mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
116 lines
2.9 KiB
C
116 lines
2.9 KiB
C
/*
|
|
gl_model_brush.c
|
|
|
|
model loading and caching
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
// models are the only shared resource between a client and server running
|
|
// on the same machine.
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "console.h"
|
|
#include "glquake.h"
|
|
#include "model.h"
|
|
#include "qendian.h"
|
|
#include "quakefs.h"
|
|
|
|
int Mod_Fullbright (byte * skin, int width, int height, char *name);
|
|
|
|
extern model_t *loadmodel;
|
|
extern char loadname[];
|
|
|
|
extern byte *mod_base;
|
|
|
|
const int mod_lightmap_bytes = 3;
|
|
|
|
void
|
|
Mod_ProcessTexture (miptex_t *mt, texture_t *tx)
|
|
{
|
|
char name[32];
|
|
|
|
snprintf (name, sizeof (name), "fb_%s", mt->name);
|
|
tx->gl_fb_texturenum =
|
|
Mod_Fullbright ((byte *) (tx + 1), tx->width, tx->height, name);
|
|
tx->gl_texturenum =
|
|
GL_LoadTexture (mt->name, tx->width, tx->height, (byte *) (tx + 1),
|
|
true, false, 1);
|
|
}
|
|
|
|
/*
|
|
Mod_LoadLighting
|
|
*/
|
|
void
|
|
Mod_LoadLighting (lump_t *l)
|
|
{
|
|
int i;
|
|
byte *in, *out, *data;
|
|
byte d;
|
|
char litfilename[1024];
|
|
|
|
loadmodel->lightdata = NULL;
|
|
// LordHavoc: check for a .lit file to load
|
|
strcpy (litfilename, loadmodel->name);
|
|
COM_StripExtension (litfilename, litfilename);
|
|
strncat (litfilename, ".lit", sizeof (litfilename) - strlen (litfilename));
|
|
data = (byte *) COM_LoadHunkFile (litfilename);
|
|
if (data) {
|
|
if (data[0] == 'Q' && data[1] == 'L' && data[2] == 'I'
|
|
&& data[3] == 'T') {
|
|
i = LittleLong (((int *) data)[1]);
|
|
if (i == 1) {
|
|
Con_DPrintf ("%s loaded", litfilename);
|
|
loadmodel->lightdata = data + 8;
|
|
return;
|
|
} else
|
|
Con_Printf ("Unknown .lit file version (%d)\n", i);
|
|
} else
|
|
Con_Printf ("Corrupt .lit file (old version?), ignoring\n");
|
|
}
|
|
// LordHavoc: oh well, expand the white lighting data
|
|
if (!l->filelen)
|
|
return;
|
|
loadmodel->lightdata = Hunk_AllocName (l->filelen * 3, litfilename);
|
|
in = loadmodel->lightdata + l->filelen * 2; // place the file at the end,
|
|
// so it will not be
|
|
// overwritten until the very
|
|
// last write
|
|
out = loadmodel->lightdata;
|
|
memcpy (in, mod_base + l->fileofs, l->filelen);
|
|
for (i = 0; i < l->filelen; i++) {
|
|
d = *in++;
|
|
*out++ = d;
|
|
*out++ = d;
|
|
*out++ = d;
|
|
}
|
|
}
|