quakeforge/ruamoko/game/Weapon.h
Bill Currie 9ac6929cf7 Syntax fixes for ruamoko/game.
This one actually would compile if object files were working.
2011-02-14 23:10:46 +09:00

13 lines
152 B
Objective-C

#ifndef __Weapon_h
#define __Weapon_h
#include "Entity.h"
@protocol Weapon
- (void) setOwner: (Entity *)o;
- (void) fire;
@end
#endif //__Weapon_h