mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 21:31:30 +00:00
528 lines
11 KiB
C
528 lines
11 KiB
C
/*
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in_win.c
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windows 95 mouse stuff
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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// 02/21/97 JCB Added extended DirectInput code to support external controllers.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "winquake.h" // must come first due to nasties in windows headers
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#include <dinput.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/input.h"
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#include "QF/keys.h"
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#include "QF/qargs.h"
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#include "QF/sys.h"
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#include "compat.h"
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#define DINPUT_BUFFERSIZE 16
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#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
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HRESULT (WINAPI * pDirectInputCreate) (HINSTANCE hinst, DWORD dwVersion,
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LPDIRECTINPUT * lplpDirectInput,
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LPUNKNOWN punkOuter);
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// mouse public variables
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unsigned int uiWheelMessage;
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// mouse local variables
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static int mouse_buttons;
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static int mouse_oldbuttonstate;
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static POINT current_pos;
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static float mx_accum, my_accum;
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static qboolean mouseinitialized;
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static qboolean restore_spi;
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static int originalmouseparms[3], newmouseparms[3] = { 0, 0, 1 };
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static qboolean mouseparmsvalid, mouseactivatetoggle;
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static qboolean mouseshowtoggle = 1;
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static qboolean dinput_acquired;
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static unsigned int mstate_di;
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// misc locals
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static LPDIRECTINPUT g_pdi;
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static LPDIRECTINPUTDEVICE g_pMouse;
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static HINSTANCE hInstDI;
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static qboolean dinput;
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typedef struct MYDATA {
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LONG lX; // X axis goes here
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LONG lY; // Y axis goes here
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LONG lZ; // Z axis goes here
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BYTE bButtonA; // One button goes here
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BYTE bButtonB; // Another button goes here
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BYTE bButtonC; // Another button goes here
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BYTE bButtonD; // Another button goes here
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} MYDATA;
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static DIOBJECTDATAFORMAT rgodf[] = {
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{&GUID_XAxis, FIELD_OFFSET (MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE,
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0,},
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{&GUID_YAxis, FIELD_OFFSET (MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE,
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0,},
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{&GUID_ZAxis, FIELD_OFFSET (MYDATA, lZ),
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0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{0, FIELD_OFFSET (MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{0, FIELD_OFFSET (MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{0, FIELD_OFFSET (MYDATA, bButtonC),
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0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{0, FIELD_OFFSET (MYDATA, bButtonD),
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0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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};
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#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
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static DIDATAFORMAT df = {
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sizeof (DIDATAFORMAT), // this structure
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sizeof (DIOBJECTDATAFORMAT), // size of object data format
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DIDF_RELAXIS, // absolute axis coordinates
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sizeof (MYDATA), // device data size
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NUM_OBJECTS, // number of objects
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rgodf, // and here they are
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};
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// forward-referenced functions, joy
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extern void JOY_Command(void);
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extern void JOY_Init_Cvars(void);
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extern void JOY_Init (void);
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extern void JOY_AdvancedUpdate_f (void);
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extern void JOY_Move (void);
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void
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IN_UpdateClipCursor (void)
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{
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if (mouseinitialized && in_mouse_avail && !dinput) {
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ClipCursor (&window_rect);
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}
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}
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void
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IN_ShowMouse (void)
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{
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if (!mouseshowtoggle) {
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ShowCursor (TRUE);
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mouseshowtoggle = 1;
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}
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}
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void
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IN_HideMouse (void)
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{
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if (mouseshowtoggle) {
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ShowCursor (FALSE);
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mouseshowtoggle = 0;
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}
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}
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void
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IN_ActivateMouse (void)
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{
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mouseactivatetoggle = true;
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if (mouseinitialized) {
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if (dinput) {
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if (g_pMouse) {
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if (!dinput_acquired) {
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IDirectInputDevice_Acquire (g_pMouse);
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dinput_acquired = true;
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}
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} else {
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return;
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}
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} else {
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if (mouseparmsvalid)
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restore_spi =
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SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
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SetCursorPos (window_center_x, window_center_y);
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SetCapture (mainwindow);
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ClipCursor (&window_rect);
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}
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in_mouse_avail = true;
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}
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}
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void
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IN_SetQuakeMouseState (void)
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{
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if (mouseactivatetoggle)
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IN_ActivateMouse ();
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}
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void
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IN_DeactivateMouse (void)
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{
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mouseactivatetoggle = false;
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if (mouseinitialized) {
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if (dinput) {
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if (g_pMouse) {
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if (dinput_acquired) {
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IDirectInputDevice_Unacquire (g_pMouse);
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dinput_acquired = false;
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}
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}
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} else {
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if (restore_spi)
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SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
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ClipCursor (NULL);
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ReleaseCapture ();
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}
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in_mouse_avail = false;
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}
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}
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void
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IN_RestoreOriginalMouseState (void)
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{
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if (mouseactivatetoggle) {
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IN_DeactivateMouse ();
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mouseactivatetoggle = true;
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}
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// try to redraw the cursor so it gets reinitialized, because sometimes it
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// has garbage after the mode switch
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ShowCursor (TRUE);
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ShowCursor (FALSE);
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}
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static qboolean
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IN_InitDInput (void)
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{
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HRESULT hr;
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DIPROPDWORD dipdw = {
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{
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sizeof (DIPROPDWORD), // diph.dwSize
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sizeof (DIPROPHEADER), // diph.dwHeaderSize
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0, // diph.dwObj
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DIPH_DEVICE, // diph.dwHow
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},
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DINPUT_BUFFERSIZE, // dwData
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};
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if (!hInstDI) {
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hInstDI = LoadLibrary ("dinput.dll");
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if (hInstDI == NULL) {
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Con_Printf ("Couldn't load dinput.dll\n");
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return false;
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}
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}
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if (!pDirectInputCreate) {
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pDirectInputCreate =
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(void *) GetProcAddress (hInstDI, "DirectInputCreateA");
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if (!pDirectInputCreate) {
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Con_Printf ("Couldn't get DI proc addr\n");
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return false;
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}
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}
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// register with DirectInput and get an IDirectInput to play with.
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hr = iDirectInputCreate (global_hInstance, DIRECTINPUT_VERSION, &g_pdi,
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NULL);
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if (FAILED (hr))
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return false;
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// obtain an interface to the system mouse device.
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hr = IDirectInput_CreateDevice (g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
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if (FAILED (hr)) {
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Con_Printf ("Couldn't open DI mouse device\n");
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return false;
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}
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// set the data format to "mouse format".
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hr = IDirectInputDevice_SetDataFormat (g_pMouse, &df);
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if (FAILED (hr)) {
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Con_Printf ("Couldn't set DI mouse format\n");
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return false;
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}
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// set the cooperativity level.
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hr = IDirectInputDevice_SetCooperativeLevel (g_pMouse, mainwindow,
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DISCL_EXCLUSIVE |
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DISCL_FOREGROUND);
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if (FAILED (hr)) {
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Con_Printf ("Couldn't set DI coop level\n");
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return false;
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}
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// set the buffer size to DINPUT_BUFFERSIZE elements.
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// the buffer size is a DWORD property associated with the device
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hr = IDirectInputDevice_SetProperty (g_pMouse, DIPROP_BUFFERSIZE,
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&dipdw.diph);
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if (FAILED (hr)) {
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Con_Printf ("Couldn't set DI buffersize\n");
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return false;
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}
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return true;
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}
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static void
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IN_StartupMouse (void)
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{
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// HDC hdc;
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if (COM_CheckParm ("-nomouse"))
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return;
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mouseinitialized = true;
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if (COM_CheckParm ("-dinput")) {
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dinput = IN_InitDInput ();
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if (dinput) {
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Con_Printf ("DirectInput initialized\n");
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} else {
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Con_Printf ("DirectInput not initialized\n");
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}
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}
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if (!dinput) {
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mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0,
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originalmouseparms, 0);
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if (mouseparmsvalid) {
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if (COM_CheckParm ("-noforcemspd"))
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newmouseparms[2] = originalmouseparms[2];
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if (COM_CheckParm ("-noforcemaccel")) {
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newmouseparms[0] = originalmouseparms[0];
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newmouseparms[1] = originalmouseparms[1];
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}
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if (COM_CheckParm ("-noforcemparms")) {
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newmouseparms[0] = originalmouseparms[0];
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newmouseparms[1] = originalmouseparms[1];
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newmouseparms[2] = originalmouseparms[2];
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}
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}
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}
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mouse_buttons = 3;
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// if a fullscreen video mode was set before the mouse was initialized,
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// set the mouse state appropriately
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if (mouseactivatetoggle)
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IN_ActivateMouse ();
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}
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void
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IN_LL_Init (void)
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{
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uiWheelMessage = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
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IN_StartupMouse ();
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}
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void
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IN_LL_Init_Cvars (void)
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{
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}
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void
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IN_LL_Shutdown (void)
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{
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IN_DeactivateMouse ();
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IN_ShowMouse ();
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if (g_pMouse) {
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IDirectInputDevice_Release (g_pMouse);
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g_pMouse = NULL;
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}
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if (g_pdi) {
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IDirectInput_Release (g_pdi);
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g_pdi = NULL;
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}
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}
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void
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IN_MouseEvent (int mstate)
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{
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int i;
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if (in_mouse_avail && !dinput) {
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// perform button actions
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for (i = 0; i < mouse_buttons; i++) {
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if ((mstate & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) {
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Key_Event (M_BUTTON1 + i, -1, true);
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}
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if (!(mstate & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) {
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Key_Event (M_BUTTON1 + i, -1, false);
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}
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}
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mouse_oldbuttonstate = mstate;
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}
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}
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void
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IN_LL_Grab_Input (void)
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{
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}
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void
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IN_LL_Ungrab_Input (void)
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{
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}
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void
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IN_LL_ClearStates (void)
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{
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if (in_mouse_avail) {
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mx_accum = 0;
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my_accum = 0;
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mouse_oldbuttonstate = 0;
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}
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}
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void
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IN_LL_SendKeyEvents (void)
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{
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MSG msg;
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int mx, my;
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// HDC hdc;
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int i;
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DIDEVICEOBJECTDATA od;
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DWORD dwElements;
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HRESULT hr;
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while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) {
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if (!GetMessage (&msg, NULL, 0, 0))
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Sys_Quit ();
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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if (!in_mouse_avail)
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return;
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if (dinput) {
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mx = 0;
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my = 0;
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for (;;) {
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dwElements = 1;
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hr = IDirectInputDevice_GetDeviceData (g_pMouse,
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sizeof (DIDEVICEOBJECTDATA),
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&od, &dwElements, 0);
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if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED)) {
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dinput_acquired = true;
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IDirectInputDevice_Acquire (g_pMouse);
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break;
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}
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/* Unable to read data or no data available */
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if (FAILED (hr) || dwElements == 0) {
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break;
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}
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/* Look at the element to see what happened */
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switch (od.dwOfs) {
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case DIMOFS_X:
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mx += od.dwData;
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break;
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case DIMOFS_Y:
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my += od.dwData;
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break;
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case DIMOFS_BUTTON0:
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if (od.dwData & 0x80)
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mstate_di |= 1;
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else
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mstate_di &= ~1;
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break;
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case DIMOFS_BUTTON1:
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if (od.dwData & 0x80)
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mstate_di |= (1 << 1);
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else
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mstate_di &= ~(1 << 1);
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break;
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case DIMOFS_BUTTON2:
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if (od.dwData & 0x80)
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mstate_di |= (1 << 2);
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else
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mstate_di &= ~(1 << 2);
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break;
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}
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}
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// perform button actions
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for (i = 0; i < mouse_buttons; i++) {
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if ((mstate_di & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) {
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Key_Event (M_BUTTON1 + i, -1, true);
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}
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if (!(mstate_di & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) {
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Key_Event (M_BUTTON1 + i, -1, false);
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}
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}
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mouse_oldbuttonstate = mstate_di;
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} else {
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GetCursorPos (¤t_pos);
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mx = current_pos.x - window_center_x + mx_accum;
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my = current_pos.y - window_center_y + my_accum;
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mx_accum = 0;
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my_accum = 0;
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}
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in_mouse_x = mx;
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in_mouse_y = my;
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// if the mouse has moved, force it to the center, so there's room to move
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if (mx || my) {
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SetCursorPos (window_center_x, window_center_y);
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}
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}
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