quakeforge/libs/video/renderer/gl
Bill Currie 774f049646 Fix garbage at edges of conchar characters.
Move the texture coordinates in 1/4 of a pixel. To avoid unnecessary
calculations, pre-caclulate the character cell texture coordinates and
blast them into the the texture coordinate array.
2010-12-11 12:09:30 +09:00
..
Makefile.am The beginnings of fog support. 2010-12-10 17:17:30 +09:00
gl_draw.c Fix garbage at edges of conchar characters. 2010-12-11 12:09:30 +09:00
gl_dyn_lights.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
gl_dyn_part.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gl_dyn_textures.c Fix black halo bugs in even the smallest particles. Same issue as smoke, same solution. 2006-10-18 07:57:10 +00:00
gl_fog.c The beginnings of fog support. 2010-12-10 17:17:30 +09:00
gl_graph.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
gl_lightmap.c Eliminate MAX_VISEDICTS. Unlimited visible entities. 2010-12-03 14:59:02 +09:00
gl_mod_alias.c Get global fog working in mtex mode. 2010-12-10 21:40:36 +09:00
gl_mod_sprite.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gl_rmain.c Get global fog working in mtex mode. 2010-12-10 21:40:36 +09:00
gl_rmisc.c Get global fog working in mtex mode. 2010-12-10 21:40:36 +09:00
gl_rsurf.c Get global fog working in mtex mode. 2010-12-10 21:40:36 +09:00
gl_screen.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gl_skin.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gl_sky.c Don't try to load skys named "". 2010-12-10 17:17:30 +09:00
gl_sky_clip.c patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
gl_textures.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
gl_warp.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
noisetextures.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00