mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 22:52:21 +00:00
59 lines
1.2 KiB
Objective-C
59 lines
1.2 KiB
Objective-C
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#import <AppKit/AppKit.h>
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#import <ctype.h>
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#import <sys/types.h>
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#import <sys/dir.h>
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#import <sys/time.h>
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#import <unistd.h>
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#import "UserPath.h"
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#import "cmdlib.h"
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#import "mathlib.h"
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#import "EntityArray.h"
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#import "EntityClass.h"
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#import "Project.h"
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#import "Forge.h"
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#import "Map.h"
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#import "TexturePalette.h"
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#import "SetBrush.h"
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#import "render.h"
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#import "Entity.h"
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#import "XYView.h"
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#import "CameraView.h"
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#import "ZView.h"
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#import "ZScrollView.h"
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#import "Preferences.h"
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#import "InspectorControl.h"
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#import "PopScrollView.h"
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#import "KeypairView.h"
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#import "Things.h"
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#import "TextureView.h"
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#import "Clipper.h"
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void PrintRect (NSRect *r);
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int FileTime (char *path);
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void Sys_UpdateFile (char *path, char *netpath);
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void CleanupName (char *in, char *out);
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extern BOOL in_error;
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void Error (char *error, ...);
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#define MAXTOKEN 128
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extern char token[MAXTOKEN];
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extern int scriptline;
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void StartTokenParsing (char *data);
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qboolean GetToken (qboolean crossline); // returns false at eof
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void UngetToken ();
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extern NSString *commandOutput;
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extern NSString *developerLogFile;
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extern NSString *tempSaveFile;
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extern NSString *autoSaveFile;
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extern NSString *errorSaveFile;
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extern char *debugname;
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