quakeforge/ruamoko/qwaq/builtins
Bill Currie 0681136eb9 [qwaq] PR_RunPostLoadFuncs for qwaq-x11
Same issue as for the menus. But now I know why PR_LoadProgsFile is used
instead of PR_LoadProgs (at least for qwaq): avoidance of the gamedir
restriction (however, the menus are supposed to be restricted).
2020-06-29 14:19:50 +09:00
..
builtins.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
curses.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
debug.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
editbuffer.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
input.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
main.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
qwaq-bi.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
qwaq.c [qwaq] PR_RunPostLoadFuncs for qwaq-x11 2020-06-29 14:19:50 +09:00