quakeforge/libs/video/renderer/sw
Bill Currie 20a2e7e06f [renderer] Get sw fisheye working again
Again, gl/vulkan not working yet (on the assumption that sw would be
trickier).

Fisheye overrides water warp because updating the projection map every
frame is far too expensive.

I've added a post-process pass to the interface in order to hide the
implementation details, but I'm not sure I'm happy about how the
multi-pass rendering for cube maps is handled (or having the frame
buffers as exposed as they are), but mainly because Vulkan will make
implementation interesting.
2022-03-24 15:50:41 +09:00
..
d_copy.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
d_draw.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_edge.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_fill.c Make vid.width/height unsigned and clean up the mess. 2013-01-24 12:36:14 +09:00
d_init.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_modech.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_part.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_parta.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_polysa.S [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
d_polyse.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_scan.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_scana.S [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
d_sky.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_spr8.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_sprite.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_surf.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_vars.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_varsa.S [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
d_zpoint.c [sw] Rename d_pzbuffer to d_zbuffer 2022-03-21 23:12:22 +09:00
draw.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
fpu.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fpua.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
nonintel.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
screen.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
surf8.S [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00
sw_fisheye.c [renderer] Get sw fisheye working again 2022-03-24 15:50:41 +09:00
sw_graph.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
sw_raclip.c Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
sw_raclipa.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
sw_ralias.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
sw_raliasa.S [sw] Fix some missed symbol renames 2022-03-21 19:24:43 +09:00
sw_rbsp.c [renderer] Clean up r_bsp a little 2022-03-17 13:09:20 +09:00
sw_rdraw.c [renderer] Remove currententity 2022-03-11 16:39:08 +09:00
sw_rdrawa.S [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
sw_redge.c [renderer] Remove currententity 2022-03-11 16:39:08 +09:00
sw_redgea.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
sw_riqm.c [sw] Make alight_t lightvec an actual vector 2022-03-17 15:38:22 +09:00
sw_rmain.c [renderer] Get sw fisheye working again 2022-03-24 15:50:41 +09:00
sw_rmisc.c [renderer] Move to using dynamic frame buffers 2022-03-24 12:56:29 +09:00
sw_rpart.c [renderer] Move most of the scene rendering into r_screen 2022-03-17 17:57:50 +09:00
sw_rsky.c [sw] Clean up R_SetSkyFrame a little 2022-03-17 13:37:21 +09:00
sw_rsprite.c [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
sw_rsurf.c [renderer] move r_worldentity and r_viewleaf into refdef 2022-03-14 15:27:43 +09:00
sw_rvarsa.S Add GNU-stack notes to assembly files 2021-06-13 10:12:03 -04:00
transform.S [renderer] Clean up use of vup/vright/vpn 2022-03-14 09:45:27 +09:00
vid_common_sw.c [renderer] Abandon sw32 altogether 2022-03-09 21:36:15 +09:00