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https://git.code.sf.net/p/quake/quakeforge
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dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
/*
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cl_ignore.h
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Client-side ignore list management
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef _CL_IGNORE_H
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#define _CL_IGNORE_H
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typedef struct ignore_s {
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int slot, uid;
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const char *lastname;
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} ignore_t;
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bool CL_Chat_Allow_Message (const char *str);
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void CL_Chat_User_Disconnected (int uid);
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void CL_Chat_Check_Name (const char *name, int slot);
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void CL_Chat_Flush_Ignores (void);
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void CL_Chat_Init (void);
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#endif
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