quakeforge/libs/models/alias
Ragnvald Maartmann-Moe IV df55030fa8 Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum...
(Taken and debugged from tutorial on quakesrc.org)
2002-06-14 09:33:37 +00:00
..
.gitignore model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
Makefile.am lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
gl_mesh.c first step to using a saner internal represnetation for the high precietion 2002-01-07 06:32:46 +00:00
gl_model_alias.c Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum... 2002-06-14 09:33:37 +00:00
model_alias.c Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum... 2002-06-14 09:33:37 +00:00
sw_model_alias.c Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum... 2002-06-14 09:33:37 +00:00