mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
1c20a49dba
This completely removes the lock used to protect the set allocation code while keeping the use of the set api clean.
483 lines
12 KiB
C
483 lines
12 KiB
C
/*
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flow.c
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PVS PHS generator tool
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2002 Colin Thompson
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <getopt.h>
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#include <stdlib.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_IO_H
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# include <io.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <getopt.h>
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#include <errno.h>
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#include <string.h>
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#include <stdlib.h>
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#include "QF/alloc.h"
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#include "QF/bspfile.h"
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#include "QF/cmd.h"
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#include "QF/mathlib.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "vis.h"
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#include "options.h"
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static int
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CheckStack (cluster_t *cluster, threaddata_t *thread)
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{
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pstack_t *portal;
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for (portal = thread->pstack_head.next; portal; portal = portal->next) {
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if (portal->cluster == cluster) {
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printf ("CheckStack: cluster recursion\n");
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return 1;
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}
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if (!portal->cluster)
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break;
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}
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return 0;
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}
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static pstack_t *
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new_stack (threaddata_t *td)
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{
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pstack_t *stack;
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stack = malloc (sizeof (pstack_t));
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stack->next = 0;
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stack->mightsee = set_new_size_r (&td->set_pool, portalclusters);
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return stack;
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}
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static sep_t *
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new_separator (threaddata_t *thread)
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{
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sep_t *sep;
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ALLOC (128, sep_t, thread->sep, sep);
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return sep;
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}
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static void
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delete_separator (threaddata_t *thread, sep_t *sep)
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{
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FREE (thread->sep, sep);
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}
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static void
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free_separators (threaddata_t *thread, sep_t *sep_list)
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{
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while (sep_list) {
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sep_t *sep = sep_list;
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sep_list = sep->next;
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delete_separator (thread, sep);
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}
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}
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static inline int
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test_zero (float d)
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{
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if (d < -ON_EPSILON)
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return -1;
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else if (d > ON_EPSILON)
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return 1;
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return 0;
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}
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/*
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Find the planes separating source from pass. The planes form a double
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pyramid with source as the base (ie, source's edges will all be in one
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plane each) and the vertex of the pyramid is between source and pass.
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Edges from pass may or may not be in a plane, but each vertex will be in
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at least one plane.
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If flip is false, the planes will be such that the space enclosed by the
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planes and on the pass side of the vertex are on the front sides of the
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planes. If flip is true, then the space on the source side of the vertex
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and enclosed by the planes is on the front side of the planes.
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*/
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static sep_t *
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FindSeparators (threaddata_t *thread,
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const winding_t *source, const plane_t src_pl,
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const winding_t *pass, int flip)
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{
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float d;
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int i, j, k, l;
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int count;
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int fliptest;
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plane_t plane;
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vec3_t v1, v2;
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vec_t length;
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sep_t *separators = 0;
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for (i = 0; i < source->numpoints; i++) {
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l = (i + 1) % source->numpoints;
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VectorSubtract (source->points[l], source->points[i], v1);
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// find a vertex of pass that makes a plane that puts all of the
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// vertexes of pass on the front side and all of the vertexes of
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// source on the back side
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for (j = 0; j < pass->numpoints; j++) {
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d = DotProduct (pass->points[j], src_pl.normal) - src_pl.dist;
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if ((fliptest = test_zero (d)) == 0)
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continue; // The point lies in the source plane
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VectorSubtract (pass->points[j], source->points[i], v2);
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if (fliptest < 0) {
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//CrossProduct (v2, v1, plane.normal);
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plane.normal[0] = v2[1] * v1[2] - v2[2] * v1[1];
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plane.normal[1] = v2[2] * v1[0] - v2[0] * v1[2];
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plane.normal[2] = v2[0] * v1[1] - v2[1] * v1[0];
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} else {
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//CrossProduct (v1, v2, plane.normal);
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plane.normal[0] = v1[1] * v2[2] - v1[2] * v2[1];
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plane.normal[1] = v1[2] * v2[0] - v1[0] * v2[2];
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plane.normal[2] = v1[0] * v2[1] - v1[1] * v2[0];
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}
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length = DotProduct (plane.normal, plane.normal);
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// if points don't make a valid plane, skip it
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if (length < ON_EPSILON)
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continue;
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length = 1 / sqrt (length);
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VectorScale (plane.normal, length, plane.normal);
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plane.dist = DotProduct (pass->points[j], plane.normal);
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// if all of the pass portal points are now on the positive side,
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// this is the seperating plane
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count = 0;
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for (k = 0; k < pass->numpoints; k++) {
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if (k == j)
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continue;
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d = DotProduct (pass->points[k], plane.normal) - plane.dist;
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if (d < -ON_EPSILON)
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break;
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else if (d > ON_EPSILON)
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count++;
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}
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if (k != pass->numpoints)
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continue; // points on negative side, not a seperating plane
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if (!count) {
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continue; // planar with seperating plane
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}
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// flip the normal if we want the back side
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if (flip) {
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VectorNegate (plane.normal, plane.normal);
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plane.dist = -plane.dist;
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}
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sep_t *sep = new_separator (thread);
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sep->plane = plane;
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sep->next = separators;
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separators = sep;
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break;
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}
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}
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return separators;
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}
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static winding_t *
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ClipToSeparators (const sep_t *separators, winding_t *target)
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{
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const sep_t *sep;
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for (sep = separators; target && sep; sep = sep->next) {
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target = ClipWinding (target, &sep->plane, false);
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}
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return target;
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}
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static inline set_t *
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select_test_set (portal_t *portal, threaddata_t *thread)
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{
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set_t *test;
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if (portal->status == stat_done) {
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thread->stats.vistest++;
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test = portal->visbits;
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} else {
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thread->stats.mighttest++;
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test = portal->mightsee;
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}
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return test;
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}
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static inline int
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mightsee_more (set_t *might, const set_t *prev_might, const set_t *test,
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const set_t *vis)
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{
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unsigned i;
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set_bits_t more = 0;
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// might = intersection (prev_might, test)
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// more = (might is not a subset of vis)
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for (i = 0; i < SET_WORDS (might); i++) {
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might->map[i] = prev_might->map[i] & test->map[i];
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more |= might->map[i] & ~vis->map[i];
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}
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return more != 0;
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}
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/*
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RecursiveClusterFlow
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Flood fill through the clusters
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If src_portal is NULL, this is the originating cluster
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*/
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static void
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RecursiveClusterFlow (int clusternum, threaddata_t *thread, pstack_t *prevstack)
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{
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int i;
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set_t *might;
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const set_t *test, *vis;
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cluster_t *cluster;
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pstack_t *stack;
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portal_t *target_portal;
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plane_t backplane;
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const plane_t *source_plane, *pass_plane;
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const winding_t *pass_winding;
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winding_t *source_winding, *target_winding;
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thread->stats.chains++;
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if (!prevstack->next)
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prevstack->next = new_stack (thread);
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stack = prevstack->next;
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stack->cluster = 0;
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cluster = &clusters[clusternum];
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if (CheckStack(cluster, thread))
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return;
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// mark the cluster as visible
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if (!set_is_member (thread->clustervis, clusternum)) {
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set_add (thread->clustervis, clusternum);
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thread->base->numcansee++;
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}
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stack->cluster = cluster;
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stack->pass_portal = NULL;
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stack->separators[0] = 0;
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stack->separators[1] = 0;
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might = stack->mightsee;
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vis = thread->clustervis;
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source_plane = &thread->pstack_head.pass_plane;
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pass_winding = prevstack->pass_winding;
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pass_plane = &prevstack->pass_plane;
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// check all portals for flowing into other clusters
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for (i = 0; i < cluster->numportals; i++) {
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target_portal = cluster->portals[i];
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if (!set_is_member (prevstack->mightsee, target_portal->cluster))
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continue; // can't possibly see it
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// if target_portal can't see anything we haven't already seen, skip it
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test = select_test_set (target_portal, thread);
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if (!mightsee_more (might, prevstack->mightsee, test, vis)) {
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// can't see anything new
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continue;
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}
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// get plane of target_portal, point normal into the neighbor cluster
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VectorNegate (target_portal->plane.normal, backplane.normal);
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backplane.dist = -target_portal->plane.dist;
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if (_VectorCompare (pass_plane->normal, backplane.normal))
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continue; // can't go out a coplanar face
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thread->stats.portalcheck++;
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target_winding = target_portal->winding;
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target_winding = ClipWinding (target_winding, source_plane, false);
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if (!target_winding)
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continue;
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if (!pass_winding) {
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// the second cluster can be blocked only if coplanar
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stack->source_winding = prevstack->source_winding;
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stack->pass_winding = target_winding;
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stack->pass_plane = target_portal->plane;
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stack->pass_portal = target_portal;
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RecursiveClusterFlow (target_portal->cluster, thread, stack);
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FreeWinding (target_winding);
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continue;
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}
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target_winding = ClipWinding (target_winding, pass_plane, false);
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if (!target_winding)
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continue;
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// copy source_winding because it likely is already a copy and thus
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// if it gets clipped away, earlier stack levels will get corrupted
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source_winding = CopyWinding (prevstack->source_winding);
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source_winding = ClipWinding (source_winding, &backplane, false);
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if (!source_winding) {
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FreeWinding (target_winding);
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continue;
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}
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thread->stats.portaltest++;
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thread->stats.targettested++;
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if (options.level > 0) {
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winding_t *old = target_winding;
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if (!stack->separators[0])
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stack->separators[0] = FindSeparators (thread,
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source_winding,
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*source_plane,
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pass_winding, 0);
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target_winding = ClipToSeparators (stack->separators[0],
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target_winding);
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if (!target_winding) {
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thread->stats.targetclipped++;
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FreeWinding (source_winding);
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continue;
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}
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if (target_winding != old)
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thread->stats.targettrimmed++;
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}
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if (options.level > 1) {
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winding_t *old = target_winding;
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if (!stack->separators[1])
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stack->separators[1] = FindSeparators (thread,
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pass_winding,
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*pass_plane,
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source_winding, 1);
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target_winding = ClipToSeparators (stack->separators[1],
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target_winding);
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if (!target_winding) {
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thread->stats.targetclipped++;
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FreeWinding (source_winding);
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continue;
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}
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if (target_winding != old)
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thread->stats.targettrimmed++;
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}
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thread->stats.sourcetested++;
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if (options.level > 2) {
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winding_t *old = source_winding;
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sep_t *sep;
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sep = FindSeparators (thread,
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target_winding, target_portal->plane,
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pass_winding, 0);
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source_winding = ClipToSeparators (sep, source_winding);
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free_separators (thread, sep);
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if (!source_winding) {
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thread->stats.sourceclipped++;
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FreeWinding (target_winding);
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continue;
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}
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if (source_winding != old)
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thread->stats.sourcetrimmed++;
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}
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if (options.level > 3) {
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winding_t *old = source_winding;
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sep_t *sep;
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sep = FindSeparators (thread, pass_winding, *pass_plane,
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target_winding, 1);
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source_winding = ClipToSeparators (sep, source_winding);
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free_separators (thread, sep);
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if (!source_winding) {
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thread->stats.sourceclipped++;
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FreeWinding (target_winding);
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continue;
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}
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if (source_winding != old)
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thread->stats.sourcetrimmed++;
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}
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stack->source_winding = source_winding;
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stack->pass_winding = target_winding;
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stack->pass_plane = target_portal->plane;
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stack->pass_portal = target_portal;
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thread->stats.portalpass++;
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// flow through it for real
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RecursiveClusterFlow (target_portal->cluster, thread, stack);
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FreeWinding (source_winding);
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FreeWinding (target_winding);
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}
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free_separators (thread, stack->separators[1]);
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free_separators (thread, stack->separators[0]);
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}
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void
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PortalFlow (threaddata_t *data, portal_t *portal)
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{
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LOCK;
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if (portal->status != stat_selected)
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Sys_Error ("PortalFlow: reflowed");
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portal->status = stat_working;
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UNLOCK;
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portal->visbits = set_new_size_r (&data->set_pool, portalclusters);
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data->clustervis = portal->visbits;
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data->base = portal;
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data->pstack_head.cluster = 0;
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data->pstack_head.pass_portal = portal;
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data->pstack_head.source_winding = portal->winding;
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data->pstack_head.pass_winding = 0;
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data->pstack_head.pass_plane = portal->plane;
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data->pstack_head.mightsee = portal->mightsee;
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data->pstack_head.separators[0] = 0;
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data->pstack_head.separators[1] = 0;
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RecursiveClusterFlow (portal->cluster, data, &data->pstack_head);
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}
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