quakeforge/ruamoko/qwaq/qwaq-window.r
Bill Currie 9a96a9b2c9 [qwaq] Use own version of positional drawing in Window
Double offsetting the prints doesn't quite look right ;)
2020-03-06 17:46:36 +09:00

145 lines
2.6 KiB
R

#include <Array.h>
#include "event.h"
#include "qwaq-curses.h"
#include "qwaq-window.h"
#include "qwaq-view.h"
@implementation Window
+windowWithRect: (Rect) rect
{
return [[[self alloc] initWithRect: rect] autorelease];
}
-initWithRect: (Rect) rect
{
if (!(self = [super init])) {
return nil;
}
self.rect = rect;
buffer = [[TextContext alloc] initWithRect: rect];
textContext = buffer;
panel = create_panel ([buffer window]);
return self;
}
-handleEvent: (qwaq_event_t *) event
{
/* switch (event.what) {
case qe_mouse:
mvwprintf(window, 0, 3, "%2d %2d %08x",
event.mouse.x, event.mouse.y, event.mouse.buttons);
[self redraw];
point.x = event.mouse.x;
point.y = event.mouse.y;
for (int i = [views count]; i--> 0; ) {
View *v = [views objectAtIndex: i];
if (rectContainsPoint (&v.absRect, &point)) {
[v handleEvent: event];
break;
}
}
break;
case qe_key:
case qe_command:
if (focusedView) {
[focusedView handleEvent: event];
for (int i = [views count];
event.what != qe_none && i--> 0; ) {
View *v = [views objectAtIndex: i];
[v handleEvent: event];
}
}
break;
case qe_none:
break;
}*/
return self;
}
-addView: (View *) view
{
/* [views addObject: view];
view.absRect.xpos = view.rect.xpos + rect.xpos;
view.absRect.ypos = view.rect.ypos + rect.ypos;
view.window = window;
[view setOwner: self];*/
return self;
}
-setBackground: (int) ch
{
[buffer bkgd: ch];
return self;
}
-draw
{
static box_sides_t box_sides = {
ACS_VLINE, ACS_VLINE,
ACS_HLINE, ACS_HLINE,
};
static box_corners_t box_corners = {
ACS_ULCORNER, ACS_URCORNER,
ACS_LLCORNER, ACS_LRCORNER,
};
if (box_sides.ls == ACS_VLINE) {
int *foo = &box_sides.ls;
for (int i = 0; i < 8; i++) {
foo[i] = acs_char (foo[i]);
}
}
[super draw];
[buffer border: box_sides, box_corners];
Point pos = { 1, 1 };
//for (int i = ACS_ULCORNER; i <= ACS_STERLING; i++) {
for (int i = 32; i <= 127; i++) {
int ch = acs_char (i);
if (ch) {
[self mvaddch: pos, ch];
} else {
[self mvaddch: pos, '.'];
}
if (++pos.x > 32) {
pos.x = 1;
if (++pos.y >= ylen) {
break;
}
}
}
[self refresh];
return self;
}
-(Rect *) getRect
{
return &rect;
}
-setOwner: owner
{
self.owner = owner;
return self;
}
-redraw
{
return [owner redraw];
}
- (void) mvprintf: (Point) pos, string fmt, ...
{
[textContext mvvprintf: pos, fmt, @args];
}
- (void) mvvprintf: (Point) pos, string fmt, @va_list args
{
[textContext mvvprintf: pos, fmt, args];
}
- (void) mvaddch: (Point) pos, int ch
{
[textContext mvaddch: pos, ch];
}
@end