quakeforge/tools
Bill Currie 8a2788c267 [gamecode] Add PROG_V6P_VERSION and bump PROG_VERSION
This allows the VM to select the right execution loop and qfcc currently
still produces only the old IS (it doesn't know how to deal with the new
IS yet)
2022-01-03 13:56:43 +09:00
..
3dfx_stub Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
bsp2img [build] Fix some windows bitrot 2021-08-02 14:02:41 +09:00
build_scripts Strip the executables. 2013-01-23 22:09:54 +09:00
carne Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
cross [vulkan] Pick up vulkan.h from correct location 2021-11-19 22:36:19 +09:00
cvs2cl audit the usage of "only" 2010-01-13 06:42:26 +00:00
Forge Handle quest format brushes. 2012-09-12 08:24:17 +09:00
gas2masm Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_stub [glstub] Add functions needed to get glsl working 2021-07-22 10:12:41 +09:00
io_mesh_qfmdl Merge branch 'vulkan' 2021-03-23 12:31:58 +09:00
io_qfmap [qfmap] Update script.py from io_object_mu 2020-07-17 20:11:44 +09:00
misc [tools] Add a tool to dump sprite info 2021-12-17 08:31:28 +09:00
pak [build] Fix selective build of tools 2021-03-26 16:11:29 +09:00
qfbsp [qfbsp] Print the number of textures in the bsp 2021-12-17 08:28:02 +09:00
qfcc [gamecode] Add PROG_V6P_VERSION and bump PROG_VERSION 2022-01-03 13:56:43 +09:00
qflight [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
qflmp [build] Fix selective build of tools 2021-03-26 16:11:29 +09:00
qfmodelgen [build] Fix selective build of tools 2021-03-26 16:11:29 +09:00
qfspritegen Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
qfvis [simd] Add 2d vector types 2022-01-02 00:57:55 +09:00
quaketoascii Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
texpaint Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
wad [build] Fix selective build of tools 2021-03-26 16:11:29 +09:00
wav [build] Fix selective build of tools 2021-03-26 16:11:29 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00