mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
05adfd0e53
quakeio.h -> vfile.h More diff reduction between trunk and my VFS code. Also took the time to put some headers in order and fix a few #include's pointed out by moving things around a bit.
60 lines
1.5 KiB
C
60 lines
1.5 KiB
C
/*
|
|
game.c
|
|
|
|
game specific support (notably hipnotic, rogue and abyss)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
#include "QF/qargs.h"
|
|
#include "QF/vfs.h"
|
|
#include "game.h"
|
|
|
|
qboolean standard_quake = false;
|
|
|
|
/*
|
|
Game_Init
|
|
*/
|
|
void
|
|
Game_Init (void)
|
|
{
|
|
int i;
|
|
// FIXME: make this dependant on QF metadata in the mission packs
|
|
standard_quake = true;
|
|
if ((i = COM_CheckParm ("-hipnotic"))) {
|
|
COM_CreateGameDirectory ("hipnotic");
|
|
standard_quake = false;
|
|
}
|
|
if ((i = COM_CheckParm ("-rogue"))) {
|
|
COM_CreateGameDirectory ("rogue");
|
|
standard_quake = false;
|
|
}
|
|
if ((i = COM_CheckParm ("-abyss"))) {
|
|
COM_CreateGameDirectory ("abyss");
|
|
}
|
|
}
|