mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-24 21:31:22 +00:00
07f897122f
Trying to build and run frikbot with ruamoko progs found a pile off issues.
117 lines
3 KiB
C
117 lines
3 KiB
C
/**
|
|
\defgroup entities Entity Handling
|
|
\{
|
|
|
|
Built-in functions for dealing with Quake entities.
|
|
These builtin functions create, modify, delete, etc. Quake entities.
|
|
*/
|
|
/*
|
|
Copyright (C) 2002 Bill Currie <taniwha@quakeforge.net>
|
|
Copyright (C) 2002 Jeff Teunissen <deek@quakeforge.net>
|
|
|
|
This file is part of the Ruamoko Standard Library.
|
|
|
|
This library is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or (at
|
|
your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful, but
|
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
*/
|
|
#ifndef __ruamoko_entities_h
|
|
#define __ruamoko_entities_h
|
|
|
|
///\name Server-only entity functions
|
|
///\{
|
|
/**
|
|
Sets the model name for %entity \a e to string \a m.
|
|
Set the entity's move type and solid type before calling.
|
|
*/
|
|
@extern void setmodel (entity e, string m);
|
|
|
|
/**
|
|
Sets origin for %entity \a e to vector \a o.
|
|
*/
|
|
@extern void setorigin (entity e, vector o);
|
|
|
|
/**
|
|
Set the size of %entity \a e to a cube with the bounds
|
|
( xmin ymin zmin ) ( xmax ymax zmax )
|
|
*/
|
|
@extern void setsize (entity e, vector min, vector max);
|
|
|
|
/**
|
|
Creates a new %entity and returns it.
|
|
*/
|
|
@extern entity spawn (void);
|
|
|
|
/**
|
|
Remove %entity e.
|
|
*/
|
|
@extern void remove (entity e);
|
|
|
|
/**
|
|
If none found, world is returned.
|
|
If >1 found, the next will be linked using the "chain" field.
|
|
*/
|
|
@extern entity findradius (vector origin, float radius);
|
|
|
|
/**
|
|
Make %entity e static (part of the world).
|
|
Static entities do not interact with the game.
|
|
*/
|
|
@extern void makestatic (entity e);
|
|
|
|
@extern void setspawnparms (entity e);
|
|
//\}
|
|
|
|
///\name Client/Server entity functions
|
|
///\{
|
|
#ifdef __VERSION6__
|
|
/**
|
|
Search all entities for a field with contents matching a value and
|
|
return the first matching entity.
|
|
|
|
\param start the edict from which to start.
|
|
\param field The field to search.
|
|
\param match The contents to search for.
|
|
|
|
This function must be called multiple times to get multiple results.
|
|
Stupid, but functional.
|
|
*/
|
|
@extern entity find (entity start, .string field, string match);
|
|
#else
|
|
/**
|
|
Search all entities for a field with contents matching a value and
|
|
return the first matching entity.
|
|
|
|
\param start the edict from which to start.
|
|
|
|
This function must be called multiple times to get multiple results.
|
|
Stupid, but functional.
|
|
*/
|
|
@extern @attribute(no_va_list) entity find (entity start, ...);
|
|
#endif
|
|
|
|
/**
|
|
Return next entity after e. Use for traversing all entities.
|
|
%Entity zero (the world) is returned if no more exist.
|
|
*/
|
|
@extern entity nextent (entity e);
|
|
|
|
@extern void EntityParseFunction (void func (string ent_data));
|
|
|
|
//\}
|
|
//\}
|
|
#endif //__ruamoko_entities_h
|