quakeforge/libs/console/client.c
Bill Currie 4e4d1b99b4 Clean up all the system shutdown calls
I added Sys_RegisterShutdown years ago and never really did anything
with it: now any system that needs to be shutdown can ensure it gets
shutdown on program exit, and in the correct order (ie, reverse to init
order).
2019-07-12 23:15:26 +09:00

983 lines
21 KiB
C

/*
console.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdarg.h>
#include <errno.h>
#ifdef __QNXNTO__
# include <locale.h>
#endif
#include "QF/cbuf.h"
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/draw.h"
#include "QF/dstring.h"
#include "QF/gib.h"
#include "QF/input.h"
#include "QF/keys.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/render.h"
#include "QF/screen.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/view.h"
#include "QF/plugin/general.h"
#include "QF/plugin/console.h"
#include "QF/plugin/vid_render.h"
#include "compat.h"
static general_data_t plugin_info_general_data;
console_data_t con_data;
static old_console_t con_main;
static old_console_t con_chat;
static old_console_t *con;
static float con_cursorspeed = 4;
static cvar_t *con_notifytime; // seconds
static cvar_t *con_alpha;
static cvar_t *con_size;
static cvar_t *con_speed;
static cvar_t *cl_conmode;
#define NUM_CON_TIMES 4
static float con_times[NUM_CON_TIMES]; // realtime time the line was generated
// for transparent notify lines
static int con_totallines; // total lines in console scrollback
static qboolean con_debuglog;
static qboolean chat_team;
#define MAXCMDLINE 256
static inputline_t *input_line;
static inputline_t *say_line;
static inputline_t *say_team_line;
static view_t *console_view;
static view_t *say_view;
static view_t *notify_view;
static view_t *menu_view;
static view_t *hud_view;
static qboolean con_initialized;
static keydest_t con_keydest;
static void
ClearNotify (void)
{
int i;
for (i = 0; i < NUM_CON_TIMES; i++)
con_times[i] = 0;
}
static void
ToggleConsole_f (void)
{
Con_ClearTyping (input_line, 0);
if (con_keydest == key_console && !con_data.force_commandline) {
Key_SetKeyDest (key_game);
} else {
Key_SetKeyDest (key_console);
}
ClearNotify ();
}
static void
ToggleChat_f (void)
{
Con_ClearTyping (input_line, 0);
if (con_keydest == key_console && !con_data.force_commandline) {
Key_SetKeyDest (key_game);
} else {
Key_SetKeyDest (key_console);
}
ClearNotify ();
}
static void
Clear_f (void)
{
con_main.numlines = 0;
con_chat.numlines = 0;
memset (con_main.text, ' ', CON_TEXTSIZE);
memset (con_chat.text, ' ', CON_TEXTSIZE);
con_main.display = con_main.current;
}
static void
MessageMode_f (void)
{
if (con_data.force_commandline)
return;
chat_team = false;
Key_SetKeyDest (key_message);
}
static void
MessageMode2_f (void)
{
if (con_data.force_commandline)
return;
chat_team = true;
Key_SetKeyDest (key_message);
}
static void
Resize (old_console_t *con)
{
char tbuf[CON_TEXTSIZE];
int width, oldwidth, oldtotallines, numlines, numchars, i, j;
width = (r_data->vid->conwidth >> 3) - 2;
if (width < 1) { // video hasn't been initialized yet
width = 38;
con_linewidth = width;
con_totallines = CON_TEXTSIZE / con_linewidth;
memset (con->text, ' ', CON_TEXTSIZE);
} else {
oldwidth = con_linewidth;
con_linewidth = width;
oldtotallines = con_totallines;
con_totallines = CON_TEXTSIZE / con_linewidth;
numlines = oldtotallines;
if (con_totallines < numlines)
numlines = con_totallines;
numchars = oldwidth;
if (con_linewidth < numchars)
numchars = con_linewidth;
memcpy (tbuf, con->text, CON_TEXTSIZE);
memset (con->text, ' ', CON_TEXTSIZE);
for (i = 0; i < numlines; i++) {
for (j = 0; j < numchars; j++) {
con->text[(con_totallines - 1 - i) * con_linewidth + j] =
tbuf[((con->current - i + oldtotallines) %
oldtotallines) * oldwidth + j];
}
}
ClearNotify ();
}
say_team_line->width = con_linewidth - 9;
say_line->width = con_linewidth - 4;
input_line->width = con_linewidth;
con->current = con_totallines - 1;
con->display = con->current;
}
/*
C_CheckResize
If the line width has changed, reformat the buffer.
*/
static void
C_CheckResize (void)
{
Resize (&con_main);
Resize (&con_chat);
view_resize (con_data.view, r_data->vid->conwidth, r_data->vid->conheight);
}
static void
Condump_f (void)
{
int line = con->current - con->numlines;
const char *start, *end;
QFile *file;
char *name;
if (Cmd_Argc () != 2) {
Sys_Printf ("usage: condump <filename>\n");
return;
}
if (strchr (Cmd_Argv (1), '/') || strchr (Cmd_Argv (1), '\\')) {
Sys_Printf ("invalid character in filename\n");
return;
}
name = va ("%s/%s.txt", qfs_gamedir->dir.def, Cmd_Argv (1));
if (!(file = QFS_WOpen (name, 0))) {
Sys_Printf ("could not open %s for writing: %s\n", name,
strerror (errno));
return;
}
while (line < con->current) {
start = &con->text[(line % con_totallines) * con_linewidth];
end = start + con_linewidth;
while (end > start && end[-1] != ' ')
end--;
Qprintf (file, "%.*s\n", (int)(end - start), start);
line++;
}
Qclose (file);
}
static int
cl_exec_line_command (void *data, const char *line)
{
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\n");
return 1;
}
static int
cl_exec_line_chat (void *data, const char *line)
{
Cbuf_AddText (con_data.cbuf, "say ");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\n");
return 0;
}
static int
cl_exec_line_rcon (void *data, const char *line)
{
Cbuf_AddText (con_data.cbuf, "rcon ");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\n");
Sys_Printf ("rcon %s\n", line);
return 0;
}
static void
cl_conmode_f (cvar_t *var)
{
if (!strcmp (var->string, "command")) {
con_data.exec_line = cl_exec_line_command;
} else if (!strcmp (var->string, "chat")) {
con_data.exec_line = cl_exec_line_chat;
} else if (!strcmp (var->string, "rcon")) {
con_data.exec_line = cl_exec_line_rcon;
} else {
Sys_Printf ("mode must be one of \"command\", \"chat\" or \"rcon\"\n");
Sys_Printf (" forcing \"command\"\n");
Cvar_Set (var, "command");
}
}
static void
C_Say (inputline_t *il)
{
const char *line = il->line;
if (!*line)
return;
Cbuf_AddText (con_data.cbuf, "say \"");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\"\n");
Key_SetKeyDest (key_game);
}
static void
C_SayTeam (inputline_t *il)
{
const char *line = il->line;
if (!*line)
return;
Cbuf_AddText (con_data.cbuf, "say_team \"");
Cbuf_AddText (con_data.cbuf, line);
Cbuf_AddText (con_data.cbuf, "\"\n");
Key_SetKeyDest (key_game);
}
static void
Linefeed (void)
{
con->x = 0;
if (con->display == con->current)
con->display++;
con->current++;
if (con->numlines < con_totallines)
con->numlines++;
memset (&con->text[(con->current % con_totallines) * con_linewidth],
' ', con_linewidth);
}
/*
C_Print
Handles cursor positioning, line wrapping, etc
All console printing must go through this in order to be logged to disk
If no console is visible, the notify window will pop up.
*/
static __attribute__((format(printf, 1, 0))) void
C_Print (const char *fmt, va_list args)
{
char *s;
static dstring_t *buffer;
int mask, c, l, y;
static int cr;
if (!buffer)
buffer = dstring_new ();
dvsprintf (buffer, fmt, args);
// log all messages to file
if (con_debuglog)
Sys_DebugLog (va ("%s/%s/qconsole.log", qfs_userpath,
qfs_gamedir->dir.def), "%s", buffer->str);
if (!con_initialized)
return;
s = buffer->str;
if (s[0] == 1 || s[0] == 2) {
mask = 128; // go to colored text
s++;
} else
mask = 0;
while ((c = (byte)*s)) {
// count word length
for (l = 0; l < con_linewidth; l++)
if (s[l] <= ' ')
break;
// word wrap
if (l != con_linewidth && (con->x + l > con_linewidth))
con->x = 0;
*s++ = sys_char_map[c];
if (cr) {
con->current--;
cr = false;
}
if (!con->x) {
Linefeed ();
// mark time for transparent overlay
if (con->current >= 0 && con_data.realtime)
con_times[con->current % NUM_CON_TIMES] = *con_data.realtime;
}
switch (c) {
case '\n':
con->x = 0;
break;
case '\r':
con->x = 0;
cr = 1;
break;
default: // display character and advance
y = con->current % con_totallines;
con->text[y * con_linewidth + con->x] = c | mask | con_data.ormask;
con->x++;
if (con->x >= con_linewidth)
con->x = 0;
break;
}
}
// echo to debugging console
if ((byte)buffer->str[0] > 2)
fputs (buffer->str, stdout);
else if ((byte)buffer->str[0])
fputs (buffer->str + 1, stdout);
}
static void
C_KeyEvent (knum_t key, short unicode, qboolean down)
{
inputline_t *il;
if (!down)
return;
if (con_keydest == key_menu) {
if (Menu_KeyEvent (key, unicode, down))
return;
}
if (down) {
if (key == key_togglemenu) {
switch (con_keydest) {
case key_menu:
Menu_Leave ();
return;
case key_message:
if (chat_team) {
Con_ClearTyping (say_team_line, 1);
} else {
Con_ClearTyping (say_line, 1);
}
Key_SetKeyDest (key_game);
return;
case key_console:
if (!con_data.force_commandline) {
Cbuf_AddText (con_data.cbuf, "toggleconsole\n");
return;
}
case key_game:
case key_demo:
Menu_Enter ();
return;
case key_unfocused:
return;
case key_last:
break; // should not happen, so hit error
}
Sys_Error ("Bad con_keydest");
} else if (key == key_toggleconsole) {
ToggleConsole_f ();
return;
}
}
if (con_keydest == key_menu) {
return;
} else if (con_keydest == key_message) {
if (chat_team) {
il = say_team_line;
} else {
il = say_line;
}
} else {
switch (key) {
case QFK_PAGEUP:
if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL])
con->display = 0;
else
con->display -= 10;
if (con->display < con->current - con->numlines)
con->display = con->current - con->numlines;
return;
case QFK_PAGEDOWN:
if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL])
con->display = con->current;
else
con->display += 10;
if (con->display > con->current)
con->display = con->current;
return;
case QFM_WHEEL_UP:
con->display -= 3;
if (con->display < con->current - con->numlines)
con->display = con->current - con->numlines;
return;
case QFM_WHEEL_DOWN:
con->display += 3;
if (con->display > con->current)
con->display = con->current;
return;
default:
break;
}
il = input_line;
}
//FIXME should this translation be here?
if ((unicode==0x0A) && (key==QFK_RETURN)) {
Con_ProcessInputLine (il, key);
}
if ((unicode==0x7F) && (key==QFK_BACKSPACE)) {
Con_ProcessInputLine (il, key);
}
if (unicode!=0) {
Con_ProcessInputLine (il, key >= 256 ? (int) key : unicode);
} else {
Con_ProcessInputLine (il, key);
}
}
/* DRAWING */
static void
DrawInputLine (int x, int y, int cursor, inputline_t *il)
{
const char *s = il->lines[il->edit_line] + il->scroll;
if (il->scroll) {
r_funcs->Draw_Character (x, y, '<' | 0x80);
r_funcs->Draw_nString (x + 8, y, s + 1, il->width - 2);
} else {
r_funcs->Draw_nString (x, y, s, il->width - 1);
}
if (cursor && con_data.realtime) {
float t = *con_data.realtime * con_cursorspeed;
int ch = 10 + ((int) (t) & 1);
r_funcs->Draw_Character (x + ((il->linepos - il->scroll) << 3), y, ch);
}
if (strlen (s) >= il->width)
r_funcs->Draw_Character (x + ((il->width - 1) << 3), y, '>' | 0x80);
}
void
C_DrawInputLine (inputline_t *il)
{
DrawInputLine (il->x, il->y, il->cursor, il);
}
static void
draw_input (view_t *view)
{
if (con_keydest != key_console)// && !con_data.force_commandline)
return; // don't draw anything (always draw if not active)
DrawInputLine (view->xabs + 8, view->yabs, 1, input_line);
}
static void
draw_download (view_t *view)
{
char dlbar[1024];
const char *text;
size_t i, j, x, y, n;
if (!con_data.dl_name || !*con_data.dl_name->str)
return;
text = QFS_SkipPath(con_data.dl_name->str);
x = con_linewidth - ((con_linewidth * 7) / 40);
y = x - strlen (text) - 8;
i = con_linewidth / 3;
if (strlen (text) > i) {
y = x - i - 11;
strncpy (dlbar, text, i);
dlbar[i] = 0;
strncat (dlbar, "...", sizeof (dlbar) - strlen (dlbar));
} else
strncpy (dlbar, text, sizeof (dlbar));
strncat (dlbar, ": ", sizeof (dlbar) - strlen (dlbar));
i = strlen (dlbar);
dlbar[i++] = '\x80';
// where's the dot go?
if (con_data.dl_percent == 0)
n = 0;
else
n = y * *con_data.dl_percent / 100;
for (j = 0; j < y; j++)
if (j == n)
dlbar[i++] = '\x83';
else
dlbar[i++] = '\x81';
dlbar[i++] = '\x82';
dlbar[i] = 0;
snprintf (dlbar + strlen (dlbar), sizeof (dlbar) - strlen (dlbar),
" %02d%%", *con_data.dl_percent);
// draw it
r_funcs->Draw_String (view->xabs, view->yabs, dlbar);
}
static void
draw_console_text (view_t *view)
{
char *text;
int row, rows, i, x, y;
rows = view->ylen >> 3; // rows of text to draw
x = view->xabs + 8;
y = view->yabs + view->ylen - 8;
// draw from the bottom up
if (con->display != con->current) {
// draw arrows to show the buffer is backscrolled
for (i = 0; i < con_linewidth; i += 4)
r_funcs->Draw_Character (x + (i << 3), y, '^');
y -= 8;
rows--;
}
row = con->display;
for (i = 0; i < rows; i++, y -= 8, row--) {
if (row < 0)
break;
if (con->current - row >= con_totallines)
break; // past scrollback wrap point
text = con->text + (row % con_totallines) * con_linewidth;
r_funcs->Draw_nString(x, y, text, con_linewidth);
}
}
static void
draw_console (view_t *view)
{
byte alpha;
if (con_data.force_commandline) {
alpha = 255;
} else {
float y = r_data->vid->conheight * con_size->value;
alpha = 255 * con_alpha->value * view->ylen / y;
alpha = min (alpha, 255);
}
// draw the background
r_funcs->Draw_ConsoleBackground (view->ylen, alpha);
// draw everything else
view_draw (view);
}
static void
draw_say (view_t *view)
{
r_data->scr_copytop = 1;
if (chat_team) {
r_funcs->Draw_String (view->xabs + 8, view->yabs, "say_team:");
DrawInputLine (view->xabs + 80, view->yabs, 1, say_team_line);
} else {
r_funcs->Draw_String (view->xabs + 8, view->yabs, "say:");
DrawInputLine (view->xabs + 40, view->yabs, 1, say_line);
}
}
static void
draw_notify (view_t *view)
{
int i, x, y;
char *text;
float time;
if (!con_data.realtime)
return;
x = view->xabs + 8;
y = view->yabs;
for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) {
if (i < 0)
continue;
time = con_times[i % NUM_CON_TIMES];
if (time == 0)
continue;
time = *con_data.realtime - time;
if (time > con_notifytime->value)
continue;
text = con->text + (i % con_totallines) * con_linewidth;
r_data->scr_copytop = 1;
r_funcs->Draw_nString (x, y, text, con_linewidth);
y += 8;
}
}
static void
setup_console (void)
{
float lines;
if (con_data.force_commandline) {
lines = con_data.lines = r_data->vid->conheight;
} else if (con_keydest == key_console) {
lines = r_data->vid->conheight * bound (0.2, con_size->value, 1);
} else {
lines = 0;
}
if (con_speed->value) {
if (lines < con_data.lines) {
con_data.lines -= max (0.2, con_speed->value) * *con_data.frametime;
con_data.lines = max (con_data.lines, lines);
} else if (lines > con_data.lines) {
con_data.lines += max (0.2, con_speed->value) * *con_data.frametime;
con_data.lines = min (con_data.lines, lines);
}
} else {
con_data.lines = lines;
}
if (con_data.lines >= r_data->vid->conheight - r_data->lineadj)
r_data->scr_copyeverything = 1;
}
static void
C_DrawConsole (void)
{
setup_console ();
if (console_view->ylen != con_data.lines)
view_resize (console_view, console_view->xlen, con_data.lines);
say_view->visible = con_keydest == key_message;
console_view->visible = con_data.lines != 0;
menu_view->visible = con_keydest == key_menu;
con_data.view->draw (con_data.view);
}
static void
C_ProcessInput (void)
{
}
static void
C_NewMap (void)
{
static dstring_t *old_gamedir = 0;
if (!old_gamedir || !strequal (old_gamedir->str, qfs_gamedir->gamedir))
Menu_Load ();
if (!old_gamedir)
old_gamedir = dstring_newstr ();
dstring_copystr (old_gamedir, qfs_gamedir->gamedir);
}
static void
C_GIB_HUD_Enable_f (void)
{
hud_view->visible = 1;
}
static void
C_GIB_HUD_Disable_f (void)
{
hud_view->visible = 0;
}
static void
exec_line (inputline_t *il)
{
Con_ExecLine (il->line);
}
static void
con_keydest_callback (keydest_t kd)
{
// simply cache the value
con_keydest = kd;
}
static void
C_Init (void)
{
view_t *view;
#ifdef __QNXNTO__
setlocale (LC_ALL, "C-TRADITIONAL");
#endif
Key_KeydestCallback (con_keydest_callback);
Menu_Init ();
con_notifytime = Cvar_Get ("con_notifytime", "3", CVAR_NONE, NULL,
"How long in seconds messages are displayed "
"on screen");
con_alpha = Cvar_Get ("con_alpha", "0.6", CVAR_ARCHIVE, NULL,
"alpha value for the console background");
con_size = Cvar_Get ("con_size", "0.5", CVAR_ARCHIVE, NULL,
"Fraction of the screen the console covers when "
"down");
con_speed = Cvar_Get ("con_speed", "300", CVAR_ARCHIVE, NULL,
"How quickly the console scrolls up or down");
cl_conmode = Cvar_Get ("cl_conmode", "command", CVAR_ARCHIVE, cl_conmode_f,
"Set the console input mode (command, chat, rcon)");
con_debuglog = COM_CheckParm ("-condebug");
// The console will get resized, so assume initial size is 320x200
con_data.view = view_new (0, 0, 320, 200, grav_northeast);
console_view = view_new (0, 0, 320, 200, grav_northwest);
say_view = view_new (0, 0, 320, 8, grav_northwest);
notify_view = view_new (0, 8, 320, 32, grav_northwest);
menu_view = view_new (0, 0, 320, 200, grav_center);
hud_view = view_new (0, 0, 320, 200, grav_northeast);
view_add (con_data.view, say_view);
view_add (con_data.view, notify_view);
view_add (con_data.view, hud_view);
view_add (con_data.view, console_view);
view_add (con_data.view, menu_view);
console_view->draw = draw_console;
console_view->visible = 0;
console_view->resize_x = console_view->resize_y = 1;
say_view->draw = draw_say;
say_view->visible = 0;
say_view->resize_x = 1;
notify_view->draw = draw_notify;
notify_view->resize_x = 1;
menu_view->draw = Menu_Draw;
menu_view->visible = 0;
hud_view->draw = Menu_Draw_Hud;
hud_view->visible = 0;
view = view_new (0, 0, 320, 170, grav_northwest);
view->draw = draw_console_text;
view->resize_x = view->resize_y = 1;
view_add (console_view, view);
view = view_new (0, 12, 320, 10, grav_southwest);
view->draw = draw_input;
view->resize_x = 1;
view_add (console_view, view);
view = view_new (0, 2, 320, 11, grav_southwest);
view->draw = draw_download;
view->resize_x = 1;
view_add (console_view, view);
con = &con_main;
con_linewidth = -1;
input_line = Con_CreateInputLine (32, MAXCMDLINE, ']');
input_line->complete = Con_BasicCompleteCommandLine;
input_line->enter = exec_line;
input_line->width = con_linewidth;
input_line->user_data = 0;
input_line->draw = 0;
say_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
say_line->complete = 0;
say_line->enter = C_Say;
say_line->width = con_linewidth - 5;
say_line->user_data = 0;
say_line->draw = 0;
say_team_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
say_team_line->complete = 0;
say_team_line->enter = C_SayTeam;
say_team_line->width = con_linewidth - 10;
say_team_line->user_data = 0;
say_team_line->draw = 0;
C_CheckResize ();
Sys_Printf ("Console initialized.\n");
// register our commands
Cmd_AddCommand ("toggleconsole", ToggleConsole_f,
"Toggle the console up and down");
Cmd_AddCommand ("togglechat", ToggleChat_f,
"Toggle the console up and down");
Cmd_AddCommand ("messagemode", MessageMode_f,
"Prompt to send a message to everyone");
Cmd_AddCommand ("messagemode2", MessageMode2_f,
"Prompt to send a message to only people on your team");
Cmd_AddCommand ("clear", Clear_f, "Clear the console");
Cmd_AddCommand ("condump", Condump_f, "dump the console text to a "
"file");
// register GIB builtins
GIB_Builtin_Add ("HUD::enable", C_GIB_HUD_Enable_f);
GIB_Builtin_Add ("HUD::disable", C_GIB_HUD_Disable_f);
con_initialized = true;
}
static void
C_shutdown (void)
{
}
static general_funcs_t plugin_info_general_funcs = {
C_Init,
C_shutdown,
};
static console_funcs_t plugin_info_console_funcs = {
C_Print,
C_ProcessInput,
C_KeyEvent,
C_DrawConsole,
C_CheckResize,
C_NewMap,
};
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
0,
&plugin_info_console_funcs,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
&con_data,
};
static plugin_t plugin_info = {
qfp_console,
0,
QFPLUGIN_VERSION,
"0.1",
"client console driver",
"Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(console, client)
{
return &plugin_info;
}