quakeforge/tools/wad
Bill Currie 243e816759 extract miptex "properly": lays out all 4 mip levels in the one image, rather than producing a mess :) 2007-05-07 01:04:47 +00:00
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.gitignore add a wad tool along the lines of pak. can't yet be used for wad creation 2004-01-10 08:05:25 +00:00
Makefile.am get wad creation mostly working (known to work for map textures) 2004-11-02 05:07:00 +00:00
grab.c fix a bunch of gcc-4.1 warnings (thanks for the heads up, jordi) 2006-11-30 22:52:36 +00:00
script.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
wad.1 add a wad tool along the lines of pak. can't yet be used for wad creation 2004-01-10 08:05:25 +00:00
wad.c extract miptex "properly": lays out all 4 mip levels in the one image, rather than producing a mess :) 2007-05-07 01:04:47 +00:00
wad.h get wad creation mostly working (known to work for map textures) 2004-11-02 05:07:00 +00:00