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https://git.code.sf.net/p/quake/quakeforge
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601736719d
as an option to enclose tokens.
825 lines
17 KiB
C
825 lines
17 KiB
C
/*
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console.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdarg.h>
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#include <errno.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/draw.h"
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#include "QF/dstring.h"
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#include "QF/input.h"
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#include "QF/keys.h"
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#include "QF/plugin.h"
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#include "QF/qargs.h"
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#include "QF/screen.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "QF/vfs.h"
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#include "compat.h"
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static general_data_t plugin_info_general_data;
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console_data_t con_data;
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static old_console_t con_main;
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static old_console_t con_chat;
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static old_console_t *con;
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static float con_cursorspeed = 4;
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static cvar_t *con_notifytime; // seconds
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static cvar_t *cl_chatmode;
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#define NUM_CON_TIMES 4
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static float con_times[NUM_CON_TIMES]; // realtime time the line was generated
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// for transparent notify lines
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static int con_totallines; // total lines in console scrollback
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static int con_vislines;
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static int con_notifylines; // scan lines to clear for notify lines
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static qboolean con_debuglog;
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static qboolean chat_team;
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#define MAXCMDLINE 256
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static inputline_t *input_line;
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static inputline_t *say_line;
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static inputline_t *say_team_line;
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static qboolean con_initialized;
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static void
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ClearNotify (void)
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{
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int i;
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for (i = 0; i < NUM_CON_TIMES; i++)
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con_times[i] = 0;
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}
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static void
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ToggleConsole_f (void)
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{
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Con_ClearTyping (input_line);
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if (key_dest == key_console && !con_data.force_commandline) {
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key_dest = key_game;
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game_target = IMT_0;
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} else {
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key_dest = key_console;
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game_target = IMT_CONSOLE;
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}
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ClearNotify ();
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}
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static void
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ToggleChat_f (void)
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{
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Con_ClearTyping (input_line);
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if (key_dest == key_console && !con_data.force_commandline) {
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key_dest = key_game;
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game_target = IMT_0;
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} else {
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key_dest = key_console;
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game_target = IMT_CONSOLE;
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}
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ClearNotify ();
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}
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static void
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Clear_f (void)
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{
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con_main.numlines = 0;
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con_chat.numlines = 0;
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memset (con_main.text, ' ', CON_TEXTSIZE);
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memset (con_chat.text, ' ', CON_TEXTSIZE);
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con_main.display = con_main.current;
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}
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static void
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MessageMode_f (void)
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{
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if (con_data.force_commandline)
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return;
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chat_team = false;
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key_dest = key_message;
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game_target = IMT_CONSOLE;
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}
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static void
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MessageMode2_f (void)
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{
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if (con_data.force_commandline)
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return;
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chat_team = true;
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key_dest = key_message;
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game_target = IMT_CONSOLE;
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}
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static void
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Resize (old_console_t *con)
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{
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char tbuf[CON_TEXTSIZE];
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int width, oldwidth, oldtotallines, numlines, numchars, i, j;
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width = (vid.width >> 3) - 2;
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if (width == con_linewidth)
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return;
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if (width < 1) { // video hasn't been initialized yet
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width = 38;
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con_linewidth = width;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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memset (con->text, ' ', CON_TEXTSIZE);
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} else {
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oldwidth = con_linewidth;
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con_linewidth = width;
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oldtotallines = con_totallines;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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numlines = oldtotallines;
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if (con_totallines < numlines)
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numlines = con_totallines;
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numchars = oldwidth;
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if (con_linewidth < numchars)
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numchars = con_linewidth;
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memcpy (tbuf, con->text, CON_TEXTSIZE);
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memset (con->text, ' ', CON_TEXTSIZE);
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for (i = 0; i < numlines; i++) {
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for (j = 0; j < numchars; j++) {
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con->text[(con_totallines - 1 - i) * con_linewidth + j] =
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tbuf[((con->current - i + oldtotallines) %
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oldtotallines) * oldwidth + j];
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}
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}
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ClearNotify ();
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}
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say_team_line->width = con_linewidth - 9;
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say_line->width = con_linewidth - 4;
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input_line->width = con_linewidth;
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con->current = con_totallines - 1;
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con->display = con->current;
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}
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/*
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C_CheckResize
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If the line width has changed, reformat the buffer.
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*/
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static void
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C_CheckResize (void)
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{
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Resize (&con_main);
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Resize (&con_chat);
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}
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static void
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Condump_f (void)
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{
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int line = con->current - con->numlines;
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const char *start, *end;
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VFile *file;
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char name[MAX_OSPATH];
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if (Cmd_Argc () != 2) {
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Con_Printf ("usage: condump <filename>\n");
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return;
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}
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if (strchr (Cmd_Argv (1), '/') || strchr (Cmd_Argv (1), '\\')) {
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Con_Printf ("invalid character in filename\n");
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return;
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}
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snprintf (name, sizeof (name), "%s/%s.txt", com_gamedir, Cmd_Argv (1));
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if (!(file = Qopen (name, "wt"))) {
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Con_Printf ("could not open %s for writing: %s\n", name,
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strerror (errno));
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return;
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}
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while (line < con->current) {
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start = &con->text[(line % con_totallines) * con_linewidth];
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end = start + con_linewidth;
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while (end > start && end[-1] != ' ')
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end--;
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Qprintf (file, "%.*s\n", (int)(end - start), start);
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line++;
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}
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Qclose (file);
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}
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qboolean
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CheckForCommand (const char *line)
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{
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char command[128];
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const char *cmd;
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int i;
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for (i = 0; i < 127; i++)
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if (line[i] <= ' ')
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break;
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else
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command[i] = line[i];
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command[i] = 0;
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cmd = Cmd_CompleteCommand (command);
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if (!cmd || strcmp (cmd, command))
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cmd = Cvar_CompleteVariable (command);
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if (!cmd || strcmp (cmd, command))
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return false; // just a chat message
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return true;
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}
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static void
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C_ExecLine (const char *line)
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{
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if (line[0] == '/' && line [1] == '/')
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goto no_lf;
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else if (line[0] == '|')
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Cbuf_AddText (line);
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else if (line[0] == '\\' || line[0] == '/')
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Cbuf_AddText (line + 1);
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else if (cl_chatmode->int_val != 1 && CheckForCommand (line))
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Cbuf_AddText (line);
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else if (cl_chatmode->int_val) {
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Cbuf_AddText ("say ");
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Cbuf_AddText (line);
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} else
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Cbuf_AddText (line);
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Cbuf_AddText ("\n");
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no_lf:
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Con_Printf ("%s\n", line);
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}
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static void
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C_Say (const char *line)
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{
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dstring_t *dstr = dstring_newstr ();
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dstring_appendstr (dstr, line);
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escape (dstr, "\"$#~\\");
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Cbuf_AddTextTo (cmd_keybindbuffer, "say \"");
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Cbuf_AddTextTo (cmd_keybindbuffer, dstr->str);
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Cbuf_AddTextTo (cmd_keybindbuffer, "\"\n");
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dstring_delete (dstr);
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key_dest = key_game;
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game_target = IMT_0;
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}
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static void
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C_SayTeam (const char *line)
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{
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dstring_t *dstr = dstring_newstr ();
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dstring_appendstr (dstr, line);
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escape (dstr, "\"");
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Cbuf_AddTextTo (cmd_keybindbuffer, "say_team \"");
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Cbuf_AddTextTo (cmd_keybindbuffer, dstr->str);
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Cbuf_AddTextTo (cmd_keybindbuffer, "\"\n");
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dstring_delete (dstr);
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key_dest = key_game;
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game_target = IMT_0;
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}
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static void
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C_Init (void)
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{
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Menu_Init ();
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con_notifytime = Cvar_Get ("con_notifytime", "3", CVAR_NONE, NULL,
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"How long in seconds messages are displayed "
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"on screen");
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cl_chatmode = Cvar_Get ("cl_chatmode", "2", CVAR_NONE, NULL,
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"Controls when console text will be treated as a "
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"chat message: 0 - never, 1 - always, 2 - smart");
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con_debuglog = COM_CheckParm ("-condebug");
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con = &con_main;
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con_linewidth = -1;
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input_line = Con_CreateInputLine (32, MAXCMDLINE, ']');
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input_line->complete = Con_BasicCompleteCommandLine;
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input_line->enter = C_ExecLine;
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input_line->width = con_linewidth;
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input_line->user_data = 0;
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input_line->draw = 0;//C_DrawInput;
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say_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
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say_line->complete = 0;
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say_line->enter = C_Say;
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say_line->width = con_linewidth - 5;
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say_line->user_data = 0;
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say_line->draw = 0;//C_DrawInput;
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say_team_line = Con_CreateInputLine (32, MAXCMDLINE, ' ');
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say_team_line->complete = 0;
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say_team_line->enter = C_SayTeam;
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say_team_line->width = con_linewidth - 10;
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say_team_line->user_data = 0;
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say_team_line->draw = 0;//C_DrawInput;
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C_CheckResize ();
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Con_Printf ("Console initialized.\n");
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// register our commands
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Cmd_AddCommand ("toggleconsole", ToggleConsole_f,
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"Toggle the console up and down");
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Cmd_AddCommand ("togglechat", ToggleChat_f,
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"Toggle the console up and down");
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Cmd_AddCommand ("messagemode", MessageMode_f,
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"Prompt to send a message to everyone");
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Cmd_AddCommand ("messagemode2", MessageMode2_f,
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"Prompt to send a message to only people on your team");
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Cmd_AddCommand ("clear", Clear_f, "Clear the console");
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Cmd_AddCommand ("condump", Condump_f, "dump the console text to a "
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"file");
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con_initialized = true;
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}
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static void
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C_Shutdown (void)
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{
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}
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static void
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Linefeed (void)
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{
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con->x = 0;
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if (con->display == con->current)
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con->display++;
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con->current++;
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if (con->numlines < con_totallines)
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con->numlines++;
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memset (&con->text[(con->current % con_totallines) * con_linewidth],
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' ', con_linewidth);
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}
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/*
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C_Print
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Handles cursor positioning, line wrapping, etc
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All console printing must go through this in order to be logged to disk
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If no console is visible, the notify window will pop up.
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*/
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void
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C_Print (const char *fmt, va_list args)
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{
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char *s;
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static dstring_t *buffer;
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int mask, c, l, y;
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static int cr;
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if (!buffer)
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buffer = dstring_new ();
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dvsprintf (buffer, fmt, args);
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// log all messages to file
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if (con_debuglog)
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Sys_DebugLog (va ("%s/qconsole.log", com_gamedir), "%s", buffer->str);
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if (!con_initialized)
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return;
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s = buffer->str;
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if (s[0] == 1 || s[0] == 2) {
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mask = 128; // go to colored text
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s++;
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} else
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mask = 0;
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while ((c = (byte)*s)) {
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// count word length
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for (l = 0; l < con_linewidth; l++)
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if (s[l] <= ' ')
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break;
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// word wrap
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if (l != con_linewidth && (con->x + l > con_linewidth))
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con->x = 0;
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*s++ = sys_char_map[c];
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if (cr) {
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con->current--;
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cr = false;
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}
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if (!con->x) {
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Linefeed ();
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// mark time for transparent overlay
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if (con->current >= 0)
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con_times[con->current % NUM_CON_TIMES] = *con_data.realtime;
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}
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switch (c) {
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case '\n':
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con->x = 0;
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break;
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case '\r':
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con->x = 0;
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cr = 1;
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break;
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default: // display character and advance
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y = con->current % con_totallines;
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con->text[y * con_linewidth + con->x] = c | mask | con_data.ormask;
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con->x++;
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if (con->x >= con_linewidth)
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con->x = 0;
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break;
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}
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}
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// echo to debugging console
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if ((byte)buffer->str[0] > 2)
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fputs (buffer->str, stdout);
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else if ((byte)buffer->str[0])
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fputs (buffer->str + 1, stdout);
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}
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static void
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C_KeyEvent (knum_t key, short unicode, qboolean down)
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{
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inputline_t *il;
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if (!down)
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return;
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if (down && (key == QFK_ESCAPE || unicode == '\x1b')) {
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switch (key_dest) {
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case key_menu:
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Menu_Leave ();
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return;
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case key_message:
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key_dest = key_game;
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game_target = IMT_0;
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return;
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case key_console:
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if (!con_data.force_commandline) {
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Cbuf_AddTextTo (cmd_keybindbuffer, "toggleconsole\n");
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return;
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}
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case key_game:
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Menu_Enter ();
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return;
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default:
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Sys_Error ("Bad key_dest");
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}
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}
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if (key_dest == key_menu) {
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Menu_KeyEvent (key, unicode, down);
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return;
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}
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if (key_dest == key_message) {
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if (chat_team) {
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il = say_team_line;
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} else {
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il = say_line;
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}
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} else {
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switch (key) {
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case QFK_PAGEUP:
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if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL])
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con->display = 0;
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else
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con->display -= 10;
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if (con->display < con->current - con->numlines)
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con->display = con->current - con->numlines;
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return;
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case QFK_PAGEDOWN:
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if (keydown[QFK_RCTRL] || keydown[QFK_LCTRL])
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con->display = con->current;
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else
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con->display += 10;
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if (con->display > con->current)
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con->display = con->current;
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return;
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case QFM_WHEEL_UP:
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con->display -= 3;
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if (con->display < con->current - con->numlines)
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con->display = con->current - con->numlines;
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return;
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case QFM_WHEEL_DOWN:
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con->display += 3;
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|
if (con->display > con->current)
|
|
con->display = con->current;
|
|
return;
|
|
default:
|
|
break;
|
|
}
|
|
il = input_line;
|
|
}
|
|
Con_ProcessInputLine (il, key >= 256 ? key : unicode);
|
|
}
|
|
|
|
/* DRAWING */
|
|
|
|
static void
|
|
DrawInputLine (int x, int y, inputline_t *il)
|
|
{
|
|
const char *s = il->lines[il->edit_line] + il->scroll;
|
|
|
|
if (il->scroll) {
|
|
Draw_Character (x, y, '<' | 0x80);
|
|
Draw_nString (x + 8, y, s + 1, il->width - 2);
|
|
} else {
|
|
Draw_nString (x, y, s, il->width - 1);
|
|
}
|
|
Draw_Character (x + ((il->linepos - il->scroll) << 3), y,
|
|
10 + ((int) (*con_data.realtime * con_cursorspeed) & 1));
|
|
if (strlen (s) >= il->width)
|
|
Draw_Character (x + ((il->width - 1) << 3), y, '>' | 0x80);
|
|
}
|
|
|
|
static void
|
|
DrawInput (void)
|
|
{
|
|
if (key_dest != key_console)// && !con_data.force_commandline)
|
|
return; // don't draw anything (always draw if not active)
|
|
|
|
DrawInputLine (8, con_vislines - 22, input_line);
|
|
}
|
|
|
|
/*
|
|
DrawNotify
|
|
|
|
Draws the last few lines of output transparently over the game top
|
|
*/
|
|
static void
|
|
DrawNotify (void)
|
|
{
|
|
int i, v;
|
|
char *text;
|
|
float time;
|
|
|
|
v = 0;
|
|
for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) {
|
|
if (i < 0)
|
|
continue;
|
|
time = con_times[i % NUM_CON_TIMES];
|
|
if (time == 0)
|
|
continue;
|
|
time = *con_data.realtime - time;
|
|
if (time > con_notifytime->value)
|
|
continue;
|
|
text = con->text + (i % con_totallines) * con_linewidth;
|
|
|
|
clearnotify = 0;
|
|
scr_copytop = 1;
|
|
|
|
Draw_nString (8, v, text, con_linewidth);
|
|
v += 8;
|
|
}
|
|
|
|
if (key_dest == key_message) {
|
|
clearnotify = 0;
|
|
scr_copytop = 1;
|
|
|
|
if (chat_team) {
|
|
Draw_String (8, v, "say_team:");
|
|
DrawInputLine (80, v, say_team_line);
|
|
} else {
|
|
Draw_String (8, v, "say:");
|
|
DrawInputLine (40, v, say_line);
|
|
}
|
|
v += 8;
|
|
}
|
|
|
|
if (v > con_notifylines)
|
|
con_notifylines = v;
|
|
}
|
|
|
|
/*
|
|
DrawConsole
|
|
|
|
Draws the console with the solid background
|
|
*/
|
|
static void
|
|
DrawConsole (int lines)
|
|
{
|
|
char *text;
|
|
int row, rows, i, x, y;
|
|
|
|
if (lines <= 0)
|
|
return;
|
|
|
|
// draw the background
|
|
Draw_ConsoleBackground (lines);
|
|
|
|
// draw the text
|
|
con_vislines = lines;
|
|
|
|
// changed to line things up better
|
|
rows = (lines - 22) >> 3; // rows of text to draw
|
|
|
|
y = lines - 30;
|
|
|
|
// draw from the bottom up
|
|
if (con->display != con->current) {
|
|
// draw arrows to show the buffer is backscrolled
|
|
for (x = 0; x < con_linewidth; x += 4)
|
|
Draw_Character ((x + 1) << 3, y, '^');
|
|
|
|
y -= 8;
|
|
rows--;
|
|
}
|
|
|
|
row = con->display;
|
|
for (i = 0; i < rows; i++, y -= 8, row--) {
|
|
if (row < 0)
|
|
break;
|
|
if (con->current - row >= con_totallines)
|
|
break; // past scrollback wrap point
|
|
|
|
text = con->text + (row % con_totallines) * con_linewidth;
|
|
|
|
Draw_nString(8, y, text, con_linewidth);
|
|
}
|
|
|
|
// draw the input prompt, user text, and cursor if desired
|
|
DrawInput ();
|
|
}
|
|
|
|
static void
|
|
DrawDownload (int lines)
|
|
{
|
|
char dlbar[1024];
|
|
const char *text;
|
|
int i, j, x, y, n;
|
|
|
|
if (!con_data.dl_name || !*con_data.dl_name)
|
|
return;
|
|
|
|
text = COM_SkipPath(con_data.dl_name);
|
|
|
|
x = con_linewidth - ((con_linewidth * 7) / 40);
|
|
y = x - strlen (text) - 8;
|
|
i = con_linewidth / 3;
|
|
if (strlen (text) > i) {
|
|
y = x - i - 11;
|
|
strncpy (dlbar, text, i);
|
|
dlbar[i] = 0;
|
|
strncat (dlbar, "...", sizeof (dlbar) - strlen (dlbar));
|
|
} else
|
|
strncpy (dlbar, text, sizeof (dlbar));
|
|
strncat (dlbar, ": ", sizeof (dlbar) - strlen (dlbar));
|
|
i = strlen (dlbar);
|
|
dlbar[i++] = '\x80';
|
|
// where's the dot go?
|
|
if (con_data.dl_percent == 0)
|
|
n = 0;
|
|
else
|
|
n = y * *con_data.dl_percent / 100;
|
|
for (j = 0; j < y; j++)
|
|
if (j == n)
|
|
dlbar[i++] = '\x83';
|
|
else
|
|
dlbar[i++] = '\x81';
|
|
dlbar[i++] = '\x82';
|
|
dlbar[i] = 0;
|
|
|
|
snprintf (dlbar + strlen (dlbar), sizeof (dlbar) - strlen (dlbar),
|
|
" %02d%%", *con_data.dl_percent);
|
|
|
|
// draw it
|
|
y = lines - 22 + 8;
|
|
for (i = 0; i < strlen (dlbar); i++)
|
|
Draw_Character ((i + 1) << 3, y, dlbar[i]);
|
|
}
|
|
|
|
static void
|
|
C_DrawConsole (int lines)
|
|
{
|
|
if (lines) {
|
|
DrawConsole (lines);
|
|
DrawDownload (lines);
|
|
} else {
|
|
if (key_dest == key_game || key_dest == key_message)
|
|
DrawNotify (); // only draw notify in game
|
|
}
|
|
if (key_dest == key_menu)
|
|
Menu_Draw ();
|
|
}
|
|
|
|
static void
|
|
C_ProcessInput (void)
|
|
{
|
|
}
|
|
|
|
static void
|
|
C_NewMap (void)
|
|
{
|
|
static char old_gamedir[MAX_OSPATH];
|
|
|
|
if (!strequal (old_gamedir, com_gamedir))
|
|
Menu_Load ();
|
|
}
|
|
|
|
static general_funcs_t plugin_info_general_funcs = {
|
|
C_Init,
|
|
C_Shutdown,
|
|
};
|
|
|
|
static console_funcs_t plugin_info_console_funcs = {
|
|
C_Print,
|
|
C_ProcessInput,
|
|
C_KeyEvent,
|
|
C_DrawConsole,
|
|
C_CheckResize,
|
|
C_NewMap,
|
|
};
|
|
|
|
static plugin_funcs_t plugin_info_funcs = {
|
|
&plugin_info_general_funcs,
|
|
0,
|
|
0,
|
|
&plugin_info_console_funcs,
|
|
};
|
|
|
|
static plugin_data_t plugin_info_data = {
|
|
&plugin_info_general_data,
|
|
0,
|
|
0,
|
|
&con_data,
|
|
};
|
|
|
|
static plugin_t plugin_info = {
|
|
qfp_console,
|
|
0,
|
|
QFPLUGIN_VERSION,
|
|
"0.1",
|
|
"client console driver",
|
|
"Copyright (C) 1996-1997 id Software, Inc.\n"
|
|
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
|
|
"project\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors",
|
|
&plugin_info_funcs,
|
|
&plugin_info_data,
|
|
};
|
|
|
|
QFPLUGIN plugin_t *
|
|
PLUGIN_INFO(console, client) (void)
|
|
{
|
|
return &plugin_info;
|
|
}
|