quakeforge/tools/Forge/Headers/Entity.h
Jeff Teunissen f7b0227299 This is all seriously broken, but I'm committing it so that it can be
worked on by other people as well. :)
2001-10-14 05:55:21 +00:00

62 lines
1.4 KiB
Objective-C

/*
Entity.h
(description)
Copyright (C) 2001 Jeff Teunissen <deek@d2dc.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "Config.h"
#endif
#import <Foundation/NSObject.h>
@class NSArray, NSDictionary;
// an Entity is a list of brush objects, with additional key / value info
@interface Entity: NSObject <NSCopying, NSMutableCopying>
{
id brushes;
id fields;
}
- initWithClassname: (NSString *)classname;
- initWithTokens;
- (NSString *) targetname;
- writeToFile: (NSString *) filename region: (BOOL) reg;
- (id) objectForKey: (NSString *) k;
- (Brush *) brushAtIndex: (unsigned) index;
- (id) fieldForKey: (
@end
@class NSMutableArray, NSMutableDictionary;
@interface MutableEntity: Entity
{
}
@end