mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-17 18:30:58 +00:00
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
/*
|
|
in_win.h
|
|
|
|
Win32 input prototypes
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
|
|
#ifndef _IN_WIN_H
|
|
#define _IN_WIN_H
|
|
|
|
#include "QF/qtypes.h"
|
|
|
|
extern qboolean mouseactive;
|
|
extern float mouse_x, mouse_y;
|
|
|
|
void IN_UpdateClipCursor (void);
|
|
void IN_ShowMouse (void);
|
|
void IN_HideMouse (void);
|
|
void IN_ActivateMouse (void);
|
|
void IN_DeactivateMouse (void);
|
|
|
|
#endif // _IN_WIN_H
|