mirror of
https://git.code.sf.net/p/quake/quakeforge
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0e5cd14829
Add return-type information to all methods, split up lines properly where I could find them, and ran the whole thing through uncrustify. Looks purty now. :)
76 lines
1.4 KiB
Objective-C
76 lines
1.4 KiB
Objective-C
#ifndef CameraView_h
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#define CameraView_h
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#include <AppKit/AppKit.h>
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#include "QF/mathlib.h"
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#include "SetBrush.h"
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#include "render.h"
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extern id cameraview_i;
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extern byte renderlist[1024 * 1024 * 4];
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void CameraMoveto (vec3_t p);
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void CameraLineto (vec3_t p);
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extern BOOL timedrawing;
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@interface CameraView: NSView
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{
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float xa, ya, za;
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float move;
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float *zbuffer;
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unsigned *imagebuffer;
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BOOL angleChange; // JR 6.8.95
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vec3_t origin;
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vec3_t matrix[3];
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NSPoint dragspot;
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drawmode_t drawmode;
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NSBezierPath *xycamera;
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NSBezierPath *xycamera_aim;
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NSBezierPath *zcamera;
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// UI links
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id mode_radio_i;
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}
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- (id) setXYOrigin: (NSPoint *)pt;
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- (id) setZOrigin: (float)pt;
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- (id) setOrigin: (vec3_t)org
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angle: (float)angle;
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- (id) getOrigin: (vec3_t)org;
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- (float) yawAngle;
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- (id) matrixFromAngles;
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- (id) _keyDown: (NSEvent *)theEvent;
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- (id) drawMode: sender;
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- (id) setDrawMode: (drawmode_t)mode;
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- (id) homeView: sender;
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- (void) XYDrawSelf; // for drawing viewpoint in XY view
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- (void) ZDrawSelf; // for drawing viewpoint in XY view
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- (BOOL) XYmouseDown: (NSPoint *)pt // return YES if brush handled
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flags: (int)flags;
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- (BOOL) ZmouseDown: (NSPoint *)pt // return YES if brush handled
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flags: (int)flags;
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- (id) upFloor: sender;
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- (id) downFloor: sender;
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@end
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#endif // CameraView_h
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