quakeforge/libs/video/renderer/r_iqm.c
Bill Currie 5f93c115ff [util] Make developer flag names easier to manage
They're now an enum, and the flag part of the name is all lowercase, but
now the flag definitions and names list will never get out of sync.
2021-03-29 22:38:47 +09:00

140 lines
3.7 KiB
C

/*
r_iqm.c
Shared IQM rendering support
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2012/5/11
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/cvar.h"
#include "QF/render.h"
#include "QF/skin.h"
#include "QF/sys.h"
#include "r_internal.h"
float
R_IQMGetLerpedFrames (entity_t *ent, iqm_t *iqm)
{
int frame = ent->animation.frame;
float time, fullinterval;
iqmanim *anim;
if (!iqm->num_anims)
return R_EntityBlend (ent, 0, 1.0 / 25.0);
if (frame >= iqm->num_anims || frame < 0) {
Sys_MaskPrintf (SYS_dev, "R_IQMGetLerpedFrames: no such frame %d\n",
frame);
frame = 0;
}
anim = &iqm->anims[frame];
fullinterval = anim->num_frames / anim->framerate;
time = vr_data.realtime + currententity->animation.syncbase;
time -= ((int) (time / fullinterval)) * fullinterval;
frame = (int) (time * anim->framerate) + anim->first_frame;
return R_EntityBlend (ent, frame, 1.0 / anim->framerate);
}
iqmframe_t *
R_IQMBlendFrames (const iqm_t *iqm, int frame1, int frame2, float blend,
int extra)
{
iqmframe_t *frame;
int i;
frame = Hunk_TempAlloc (iqm->num_joints * sizeof (iqmframe_t) + extra);
if (iqm->num_frames) {
#if 0
for (i = 0; i < iqm->num_joints; i++) {
iqmframe_t *f1 = &iqm->frames[frame1][i];
iqmframe_t *f2 = &iqm->frames[frame2][i];
DualQuatBlend (f1->rt, f2->rt, blend, frame[i].rt);
QuatBlend (f1->shear, f2->shear, blend, frame[i].shear);
QuatBlend (f1->scale, f2->scale, blend, frame[i].scale);
}
#else
for (i = 0; i < iqm->num_joints; i++) {
iqmframe_t *f1 = &iqm->frames[frame1][i];
iqmframe_t *f2 = &iqm->frames[frame2][i];
iqmjoint *j = &iqm->joints[i];
Mat4Blend ((float *) f1, (float *) f2, blend, (float*)&frame[i]);
if (j->parent >= 0)
Mat4Mult ((float*)&frame[j->parent],
(float*)&frame[i], (float*)&frame[i]);
}
#endif
} else {
#if 0
for (i = 0; i < iqm->num_joints; i++) {
QuatSet (0, 0, 0, 1, frame[i].rt.q0.q);
QuatSet (0, 0, 0, 0, frame[i].rt.qe.q);
QuatSet (0, 0, 0, 0, frame[i].shear);
QuatSet (1, 1, 1, 0, frame[i].scale);
}
#else
for (i = 0; i < iqm->num_joints; i++) {
Mat4Identity ((float*)&frame[i]);
}
#endif
}
return frame;
}
iqmframe_t *
R_IQMBlendPalette (const iqm_t *iqm, int frame1, int frame2, float blend,
int extra, iqmblend_t *blend_palette, int palette_size)
{
iqmframe_t *frame;
int i, j;
extra += (palette_size - iqm->num_joints) * sizeof (iqmframe_t);
frame = R_IQMBlendFrames (iqm, frame1, frame2, blend, extra);
for (i = iqm->num_joints; i < palette_size; i++) {
vec_t *mat = (vec_t *) &frame[i];
iqmblend_t *blend = &blend_palette[i];
vec_t *f;
f = (vec_t *) &frame[blend->indices[0]];
Mat4Scale (f, blend->weights[0] / 255.0, mat);
for (j = 1; j < 4; j++) {
if (!blend->weights[j])
break;
f = (vec_t *) &frame[blend->indices[j]];
Mat4MultAdd (mat, blend->weights[j] / 255.0, f, mat);
}
}
return frame;
}