mirror of
https://git.code.sf.net/p/quake/quakeforge
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146 lines
4.4 KiB
C
146 lines
4.4 KiB
C
/*
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console.h
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Console definitions and prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __console_h
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#define __console_h
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#include <stdarg.h>
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#include "QF/keys.h"
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#include "QF/qtypes.h"
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/** \defgroup console 2d Console Stuff
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*/
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#define CON_TEXTSIZE 32764
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typedef struct
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{
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char text[CON_TEXTSIZE];
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int current; // line where next message will be printed
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int x; // offset in current line for next print
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int display; // bottom of console displays this line
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int numlines; // number of non-blank text lines, used for backscroling
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} old_console_t;
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typedef struct inputline_s
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{
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char **lines; // array of lines for input history
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int num_lines; // number of lines in arry. 1 == no history
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size_t line_size; // space available in each line. includes \0
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char prompt_char; // char placed at the beginning of the line
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int edit_line; // current line being edited
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int history_line; // current history line
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size_t linepos; // cursor position within the current edit line
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size_t scroll; // beginning of displayed line
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size_t width; // viewable widht for horizontal scrolling
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void *user_data; // eg: window pointer
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void (*complete)(struct inputline_s *); // tab key pressed
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void (*enter)(const char *line); // enter key pressed
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void (*draw)(struct inputline_s *); // draw input line to screen
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} inputline_t;
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typedef struct {
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byte *text;
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size_t len;
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} con_line_t;
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typedef struct {
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byte *buffer;
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size_t buffer_size;
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con_line_t *lines;
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int max_lines; // size of lines array
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int num_lines; // number of lines used
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int cur_line; // current line
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} con_buffer_t;
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extern int con_linewidth;
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extern struct plugin_s *con_module;
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extern struct console_data_s con_data;
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//extern int con_totallines;
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//extern qboolean con_initialized;
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//extern byte *con_chars;
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void Con_CheckResize (void);
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void Con_DrawConsole (void);
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VISIBLE void Con_Printf (const char *fmt, ...);
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void Con_Print (const char *fmt, va_list args);
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void Con_ToggleConsole_f (void);
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// wrapper function to attempt to either complete the command line
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// or to list possible matches grouped by type
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// (i.e. will display possible variables, aliases, commands
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// that match what they've typed so far)
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void Con_BasicCompleteCommandLine (inputline_t *il);
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// Generic libs/util/console.c function to display a list
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// formatted in columns on the console
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void Con_DisplayList(const char **list, int con_linewidth);
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extern void (*con_list_print)(const char *fmt, ...);
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inputline_t *Con_CreateInputLine (int lines, int lsize, char prompt);
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void Con_DestroyInputLine (inputline_t *inputline);
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void Con_ClearTyping (inputline_t *il, int save);
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void Con_ProcessInputLine (inputline_t *il, int ch);
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con_buffer_t *Con_CreateBuffer (size_t buffer_size, int max_lines);
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void Con_DestroyBuffer (con_buffer_t *buffer);
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void Con_BufferAddText (con_buffer_t *buf, const char *text);
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#define Con_BufferLine(b,l) ((b)->lines + ((l) + (b)->max_lines) % (b)->max_lines)
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// init/shutdown functions
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void Con_Init (const char *plugin_name);
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void Con_Shutdown (void);
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void Con_ExecLine (const char *line);
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void Con_ProcessInput (void);
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void Con_KeyEvent (knum_t key, short unicode, qboolean down);
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void Con_SetOrMask (int mask);
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void Con_NewMap (void);
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void Con_Maplist_f (void);
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void Con_Skinlist_f (void);
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void Con_Skyboxlist_f (void);
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void Con_Demolist_QWD_f (void);
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void Con_Demolist_DEM_f (void);
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//FIXME need a better way to communicate this (bah, need a better menu system
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// in general :P)
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void C_DrawInputLine (inputline_t *il);
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struct view_s;
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void Menu_Init (void);
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void Menu_Load (void);
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void Menu_Draw (struct view_s *view);
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void Menu_Draw_Hud (struct view_s *view);
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void Menu_KeyEvent (knum_t key, short unicode, qboolean down);
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void Menu_Enter (void);
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void Menu_Leave (void);
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#endif // __console_h
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