mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-18 10:41:40 +00:00
316 lines
No EOL
5.5 KiB
Text
316 lines
No EOL
5.5 KiB
Text
{
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"## Comment" = "Do NOT change this file, Gorm maintains it";
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CameraView = {
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Actions = (
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"drawMode:",
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"homeView:",
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"upFloor:",
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"downFloor:"
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);
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Outlets = (
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mode_radio_i
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);
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Super = NSView;
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};
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Clipper = {
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Actions = (
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);
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Outlets = (
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);
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Super = NSObject;
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};
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FirstResponder = {
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Actions = (
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"BSP_FastVis:",
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"BSP_Full:",
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"BSP_NoVis:",
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"BSP_entities:",
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"BSP_relight:",
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"BSP_stop:",
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"UIChanged:",
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"addPair:",
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"appDidInit:",
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"appWillTerminate:",
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"applyRegion:",
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"centerCamera:",
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"centerZChecker:",
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"changeInspector:",
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"changeXYLookUp:",
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"clear:",
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"clearBspOutput:",
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"clearTexinfo:",
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"clickedOnMap:",
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"clickedOnWad:",
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"cloneSelection:",
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"decRotate:",
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"decXScale:",
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"decXShift:",
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"decYScale:",
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"decYShift:",
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"delPair:",
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"doubleClickEntity:",
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"downFloor:",
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"drawMode:",
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"flip_x:",
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"flip_y:",
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"flip_z:",
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"homeView:",
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"incRotate:",
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"incXScale:",
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"incXShift:",
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"incYScale:",
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"incYShift:",
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"makeEntity:",
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"onlyShowMapTextures:",
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"openProject:",
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"reloadEntityClasses:",
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"rotate_x:",
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"rotate_y:",
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"rotate_z:",
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"save:",
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"saveAs:",
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"searchForTexture:",
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"selectCompleteEntity:",
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"selectCompletelyInside:",
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"selectEntity:",
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"selectPartiallyInside:",
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"setAngle:",
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"setBrushRegion:",
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"setBspSound:",
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"setCurrentEntity:",
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"setCurrentProject:",
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"setFlags:",
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"setModeRadio:",
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"setParent:",
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"setXYRegion:",
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"shortBrush:",
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"subtractSelection:",
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"tallBrush:",
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"textCommand:",
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"texturedefChanged:",
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"upFloor:",
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"updateAll:"
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);
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Super = NSObject;
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};
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InspectorControl = {
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Actions = (
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"changeInspector:"
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);
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Outlets = (
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inspectorView_i,
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inspectorSubview_i,
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contentList,
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windowList,
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obj_textures_i,
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obj_genkeypair_i,
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popUpButton_i,
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popUpMatrix_i,
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itemList,
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helpView,
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win_project_i,
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win_textures_i,
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win_things_i,
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win_prefs_i,
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win_settings_i,
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win_output_i,
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win_help_i,
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itemProject_i,
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itemTextures_i,
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itemThings_i,
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itemPrefs_i,
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itemSettings_i,
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itemOutput_i,
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itemHelp_i
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);
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Super = NSObject;
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};
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Map = {
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Actions = (
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"setCurrentEntity:",
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"cloneSelection:",
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"makeEntity:",
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"subtractSelection:",
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"selectCompletelyInside:",
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"selectPartiallyInside:",
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"tallBrush:",
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"shortBrush:",
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"rotate_x:",
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"rotate_y:",
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"rotate_z:",
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"flip_x:",
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"flip_y:",
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"flip_z:",
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"selectCompleteEntity:"
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);
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Outlets = (
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currentEntity,
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oldselection
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);
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Super = NSMutableArray;
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};
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Preferences = {
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Actions = (
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"setBspSound:",
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"setCurrentProject:",
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"UIChanged:"
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);
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Outlets = (
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bspSound_i,
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startproject_i,
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bspSoundField_i,
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brushOffset_i,
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showBSP_i,
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startwad_i,
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xlight_i,
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ylight_i,
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zlight_i
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);
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Super = NSObject;
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};
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Project = {
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Actions = (
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"clearBspOutput:",
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"clickedOnMap:",
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"clickedOnWad:"
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);
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Outlets = (
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projectInfo,
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basepathinfo_i,
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mapbrowse_i,
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currentmap_i,
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mapList,
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descList,
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wadList,
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pis_panel_i,
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pis_basepath_i,
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pis_wads_i,
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pis_fullvis_i,
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pis_fastvis_i,
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pis_novis_i,
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pis_relight_i,
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pis_leaktest_i,
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BSPoutput_i
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);
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Super = NSObject;
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};
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QuakeEd = {
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Actions = (
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"updateAll:",
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"appDidInit:",
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"appWillTerminate:",
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"openProject:",
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"textCommand:",
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"applyRegion:",
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"clear:",
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"centerCamera:",
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"centerZChecker:",
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"changeXYLookUp:",
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"setBrushRegion:",
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"setXYRegion:",
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"open:",
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"save:",
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"saveAs:",
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"BSP_Full:",
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"BSP_FastVis:",
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"BSP_NoVis:",
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"BSP_relight:",
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"BSP_stop:",
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"BSP_entities:"
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);
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Outlets = (
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brushcount_i,
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entitycount_i,
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regionbutton_i,
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show_coordinates_i,
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show_names_i,
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filter_light_i,
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filter_path_i,
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filter_entities_i,
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filter_clip_i,
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filter_water_i,
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filter_world_i,
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cmd_in_i,
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cmd_out_i,
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xy_drawmode_i
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);
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Super = NSWindow;
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};
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TexturePalette = {
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Actions = (
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"searchForTexture:",
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"clearTexinfo:",
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"incXShift:",
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"decXShift:",
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"incYShift:",
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"decYShift:",
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"incRotate:",
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"decRotate:",
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"incXScale:",
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"decXScale:",
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"incYScale:",
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"decYScale:",
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"texturedefChanged:",
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"onlyShowMapTextures:"
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);
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Outlets = (
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textureList_i,
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textureView_i,
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searchField_i,
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sizeField_i,
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field_Xshift_i,
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field_Yshift_i,
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field_Xscale_i,
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field_Yscale_i,
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field_Rotate_i
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);
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Super = NSObject;
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};
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TextureView = {
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Actions = (
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"setParent:"
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);
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Outlets = (
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parent_i
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);
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Super = NSView;
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};
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Things = {
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Actions = (
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"reloadEntityClasses:",
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"selectEntity:",
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"doubleClickEntity:",
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"addPair:",
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"delPair:",
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"setAngle:",
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"setFlags:"
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);
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Outlets = (
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entity_browser_i,
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entity_comment_i,
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prog_path_i,
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keyInput_i,
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valueInput_i,
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flags_i
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);
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Super = NSObject;
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};
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XYView = {
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Actions = (
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"setModeRadio:",
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"drawMode:",
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"drawMode:"
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);
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Outlets = (
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mode_radio_i
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);
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Super = NSView;
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};
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ZView = {
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Actions = (
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);
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Outlets = (
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);
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Super = NSView;
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};
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} |