scale_origin[k]) /
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model.scale[k];
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if (tarray[j].v[k] < dagroup.bboxmin.v[k])
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dagroup.bboxmin.v[k] = tarray[j].v[k];
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if (tarray[j].v[k] > dagroup.bboxmax.v[k])
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dagroup.bboxmax.v[k] = tarray[j].v[k];
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}
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}
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curframe++;
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}
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Qwrite (modelouthandle, &dagroup, sizeof(dagroup));
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}
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static void
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WriteModelFile (QFile *modelouthandle)
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{
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int i, curframe, curskin;
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float dist[3];
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mdl_t modeltemp;
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// Calculate the bounding box for this model
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for (i = 0; i < 3; i++) {
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printf ("framesmins[%d]: %f, framesmaxs[%d]: %f\n",
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i, framesmins[i], i, framesmaxs[i]);
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if (fabs (framesmins[i]) > fabs (framesmaxs[i]))
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dist[i] = framesmins[i];
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else
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dist[i] = framesmaxs[i];
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model.scale[i] = (framesmaxs[i] - framesmins[i]) / 255.9;
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model.scale_origin[i] = framesmins[i];
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}
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model.boundingradius = sqrt (dist[0] * dist[0] +
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dist[1] * dist[1] +
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dist[2] * dist[2]);
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// write out the model header
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modeltemp.ident = LittleLong (IDHEADER_MDL);
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modeltemp.version = LittleLong (ALIAS_VERSION_MDL);
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modeltemp.boundingradius = LittleFloat (model.boundingradius);
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for (i = 0; i < 3; i++) {
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modeltemp.scale[i] = LittleFloat (model.scale[i]);
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modeltemp.scale_origin[i] = LittleFloat (model.scale_origin[i]);
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modeltemp.eyeposition[i] = LittleFloat (model.eyeposition[i] +
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adjust[i]);
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}
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modeltemp.flags = LittleLong (model.flags);
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modeltemp.numskins = LittleLong (model.numskins);
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modeltemp.skinwidth = LittleLong (model.skinwidth);
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modeltemp.skinheight = LittleLong (model.skinheight);
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modeltemp.numverts = LittleLong (model.numverts);
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modeltemp.numtris = LittleLong (model.numtris - degeneratetris);
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modeltemp.numframes = LittleLong (model.numframes);
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modeltemp.synctype = LittleFloat (model.synctype);
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averagesize = totsize / model.numtris;
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modeltemp.size = LittleFloat (averagesize);
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Qwrite (modelouthandle, &modeltemp, sizeof (model));
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// write out the skins
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curskin = 0;
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for (i = 0; i < model.numskins; i++) {
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Qwrite (modelouthandle, &skins[curskin].type,
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sizeof (skins[curskin].type));
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Qwrite (modelouthandle, skins[curskin].pdata,
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model.skinwidth * model.skinheight);
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curskin++;
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}
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// write out the base model (the s & t coordinates for the vertices)
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for (i = 0; i < model.numverts; i++) {
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if (stverts[i].onseam == 3) {
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stverts[i].onseam = LittleLong (ALIAS_ONSEAM);
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} else {
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stverts[i].onseam = LittleLong (0);
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}
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stverts[i].s = LittleLong (stverts[i].s);
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stverts[i].t = LittleLong (stverts[i].t);
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}
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Qwrite (modelouthandle, stverts, model.numverts * sizeof(stverts[0]));
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// write out the triangles
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for (i = 0; i < model.numtris; i++) {
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int j;
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dtriangle_t tri;
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if (!degenerate[i]) {
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tri.facesfront = LittleLong (triangles[i].facesfront);
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for (j = 0; j < 3; j++) {
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tri.vertindex[j] = LittleLong (triangles[i].vertindex[j]);
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}
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Qwrite (modelouthandle, &tri, sizeof(tri));
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}
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}
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// write out the frames
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curframe = 0;
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for (i = 0; i < model.numframes; i++) {
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Qwrite (modelouthandle, &frames[curframe].type,
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sizeof (frames[curframe].type));
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if (frames[curframe].type == ALIAS_SINGLE) {
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// single (non-grouped) frame
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WriteFrame (modelouthandle, curframe);
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curframe++;
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} else {
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int j, numframes, groupframe;
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float totinterval;
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groupframe = curframe;
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curframe++;
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numframes = frames[groupframe].numgroupframes;
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// set and write the group header
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WriteGroupBBox (modelouthandle, numframes, curframe);
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// write the interval array
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totinterval = 0.0;
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for (j = 0; j < numframes; j++) {
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daliasinterval_t temp;
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totinterval += frames[groupframe+1+j].interval;
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temp.interval = LittleFloat (totinterval);
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Qwrite (modelouthandle, &temp, sizeof(temp));
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}
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for (j = 0; j < numframes; j++) {
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WriteFrame (modelouthandle, curframe);
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curframe++;
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}
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}
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}
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}
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static void
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WriteModel (void)
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{
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QFile *modelouthandle;
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// write the model output file
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if (!framecount) {
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printf ("no frames grabbed, no file generated\n");
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return;
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}
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if (!skincount)
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Sys_Error ("frames with no skins\n");
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QFS_StripExtension (outname, outname);
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strcat (outname, ".mdl");
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printf ("---------------------\n");
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printf ("writing %s:\n", outname);
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modelouthandle = Qopen (outname, "wb");
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WriteModelFile (modelouthandle);
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printf ("%4d frame(s)\n", model.numframes);
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printf ("%4d ungrouped frame(s), including group headers\n", framecount);
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printf ("%4d skin(s)\n", model.numskins);
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printf ("%4d degenerate triangles(s) removed\n", degeneratetris);
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printf ("%4d triangles emitted\n", model.numtris - degeneratetris);
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printf ("pixels per triangle %f\n", averagesize);
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printf ("file size: %d\n", (int) Qtell (modelouthandle));
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printf ("---------------------\n");
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Qclose (modelouthandle);
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ClearModel ();
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}
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/*
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============
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SetSkinValues
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Called for the base frame
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============
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*/
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static void
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SetSkinValues (void)
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{
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float basex, basey, v;
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int width, height, iwidth, iheight, skinwidth, i;
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for (i = 0; i < 3; i++) {
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mins[i] = 9999999;
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maxs[i] = -9999999;
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}
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for (i = 0; i < model.numverts; i++) {
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int j;
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stverts[i].onseam = 0;
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for (j = 0; j < 3; j++) {
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v = baseverts[i][j];
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if (v < mins[j])
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mins[j] = v;
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if (v > maxs[j])
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maxs[j] = v;
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}
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}
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for (i = 0; i < 3; i++) {
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mins[i] = floor(mins[i]);
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maxs[i] = ceil(maxs[i]);
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}
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width = maxs[0] - mins[0];
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height = maxs[2] - mins[2];
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printf ("width: %i height: %i\n", width, height);
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scale = 8;
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if (width*scale >= 150)
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scale = 150.0 / width;
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if (height*scale >= 190)
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scale = 190.0 / height;
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iwidth = ceil(width*scale) + 4;
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iheight = ceil(height*scale) + 4;
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printf ("scale: %f\n", scale);
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printf ("iwidth: %i iheight: %i\n", iwidth, iheight);
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// determine which side of each triangle to map the texture to
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for (i = 0; i < model.numtris; i++) {
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int j;
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vec3_t vtemp1, vtemp2, normal;
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VectorSubtract (baseverts[triangles[i].vertindex[0]],
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baseverts[triangles[i].vertindex[1]],
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vtemp1);
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VectorSubtract (baseverts[triangles[i].vertindex[2]],
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baseverts[triangles[i].vertindex[1]],
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vtemp2);
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CrossProduct (vtemp1, vtemp2, normal);
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if (normal[1] > 0) {
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|
basex = iwidth + 2;
|
|
triangles[i].facesfront = 0;
|
|
} else {
|
|
basex = 2;
|
|
triangles[i].facesfront = 1;
|
|
}
|
|
basey = 2;
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
float *pbasevert;
|
|
stvert_t *pstvert;
|
|
|
|
pbasevert = baseverts[triangles[i].vertindex[j]];
|
|
pstvert = &stverts[triangles[i].vertindex[j]];
|
|
|
|
if (triangles[i].facesfront) {
|
|
pstvert->onseam |= 1;
|
|
} else {
|
|
pstvert->onseam |= 2;
|
|
}
|
|
|
|
if ((triangles[i].facesfront) || ((pstvert->onseam & 1) == 0)) {
|
|
// we want the front s value for seam vertices
|
|
pstvert->s = ((pbasevert[0] - mins[0]) * scale + basex) + 0.5;
|
|
pstvert->t = ((maxs[2] - pbasevert[2]) * scale + basey) + 0.5;
|
|
}
|
|
}
|
|
}
|
|
|
|
// make the width a multiple of 4; some hardware requires this, and it ensures
|
|
// dword alignment for each scan
|
|
skinwidth = iwidth*2;
|
|
model.skinwidth = (skinwidth + 3) & ~3;
|
|
model.skinheight = iheight;
|
|
|
|
printf ("skin width: %i (unpadded width %i) skin height: %i\n",
|
|
model.skinwidth, skinwidth, model.skinheight);
|
|
}
|
|
|
|
static void
|
|
Cmd_Base (void)
|
|
{
|
|
triangle_t *ptri;
|
|
int time1, i, j, k;
|
|
|
|
Script_GetToken (&scr, false);
|
|
strcpy (qbasename, scr.token->str);
|
|
|
|
sprintf (file1, "%s/%s.tri", cdpartial, scr.token->str);
|
|
ExpandPath/*AndArchive*/ (file1);
|
|
|
|
sprintf (file1, "%s/%s.tri", cddir, scr.token->str);
|
|
time1 = Sys_FileExists (file1);
|
|
if (time1 == -1)
|
|
Sys_Error ("%s doesn't exist", file1);
|
|
|
|
// load the base triangles
|
|
LoadTriangleList (file1, &ptri, &model.numtris);
|
|
printf("NUMBER OF TRIANGLES (including degenerate triangles): %d\n",
|
|
model.numtris);
|
|
|
|
// run through all the base triangles, storing each unique vertex in the base
|
|
// vertex list and setting the indirect triangles to point to the base vertices
|
|
for (i = 0; i < model.numtris; i++) {
|
|
if (_VectorCompare (ptri[i].verts[0], ptri[i].verts[1])
|
|
|| _VectorCompare (ptri[i].verts[1], ptri[i].verts[2])
|
|
|| _VectorCompare (ptri[i].verts[2], ptri[i].verts[0])) {
|
|
degeneratetris++;
|
|
degenerate[i] = 1;
|
|
} else {
|
|
degenerate[i] = 0;
|
|
}
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
for (k=0 ; k<model.numverts ; k++)
|
|
if (_VectorCompare (ptri[i].verts[j], baseverts[k]))
|
|
break; // this vertex is already in the base vertex list
|
|
|
|
if (k == model.numverts) {
|
|
// new vertex
|
|
VectorCopy (ptri[i].verts[j], baseverts[model.numverts]);
|
|
model.numverts++;
|
|
}
|
|
|
|
triangles[i].vertindex[j] = k;
|
|
}
|
|
}
|
|
|
|
printf ("NUMBER OF VERTEXES: %i\n", model.numverts);
|
|
|
|
// calculate s & t for each vertex, and set the skin width and height
|
|
SetSkinValues ();
|
|
}
|
|
|
|
static void
|
|
Cmd_Skin (void)
|
|
{
|
|
byte *ppal, *pskinbitmap, *ptemp1, *ptemp2;
|
|
int time1, i;
|
|
|
|
Script_GetToken (&scr, false);
|
|
strcpy (skinname, scr.token->str);
|
|
|
|
sprintf (file1, "%s/%s.lbm", cdpartial, scr.token->str);
|
|
ExpandPath/*AndArchive*/ (file1);
|
|
|
|
sprintf (file1, "%s/%s.lbm", cddir, scr.token->str);
|
|
time1 = Sys_FileExists (file1);
|
|
if (time1 == -1)
|
|
Sys_Error ("%s not found", file1);
|
|
|
|
if (Script_TokenAvailable (&scr, false)) {
|
|
Script_GetToken (&scr, false);
|
|
skins[skincount].interval = atof (scr.token->str);
|
|
if (skins[skincount].interval <= 0.0)
|
|
Sys_Error ("Non-positive interval");
|
|
} else {
|
|
skins[skincount].interval = 0.1;
|
|
}
|
|
|
|
// load in the skin .lbm file
|
|
LoadLBM (file1, &pskinbitmap, &ppal);
|
|
|
|
// now copy the part of the texture we care about, since LBMs are always
|
|
// loaded as 320x200 bitmaps
|
|
skins[skincount].pdata =
|
|
malloc (model.skinwidth * model.skinheight);
|
|
|
|
if (!skins[skincount].pdata)
|
|
Sys_Error ("couldn't get memory for skin texture");
|
|
|
|
ptemp1 = skins[skincount].pdata;
|
|
ptemp2 = pskinbitmap;
|
|
|
|
for (i = 0; i < model.skinheight; i++) {
|
|
memcpy (ptemp1, ptemp2, model.skinwidth);
|
|
ptemp1 += model.skinwidth;
|
|
ptemp2 += 320;
|
|
}
|
|
|
|
skincount++;
|
|
|
|
if (skincount > MAXSKINS)
|
|
Sys_Error ("Too many skins; increase MAXSKINS");
|
|
}
|
|
|
|
static void
|
|
GrabFrame (char *frame, int isgroup)
|
|
{
|
|
int numtris, time1, i, j;
|
|
triangle_t *ptri;
|
|
trivert_t *ptrivert;
|
|
|
|
sprintf (file1, "%s/%s.tri", cdpartial, frame);
|
|
ExpandPath/*AndArchive*/ (file1);
|
|
|
|
sprintf (file1, "%s/%s.tri", cddir, frame);
|
|
time1 = Sys_FileExists (file1);
|
|
if (time1 == -1)
|
|
Sys_Error ("%s does not exist", file1);
|
|
|
|
printf ("grabbing %s\n", file1);
|
|
frames[framecount].interval = 0.1;
|
|
strcpy (frames[framecount].name, frame);
|
|
|
|
// load the frame
|
|
LoadTriangleList (file1, &ptri, &numtris);
|
|
|
|
if (numtris != model.numtris)
|
|
Sys_Error ("number of triangles doesn't match\n");
|
|
|
|
// set the intervals
|
|
if (isgroup && Script_TokenAvailable (&scr, false)) {
|
|
Script_GetToken (&scr, false);
|
|
frames[framecount].interval = atof (scr.token->str);
|
|
if (frames[framecount].interval <= 0.0)
|
|
Sys_Error ("Non-positive interval %s %f", scr.token->str,
|
|
frames[framecount].interval);
|
|
} else {
|
|
frames[framecount].interval = 0.1;
|
|
}
|
|
|
|
// allocate storage for the frame's vertices
|
|
ptrivert = verts[framecount];
|
|
|
|
frames[framecount].pdata = ptrivert;
|
|
frames[framecount].type = ALIAS_SINGLE;
|
|
|
|
for (i = 0; i < model.numverts ; i++) {
|
|
vnorms[i].numnormals = 0;
|
|
}
|
|
|
|
// store the frame's vertices in the same order as the base. This assumes the
|
|
// triangles and vertices in this frame are in exactly the same order as in the
|
|
// base
|
|
for (i = 0; i < numtris; i++) {
|
|
vec3_t vtemp1, vtemp2, normal;
|
|
float ftemp;
|
|
|
|
if (degenerate[i])
|
|
continue;
|
|
|
|
if (firstframe) {
|
|
VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
|
|
VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
|
|
VectorScale (vtemp1, scale_up, vtemp1);
|
|
VectorScale (vtemp2, scale_up, vtemp2);
|
|
CrossProduct (vtemp1, vtemp2, normal);
|
|
|
|
totsize += sqrt (normal[0] * normal[0] +
|
|
normal[1] * normal[1] +
|
|
normal[2] * normal[2]) / 2.0;
|
|
}
|
|
|
|
VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
|
|
VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
|
|
CrossProduct (vtemp1, vtemp2, normal);
|
|
|
|
VectorNormalize (normal);
|
|
|
|
// rotate the normal so the model faces down the positive x axis
|
|
ftemp = normal[0];
|
|
normal[0] = -normal[1];
|
|
normal[1] = ftemp;
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
int k;
|
|
int vertindex;
|
|
|
|
vertindex = triangles[i].vertindex[j];
|
|
|
|
// rotate the vertices so the model faces down the positive x axis
|
|
// also adjust the vertices to the desired origin
|
|
ptrivert[vertindex].v[0] = ((-ptri[i].verts[j][1]) * scale_up) +
|
|
adjust[0];
|
|
ptrivert[vertindex].v[1] = (ptri[i].verts[j][0] * scale_up) +
|
|
adjust[1];
|
|
ptrivert[vertindex].v[2] = (ptri[i].verts[j][2] * scale_up) +
|
|
adjust[2];
|
|
|
|
for (k = 0; k < 3; k++) {
|
|
if (ptrivert[vertindex].v[k] < framesmins[k])
|
|
framesmins[k] = ptrivert[vertindex].v[k];
|
|
|
|
if (ptrivert[vertindex].v[k] > framesmaxs[k])
|
|
framesmaxs[k] = ptrivert[vertindex].v[k];
|
|
}
|
|
|
|
VectorCopy (normal,
|
|
vnorms[vertindex].
|
|
normals[vnorms[vertindex].numnormals]);
|
|
|
|
vnorms[vertindex].numnormals++;
|
|
}
|
|
}
|
|
|
|
// calculate the vertex normals, match them to the template list, and store the
|
|
// index of the best match
|
|
for (i = 0; i < model.numverts; i++) {
|
|
vec3_t v;
|
|
float maxdot;
|
|
int maxdotindex, j;
|
|
|
|
if (vnorms[i].numnormals > 0) {
|
|
for (j = 0; j < 3; j++) {
|
|
int k;
|
|
|
|
v[j] = 0;
|
|
|
|
for (k = 0; k < vnorms[i].numnormals; k++) {
|
|
v[j] += vnorms[i].normals[k][j];
|
|
}
|
|
|
|
v[j] /= vnorms[i].numnormals;
|
|
}
|
|
} else {
|
|
Sys_Error ("Vertex with no non-degenerate triangles attached");
|
|
}
|
|
|
|
VectorNormalize (v);
|
|
|
|
maxdot = -999999.0;
|
|
maxdotindex = -1;
|
|
|
|
for (j = 0; j < NUMVERTEXNORMALS; j++) {
|
|
float dot;
|
|
|
|
dot = DotProduct (v, avertexnormals[j]);
|
|
if (dot > maxdot) {
|
|
maxdot = dot;
|
|
maxdotindex = j;
|
|
}
|
|
}
|
|
|
|
ptrivert[i].lightnormalindex = maxdotindex;
|
|
}
|
|
|
|
framecount++;
|
|
|
|
if (framecount >= MAXFRAMES)
|
|
Sys_Error ("Too many frames; increase MAXFRAMES");
|
|
|
|
free (ptri);
|
|
firstframe = 0;
|
|
}
|
|
|
|
static void
|
|
Cmd_Frame (int isgroup)
|
|
{
|
|
while (Script_TokenAvailable (&scr, false)) {
|
|
Script_GetToken (&scr, false);
|
|
GrabFrame (scr.token->str, isgroup);
|
|
|
|
if (!isgroup)
|
|
model.numframes++;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Cmd_SkinGroupStart (void)
|
|
{
|
|
int groupskin;
|
|
|
|
groupskin = skincount++;
|
|
if (skincount >= MAXFRAMES)
|
|
Sys_Error ("Too many skins; increase MAXSKINS");
|
|
|
|
skins[groupskin].type = ALIAS_SKIN_GROUP;
|
|
skins[groupskin].numgroupskins = 0;
|
|
|
|
while (1) {
|
|
if (!Script_GetToken (&scr, true))
|
|
Sys_Error ("End of file during group");
|
|
|
|
if (!strcmp (scr.token->str, "$skin")) {
|
|
Cmd_Skin ();
|
|
skins[groupskin].numgroupskins++;
|
|
} else if (!strcmp (scr.token->str, "$skingroupend")) {
|
|
break;
|
|
} else {
|
|
Sys_Error ("$skin or $skingroupend expected\n");
|
|
}
|
|
}
|
|
|
|
if (skins[groupskin].numgroupskins == 0)
|
|
Sys_Error ("Empty group\n");
|
|
}
|
|
|
|
static void
|
|
Cmd_FrameGroupStart (void)
|
|
{
|
|
int groupframe;
|
|
|
|
groupframe = framecount++;
|
|
if (framecount >= MAXFRAMES)
|
|
Sys_Error ("Too many frames; increase MAXFRAMES");
|
|
|
|
frames[groupframe].type = ALIAS_GROUP;
|
|
frames[groupframe].numgroupframes = 0;
|
|
|
|
while (1) {
|
|
if (!Script_GetToken (&scr, true))
|
|
Sys_Error ("End of file during group");
|
|
|
|
if (!strcmp (scr.token->str, "$frame")) {
|
|
Cmd_Frame (1);
|
|
} else if (!strcmp (scr.token->str, "$framegroupend")) {
|
|
break;
|
|
} else {
|
|
Sys_Error ("$frame or $framegroupend expected\n");
|
|
}
|
|
}
|
|
|
|
frames[groupframe].numgroupframes += framecount - groupframe - 1;
|
|
|
|
if (frames[groupframe].numgroupframes == 0)
|
|
Sys_Error ("Empty group\n");
|
|
}
|
|
|
|
static void
|
|
Cmd_Origin (void)
|
|
{
|
|
// rotate points into frame of reference so model points down the positive x
|
|
// axis
|
|
Script_GetToken (&scr, false);
|
|
adjust[1] = -atof (scr.token->str);
|
|
|
|
Script_GetToken (&scr, false);
|
|
adjust[0] = atof (scr.token->str);
|
|
|
|
Script_GetToken (&scr, false);
|
|
adjust[2] = -atof (scr.token->str);
|
|
}
|
|
|
|
static void
|
|
Cmd_Eyeposition (void)
|
|
{
|
|
// rotate points into frame of reference so model points down the positive x
|
|
// axis
|
|
Script_GetToken (&scr, false);
|
|
model.eyeposition[1] = atof (scr.token->str);
|
|
|
|
Script_GetToken (&scr, false);
|
|
model.eyeposition[0] = -atof (scr.token->str);
|
|
|
|
Script_GetToken (&scr, false);
|
|
model.eyeposition[2] = atof (scr.token->str);
|
|
}
|
|
|
|
static void
|
|
Cmd_ScaleUp (void)
|
|
{
|
|
Script_GetToken (&scr, false);
|
|
scale_up = atof (scr.token->str);
|
|
}
|
|
|
|
static void
|
|
Cmd_Flags (void)
|
|
{
|
|
Script_GetToken (&scr, false);
|
|
model.flags = atoi (scr.token->str);
|
|
}
|
|
|
|
static void
|
|
Cmd_Modelname (void)
|
|
{
|
|
WriteModel ();
|
|
Script_GetToken (&scr, false);
|
|
strcpy (outname, scr.token->str);
|
|
}
|
|
|
|
static void
|
|
ParseScript (void)
|
|
{
|
|
while (1) {
|
|
do { // look for a line starting with a $ command
|
|
if (!Script_GetToken (&scr, true))
|
|
return;
|
|
if (scr.token->str[0] == '$')
|
|
break;
|
|
while (Script_TokenAvailable (&scr, false))
|
|
Script_GetToken (&scr, false);
|
|
} while (1);
|
|
|
|
if (!strcmp (scr.token->str, "$modelname")) {
|
|
Cmd_Modelname ();
|
|
} else if (!strcmp (scr.token->str, "$base")) {
|
|
Cmd_Base ();
|
|
} else if (!strcmp (scr.token->str, "$cd")) {
|
|
if (cdset)
|
|
Sys_Error ("Two $cd in one model");
|
|
cdset = true;
|
|
Script_GetToken (&scr, false);
|
|
strcpy (cdpartial, scr.token->str);
|
|
strcpy (cddir, ExpandPath(scr.token->str));
|
|
} else if (!strcmp (scr.token->str, "$sync")) {
|
|
model.synctype = ST_SYNC;
|
|
} else if (!strcmp (scr.token->str, "$origin")) {
|
|
Cmd_Origin ();
|
|
} else if (!strcmp (scr.token->str, "$eyeposition")) {
|
|
Cmd_Eyeposition ();
|
|
} else if (!strcmp (scr.token->str, "$scale")) {
|
|
Cmd_ScaleUp ();
|
|
} else if (!strcmp (scr.token->str, "$flags")) {
|
|
Cmd_Flags ();
|
|
} else if (!strcmp (scr.token->str, "$frame")) {
|
|
Cmd_Frame (0);
|
|
} else if (!strcmp (scr.token->str, "$skin")) {
|
|
Cmd_Skin ();
|
|
model.numskins++;
|
|
} else if (!strcmp (scr.token->str, "$framegroupstart")) {
|
|
Cmd_FrameGroupStart ();
|
|
model.numframes++;
|
|
} else if (!strcmp (scr.token->str, "$skingroupstart")) {
|
|
Cmd_SkinGroupStart ();
|
|
model.numskins++;
|
|
} else {
|
|
Sys_Error ("bad command %s\n", scr.token->str);
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
int i, bytes;
|
|
dstring_t *path;
|
|
QFile *file;
|
|
char *buf;
|
|
|
|
if (argc != 2)
|
|
Sys_Error ("usage: modelgen file.qc");
|
|
|
|
i = 1;
|
|
|
|
// load the script
|
|
path = dstring_strdup (argv[i]);
|
|
QFS_DefaultExtension (path, ".qc");
|
|
SetQdirFromPath (path->str);
|
|
|
|
file = Qopen (path->str, "rt");
|
|
if (!file)
|
|
Sys_Error ("couldn't open %s. %s", path->str, strerror(errno));
|
|
bytes = Qfilesize (file);
|
|
buf = malloc (bytes + 1);
|
|
bytes = Qread (file, buf, bytes);
|
|
buf[bytes] = 0;
|
|
Qclose (file);
|
|
Script_Start (&scr, path->str, buf);
|
|
|
|
|
|
// parse it
|
|
memset (&model, 0, sizeof (model));
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
framesmins[i] = 9999999;
|
|
framesmaxs[i] = -9999999;
|
|
}
|
|
|
|
ClearModel ();
|
|
strcpy (outname, argv[1]);
|
|
|
|
ParseScript ();
|
|
WriteModel ();
|
|
|
|
return 0;
|
|
}
|