..
cl_cam.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_chat.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_demo.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_ents.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_http.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_input.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_main.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_parse.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_pred.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_skin.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_slist.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
cl_tent.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
client.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
crudefile.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
game.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
host.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
Makefile.am
The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
2007-04-09 00:10:10 +00:00
map_cfg.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
server.h
Make simple gravity acceleration framerate independent.
2012-04-28 14:54:58 +09:00
sv_demo.h
recorder interface to ease writing server state to mvds and qtv. ones this
2005-05-01 09:07:20 +00:00
sv_gib.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_pr_cmds.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_pr_cpqw.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_pr_qwe.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_progs.h
Make simple gravity acceleration framerate independent.
2012-04-28 14:54:58 +09:00
sv_qtv.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_recorder.h
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00