quakeforge/include/QF/plugin/console.h
Bill Currie 9f6c367fce [console] Resurrect console scaling
Currently only for gl/glsl/vulkan. However, rather than futzing with
con_width and con_height (and trying to guess good values), con_scale
(currently an integer) gives consistent pixel scaling regardless of
window size.
2022-11-14 09:49:13 +09:00

61 lines
1.6 KiB
C

/*
QF/plugin/console.h
General plugin data and structures
Copyright (C) 2001 Jeff Teunissen <deek@quakeforge.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_plugin_console_h
#define __QF_plugin_console_h
#include <stdarg.h>
#include <QF/console.h>
#include <QF/plugin.h>
typedef struct console_funcs_s {
void (*init) (void);
void (*print) (const char *fmt, va_list args) __attribute__((format(PRINTF, 1, 0)));
void (*process_input) (void);
void (*draw_console) (void);
void (*new_map) (void);
void (*set_state) (con_state_t state);
} console_funcs_t;
typedef struct console_data_s {
struct dstring_s *dl_name;
int *dl_percent;
double *realtime;
double *frametime;
int force_commandline;
int ormask;
void (*quit) (void);
struct cbuf_s *cbuf;
struct view_s *screen_view;
struct view_s *status_view;
float lines;
int (*exec_line)(void *data, const char *line);
void *exec_data;
} console_data_t;
#endif // __QF_plugin_console_h