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https://git.code.sf.net/p/quake/quakeforge
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7ead5a91f8
functions when told to. also make gcc warn if it can't inline a function. Explicitly inline several functions (including moving VectorNormalize to mathlib.h so it /can/ be) resulting in a 5.5% speedup for spam2 (88 to 92 fps) |
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.. | ||
.gitignore | ||
gl_mesh.c | ||
gl_model_alias.c | ||
Makefile.am | ||
model_alias.c | ||
sw_model_alias.c |