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https://git.code.sf.net/p/quake/quakeforge
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34dc7cf2df
This is a big step towards a cleaner api. The struct reference in model_t really should be a pointer, but bsp submodel(?) loading messed that up, though that's just a matter of taking more care in the loading code. It seems sensible to make that a separate step. |
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.. | ||
ati.h | ||
defines.h | ||
extensions.h | ||
funcs.h | ||
qf_draw.h | ||
qf_explosions.h | ||
qf_funcs_list.h | ||
qf_iqm.h | ||
qf_lightmap.h | ||
qf_rlight.h | ||
qf_rmain.h | ||
qf_rsurf.h | ||
qf_sky.h | ||
qf_textures.h | ||
qf_vid.h | ||
types.h |