quakeforge/libs/audio/targets/Makefile.am
Bill Currie 8c13809e9c don't process .S files when not using asm (either --disable-asmopt or non-x86
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00

73 lines
3.6 KiB
Makefile

INCLUDES= -I$(top_srcdir)/include $(ALSA_CFLAGS) $(MME_CFLAGS) $(OSS_CFLAGS) $(SGISND_CFLAGS) $(SUNSND_CFLAGS) $(WIN32SND_CFLAGS) $(SDL_CFLAGS)
libdir = @PLUGINDIR@
lib_LTLIBRARIES = @SND_PLUGIN_TARGETS@
EXTRA_LTLIBRARIES = libsound_sdl.la libsound_alsa0_5.la libsound_alsa0_9.la libsound_oss.la libsound_sgi.la libsound_sun.la libsound_win.la libsound_null.la libsound_disk.la
if ASM_ARCH
ASM = libasm.la
else
ASM =
endif
noinst_LTLIBRARIES = $(ASM)
libasm_la_SOURCES = snd_mixa.S
common_sound_files= snd_dma.c snd_mem.c snd_mix.c
libsound_sdl_la_LDFLAGS= -version-info 1:0:0 $(SDL_LIBS)
libsound_sdl_la_LIBADD = $(ASM)
libsound_sdl_la_SOURCES= $(common_sound_files) snd_sdl.c
libsound_sdl.la: $(libsound_sdl_la_OBJECTS) $(libsound_sdl_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_sdl_la_LDFLAGS) $(libsound_sdl_la_OBJECTS) $(libsound_sdl_la_LIBADD) $(LIBS)
libsound_alsa0_5_la_LDFLAGS= -version-info 1:0:0 $(ALSA_LIBS)
libsound_alsa0_5_la_LIBADD = $(ASM)
libsound_alsa0_5_la_SOURCES= $(common_sound_files) snd_alsa_0_5.c
libsound_alsa0_5.la: $(libsound_alsa0_5_la_OBJECTS) $(libsound_alsa0_5_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_alsa0_5_la_LDFLAGS) $(libsound_alsa0_5_la_OBJECTS) $(libsound_alsa0_5_la_LIBADD) $(LIBS)
libsound_alsa0_9_la_LDFLAGS= -version-info 1:0:0 $(ALSA_LIBS)
libsound_alsa0_9_la_LIBADD = $(ASM)
libsound_alsa0_9_la_SOURCES= $(common_sound_files) snd_alsa_0_9.c
libsound_alsa0_9.la: $(libsound_alsa0_9_la_OBJECTS) $(libsound_alsa0_9_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_alsa0_9_la_LDFLAGS) $(libsound_alsa0_9_la_OBJECTS) $(libsound_alsa0_9_la_LIBADD) $(LIBS)
libsound_oss_la_LDFLAGS= -version-info 1:0:0 $(OSS_LIBS) $(OSS_LIBS)
libsound_oss_la_LIBADD = $(ASM)
libsound_oss_la_SOURCES= $(common_sound_files) snd_oss.c
libsound_oss.la: $(libsound_oss_la_OBJECTS) $(libsound_oss_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_oss_la_LDFLAGS) $(libsound_oss_la_OBJECTS) $(libsound_oss_la_LIBADD) $(LIBS)
libsound_sgi_la_LDFLAGS= -version-info 1:0:0 $(SGISND_LIBS)
libsound_sgi_la_LIBADD = $(ASM)
libsound_sgi_la_SOURCES= $(common_sound_files) snd_sgi.c
libsound_sgi.la: $(libsound_sgi_la_OBJECTS) $(libsound_sgi_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_sgi_la_LDFLAGS) $(libsound_sgi_la_OBJECTS) $(libsound_sgi_la_LIBADD) $(LIBS)
libsound_sun_la_LDFLAGS= -version-info 1:0:0 $(SUN_LIBS)
libsound_sun_la_LIBADD = $(ASM)
libsound_sun_la_SOURCES= $(common_sound_files) snd_sun.c
libsound_sun.la: $(libsound_sun_la_OBJECTS) $(libsound_sun_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_sun_la_LDFLAGS) $(libsound_sun_la_OBJECTS) $(libsound_sun_la_LIBADD) $(LIBS)
libsound_win_la_LDFLAGS= -version-info 1:0:0 $(WIN_LIBS)
libsound_win_la_LIBADD = $(ASM)
libsound_win_la_SOURCES= $(common_sound_files) snd_win.c
libsound_win.la: $(libsound_win_la_OBJECTS) $(libsound_win_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_win_la_LDFLAGS) $(libsound_win_la_OBJECTS) $(libsound_win_la_LIBADD) $(LIBS)
libsound_disk_la_LDFLAGS= -version-info 1:0:0
libsound_disk_la_LIBADD = $(ASM)
libsound_disk_la_SOURCES= $(common_sound_files) snd_disk.c
libsound_disk.la: $(libsound_disk_la_OBJECTS) $(libsound_disk_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_disk_la_LDFLAGS) $(libsound_disk_la_OBJECTS) $(libsound_disk_la_LIBADD) $(LIBS)
libsound_null_la_LDFLAGS= -version-info 1:0:0
libsound_null_la_SOURCES= snd_null.c
libsound_null.la: $(libsound_null_la_OBJECTS) $(libsound_null_la_DEPENDENCIES)
$(LINK) -rpath $(pluginpath) $(libsound_null_la_LDFLAGS) $(libsound_null_la_OBJECTS) $(libsound_null_la_LIBADD) $(LIBS)
LIBLIST = $(pkglib_LTLIBRARIES) @LIBRARY_SEARCH_PATH@