quakeforge/tools/Forge/Bundles/MapEdit/render.h
Jeff Teunissen 0e5cd14829 tactical whitespace bomb
Add return-type information to all methods, split up lines properly where
I could find them, and ran the whole thing through uncrustify. Looks purty
now. :)
2010-11-28 15:31:38 +09:00

21 lines
474 B
C

#ifndef render_h
#define render_h
#include "SetBrush.h"
typedef enum {dr_wire, dr_flat, dr_texture} drawmode_t;
extern int r_width, r_height;
extern unsigned *r_picbuffer;
extern float *r_zbuffer;
extern vec3_t r_origin, r_matrix[3];
extern BOOL r_drawflat;
void REN_ClearBuffers (void);
void REN_DrawCameraFace (face_t * idpol);
void REN_DrawXYFace (face_t * idpol);
void REN_BeginCamera (void);
void REN_BeginXY (void);
#endif // render_h