quakeforge/nq/include
Bill Currie b7def83d19 patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix
interaction between -hipnotic (etc) and -game
2005-02-14 09:08:32 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
Makefile.am all that just to get rid of it. *shrug* 2003-04-21 18:00:10 +00:00
chase.h gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
client.h *sigh*, got a little too eager. 2004-01-19 02:54:31 +00:00
game.h patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix 2005-02-14 09:08:32 +00:00
host.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
protocol.h Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
server.h final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
sv_pr_cmds.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
sv_progs.h provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only), 2004-01-06 07:00:39 +00:00