mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 04:21:51 +00:00
48 lines
718 B
R
48 lines
718 B
R
#include "Frame.h"
|
|
|
|
@implementation Frame
|
|
+ (id) newWithSize: (int) sz link: (Frame *) l
|
|
{
|
|
return [[self alloc] initWithSize: sz link: l];
|
|
}
|
|
|
|
- (id) initWithSize: (int) sz link: (Frame *) l
|
|
{
|
|
self = [super init];
|
|
size = sz;
|
|
link = l;
|
|
array = obj_malloc(@sizeof (id) * size);
|
|
return self;
|
|
}
|
|
|
|
- (void) set: (int) index to: (SchemeObject *) o
|
|
{
|
|
array[index] = o;
|
|
}
|
|
|
|
- (SchemeObject *) get: (int) index
|
|
{
|
|
return array[index];
|
|
}
|
|
|
|
- (Frame *) getLink
|
|
{
|
|
return link;
|
|
}
|
|
|
|
- (void) markReachable
|
|
{
|
|
local int index;
|
|
for (index = 0; index < size; index++) {
|
|
[array[index] mark];
|
|
}
|
|
[link mark];
|
|
}
|
|
|
|
- (void) dealloc
|
|
{
|
|
obj_free(array);
|
|
[super dealloc];
|
|
}
|
|
|
|
@end
|