quakeforge/libs
Bill Currie 08083b8630 [input] Use double for recipe float values
Recipes themselves still use float, but using double in the cexpr values
allows bare floating point numbers (which parse as double) to be used,
making the bind command line a little more user-friendly.
2021-11-12 08:09:41 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console Fix some optimization warnings 2021-11-11 15:43:07 +09:00
gamecode [gamecode] Conform with libc malloc for pr zone 2021-09-26 12:03:44 +09:00
gib [console] Hook up new input system 2021-11-08 11:20:04 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Use double for recipe float values 2021-11-12 08:09:41 +09:00
models [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [console] Hook up new input system 2021-11-08 11:20:04 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [cexpr] Support variable assignment 2021-11-12 00:19:58 +09:00
video [input] Add a per-device event data pointer 2021-11-10 13:22:10 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00